Archive:Urizen Lore Rituals
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<tr><td style="white-space:nowrap;">[[Hook of the Hoarfrost Guardian]]</td><td>Grants four strikedowns a day with a pole-arm for a season</td><td style="text-align: center;">40</td></tr> | <tr><td style="white-space:nowrap;">[[Hook of the Hoarfrost Guardian]]</td><td>Grants four strikedowns a day with a pole-arm for a season</td><td style="text-align: center;">40</td></tr> | ||
<tr><td style="white-space:nowrap;">[[Swords in the Noonday Sun]]</td><td>Enchants a campaign army changing its quality and filling soldiers with zeal for victory</td><td style="text-align: center;">80</td></tr> | <tr><td style="white-space:nowrap;">[[Swords in the Noonday Sun]]</td><td>Enchants a campaign army changing its quality and filling soldiers with zeal for victory</td><td style="text-align: center;">80</td></tr> | ||
<tr><td style="white-space:nowrap;">[[Stone's Unyielding Defiance]]</td><td>Enchants a fortification, repairing it and increasing the combat strength by 1,500 for a season</td><td style="text-align: center;"> | <tr><td style="white-space:nowrap;">[[Stone's Unyielding Defiance]]</td><td>Enchants a fortification, repairing it and increasing the combat strength by 1,500 for a season</td><td style="text-align: center;">120</td></tr> | ||
</table> | </table> | ||
<section end=UrizenSummer/> | <section end=UrizenSummer/> | ||
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<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr> | <tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr> | ||
<tr><td style="white-space:nowrap;">[[Ethereal Courier]]</td><td>Send a specially prepared package to a named individual in a known location</td><td style="text-align: center;">10</td></tr> | <tr><td style="white-space:nowrap;">[[Ethereal Courier]]</td><td>Send a specially prepared package to a named individual in a known location</td><td style="text-align: center;">10</td></tr> | ||
<tr><td style="white-space:nowrap;">[[Net of Gossamer Chains]]</td><td>Enchants a congregation to provide 3 autumn [[vis]]</td><td style="text-align: center;">14</td> | |||
<tr><td style="white-space:nowrap;">[[Quick Study]]</td><td>Enchants a college of magic to speed codification of rituals</td><td style="text-align: center;">42</td> | |||
<tr><td style="white-space:nowrap;">[[Eyes of the Hills]]</td><td>Enchants a campaign army changing its quality and granting supernatural ability to defend a territory with hills</td><td style="text-align: center;">80</td></tr> | <tr><td style="white-space:nowrap;">[[Eyes of the Hills]]</td><td>Enchants a campaign army changing its quality and granting supernatural ability to defend a territory with hills</td><td style="text-align: center;">80</td></tr> | ||
</table> | </table> | ||
<section end=UrizenAutumn/> | <section end=UrizenAutumn/> | ||
==Winter== | ==Winter== | ||
<section begin=UrizenWinter/> | <section begin=UrizenWinter/> | ||
<table class="wikitable sortable"> | <table class="wikitable sortable"> | ||
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr> | <tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr> | ||
<tr><td style="white-space:nowrap;">[[Treacher's Quill]]</td><td>Sends a message to the eternal Agramant </td><td style="text-align: center;">2</td></tr> | <tr><td style="white-space:nowrap;">[[Treacher's Quill]]</td><td>Sends a message to the eternal Agramant</td><td style="text-align: center;">2</td></tr> | ||
<tr><td style="white-space:nowrap;">[[Chastise the Foolish]]</td><td>Curses a target making them unable to use religious skills for a year</td><td style="text-align: center;">20</td></tr></table> | <tr><td style="white-space:nowrap;">[[Mark of Agramant]]</td><td>Places an enduring magical mark on a target that can only be detected with detect magic</td><td style="text-align: center;">4</td> | ||
<tr><td style="white-space:nowrap;">[[Silence of the Bronze Bell]]</td><td>Grants a character with the dedicate skill the ability to remove auras with additional potency</td><td style="text-align: center;">12</td> | |||
<tr><td style="white-space:nowrap;">[[Unleash the Beasts Within]]</td><td>With Agramant's aid, significant strength to a military unit that supports an Imperial army</td><td style="text-align: center;">13</td> | |||
<tr><td style="white-space:nowrap;">[[Chalice of Callidius]]</td><td>Allows a magician to gain extra personal mana when consuming something that restores mana..</td><td style="text-align: center;">14</td> | |||
<tr><td style="white-space:nowrap;">[[The Crimson Feast]]</td><td>With Agramant's aid, target gains three ranks of endurance for a season.</td><td style="text-align: center;">15</td> | |||
<tr><td style="white-space:nowrap;">[[Chastise the Foolish]]</td><td>Curses a target making them unable to use religious skills for a year</td><td style="text-align: center;">20</td></tr> | |||
<tr><td style="white-space:nowrap;">[[Thirst of the Devourer]]</td><td>With Agramant's aid, grants a target the ability to heal themselves when they successfully deliver an IMPALE</td><td style="text-align: center;">24</td> | |||
<tr><td style="white-space:nowrap;">[[Loosen the Shackles]]</td><td>Enchants a campaign army with Agramant's aid, changing its quality and filling soldiers with murderous intent</td><td style="text-align: center;">80</td></table> | |||
<section end=UrizenWinter/> | <section end=UrizenWinter/> | ||
==Day== | ==Day== | ||
<section begin=UrizenDay/> | <section begin=UrizenDay/> | ||
<table class="wikitable sortable"> | <table class="wikitable sortable"> | ||
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr> | <tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr> | ||
<tr><td style="white-space:nowrap;">[[Resolution of Falling Stars]]</td><td>Grants a magician the ability to overcome roleplaying effects by spending personal mana</td><td style="text-align: center;">6</td></tr> | |||
<tr><td style="white-space:nowrap;">[[Peregrine and Ichimos]]</td><td>Enchants a military unit to grant additional strength when supporting an army or defending a fortification</td><td style="text-align: center;">10</td></tr> | <tr><td style="white-space:nowrap;">[[Peregrine and Ichimos]]</td><td>Enchants a military unit to grant additional strength when supporting an army or defending a fortification</td><td style="text-align: center;">10</td></tr> | ||
<tr><td style="white-space:nowrap;">[[Blades of Clear Sight]]</td><td>Enchants a character who has the Weapon master skill to call IMPALE three times per day</td><td style="text-align: center;">14</td></tr> | <tr><td style="white-space:nowrap;">[[Blades of Clear Sight]]</td><td>Enchants a character who has the Weapon master skill to call IMPALE three times per day</td><td style="text-align: center;">14</td></tr> | ||
<tr><td style="white-space:nowrap;">[[Irresistible Stance of Force and Focus]]</td><td>Enchants a magician to allow them to cast REPEL four times a day</td><td style="text-align: center;">14</td></tr> | <tr><td style="white-space:nowrap;">[[Irresistible Stance of Force and Focus]]</td><td>Enchants a magician to allow them to cast REPEL four times a day</td><td style="text-align: center;">14</td></tr> | ||
<tr><td style="white-space:nowrap;">[[Arete and the Fields of War]]</td><td>Enchants a warrior with various abilities dependent on weapons and armour</td><td style="text-align: center;">16</td></tr> | <tr><td style="white-space:nowrap;">[[Arete and the Fields of War]]</td><td>Enchants a warrior with various abilities dependent on weapons and armour</td><td style="text-align: center;">16</td></tr> | ||
<tr><td style="white-space:nowrap;">[[A Perfect Moment]]</td><td> Enchants a character granting them the marksman skill for a season</td><td style="text-align: center;">22</td></tr> | <tr><td style="white-space:nowrap;">[[A Light That Moves]]</td><td>Enchants a congregation for a season so that it provides additional votes and liao at the next summit</td><td style="text-align: center;">18</td></tr> | ||
<tr><td style="white-space:nowrap;">[[A Perfect Moment]]</td><td>Enchants a character granting them the marksman skill for a season</td><td style="text-align: center;">22</td></tr> | |||
<tr><td style="white-space:nowrap;">[[Guardian Gate]]</td><td>Enchants a fortification to gather information about a territory and impede spy networks</td><td style="text-align: center;">80</td></tr> | <tr><td style="white-space:nowrap;">[[Guardian Gate]]</td><td>Enchants a fortification to gather information about a territory and impede spy networks</td><td style="text-align: center;">80</td></tr> | ||
</table> | </table> |
Latest revision as of 11:49, 1 August 2024
Spring
Ritual | Explanation | Magnitude |
---|---|---|
Good Green Oak | Grants one rank of endurance for a season | 6 |
Wellspring of the High Peak | Trades measures of ambergelt with an eternal to produce Spring vis | 6 |
A Goblet of Stars | Enchants a physick with the ability to use any healing herb as if it were true vervain | 8 |
Fountain's Bounty | Enchants a mana site to produce additional herbs, forest materials, and money | 12 |
Woven Strands of Life | Transforms a mana site into a herb garden for a season that receives additional production | 14 |
Summer
Ritual | Explanation | Magnitude |
---|---|---|
Aspect of the Mountain | Grants a significant increase to the strength of a military unit when supporting a fortification | 20 |
Raise the Dragonsworn Cohort | Provides a powerful military unit for a season in return for a mine. | 20 |
Vital Strength of the Earth | Grants additional power to uses of the unstoppable and relentless skills while touching earth or stone | 28 |
Crown of Phoenix Fire | Grants two ranks of endurance to a group for a season | 32 |
Hook of the Hoarfrost Guardian | Grants four strikedowns a day with a pole-arm for a season | 40 |
Swords in the Noonday Sun | Enchants a campaign army changing its quality and filling soldiers with zeal for victory | 80 |
Stone's Unyielding Defiance | Enchants a fortification, repairing it and increasing the combat strength by 1,500 for a season | 120 |
Autumn
Ritual | Explanation | Magnitude |
---|---|---|
Ethereal Courier | Send a specially prepared package to a named individual in a known location | 10 |
Net of Gossamer Chains | Enchants a congregation to provide 3 autumn vis | 14 |
Quick Study | Enchants a college of magic to speed codification of rituals | 42 |
Eyes of the Hills | Enchants a campaign army changing its quality and granting supernatural ability to defend a territory with hills | 80 |
Winter
Ritual | Explanation | Magnitude |
---|---|---|
Treacher's Quill | Sends a message to the eternal Agramant | 2 |
Mark of Agramant | Places an enduring magical mark on a target that can only be detected with detect magic | 4 |
Silence of the Bronze Bell | Grants a character with the dedicate skill the ability to remove auras with additional potency | 12 |
Unleash the Beasts Within | With Agramant's aid, significant strength to a military unit that supports an Imperial army | 13 |
Chalice of Callidius | Allows a magician to gain extra personal mana when consuming something that restores mana.. | 14 |
The Crimson Feast | With Agramant's aid, target gains three ranks of endurance for a season. | 15 |
Chastise the Foolish | Curses a target making them unable to use religious skills for a year | 20 |
Thirst of the Devourer | With Agramant's aid, grants a target the ability to heal themselves when they successfully deliver an IMPALE | 24 |
Loosen the Shackles | Enchants a campaign army with Agramant's aid, changing its quality and filling soldiers with murderous intent | 80 |
Day
Ritual | Explanation | Magnitude |
---|---|---|
Resolution of Falling Stars | Grants a magician the ability to overcome roleplaying effects by spending personal mana | 6 |
Peregrine and Ichimos | Enchants a military unit to grant additional strength when supporting an army or defending a fortification | 10 |
Blades of Clear Sight | Enchants a character who has the Weapon master skill to call IMPALE three times per day | 14 |
Irresistible Stance of Force and Focus | Enchants a magician to allow them to cast REPEL four times a day | 14 |
Arete and the Fields of War | Enchants a warrior with various abilities dependent on weapons and armour | 16 |
A Light That Moves | Enchants a congregation for a season so that it provides additional votes and liao at the next summit | 18 |
A Perfect Moment | Enchants a character granting them the marksman skill for a season | 22 |
Guardian Gate | Enchants a fortification to gather information about a territory and impede spy networks | 80 |
Night
Ritual | Explanation | Magnitude |
---|---|---|
The Stargazer's Astrolabe | Grants a magician the ability to repeatedly use detect magic | 8 |
The Certainty of Doubt | Curses a character so that any congregation they control provides half as much liao and votes for a year | 16 |
Mirror of Perfection | Upgrade a mana site with ilium | 30 |
Flame and the Flood | Upgrade a forest with ilium | 30 |
An Echo of Songs | Upgrade a mine with ilium | 30 |