Archive:Imperial Lore Rituals
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Spring
Ritual | Explanation | Magnitude |
---|---|---|
Anathemic_Call_of_Bug_and_Briar | Curses a target and halves the production of their farm, forest or garden resource for a year. | 16 |
Blessing_of_New_Spring | Increase wealth gained from a farm for three seasons and serves as a foundation for other farm rituals. | 2 |
Blood_and_Salt | Increases the amount of plunder gained by a fleet using the privateering action. | 12 |
Blood_of_the_Hydra | Repairs ruined limbs. | 2 |
Call_Down_Lightning's_Wrath | Lets a battle mage call strikedown with a staff by casting an offensive spell. | 8 |
Chirurgeon's_Healing_Touch | Target gains two stay with me uses each day for a season. | 8 |
Churning_Cauldron_of_Bravash | Creates new herbs. | 8 |
Curse_of_Gangrenous_Flesh | A year-long curse of venom. | 40 |
Fan_the_Flame_of_New_Life | Makes a couple fertile. | 6 |
Fetid_Breath_of_Teeming_Plague | Allows the use of an area-of-effect venom call. | 50 |
Fire_in_the_Blood | Grants 1 rank of spring lore, and additional prowess with venomous rituals for a season, at the cost of lasting venom. | 20 |
Foam_and_Spittle_of_the_Furious_Sea | Damages navies and harms fleets in a territory. | 40 |
Forge_the_Wooden_Fastness | Creates a temporary supernatural fortification in wooded terrirtory. | 80 |
Fountain_of_Life | Target can cast heal, purify and restore limb as if they knew them for a season. | 10 |
Hallow_of_the_Green_World | Enhances herb garden production and birth rates throughout the Empire for a season. | 160 |
Hands_of_Sacred_Life | Heal lost hits. | 2 |
Hands_of_the_Healer | Target casts heal and restore limb faster for a season. | 19 |
Hearthfire_Circle | Provides powerful healing to a patient. | 7 |
Irrepressible_Monkey_Spirit | Target gains two unstoppable or relentless uses each day for a season. | 17 |
Madyn's_Gift | Creates new doses of realmsroot | 12 |
Merciless_Wrath_of_the_Reaver | Adds three ranks to a military unit that takes any independent action during the next season. | 8 |
Midwife's_Recourse | Protects a baby. | 4 |
Mountain_Remembers_Its_Youth | This curse causes choking fumes to poison armies and civilians throughout the territory. It causes 500 points of damage in total to the armies in the territory. | 60 |
Rampant_Growth | Grants additional money and herbs to the production of a forest. | 10 |
Rising_Roots_that_Rend_Stone | Breeches a fortification on the battlefield. | 50 |
Rivers_of_Life | Halves casualties suffered by campaign armies in a region. | 50 |
Rivers_Run_Red | Doubles casualties suffered by campaign armies in a region. | 50 |
Skin_of_Bark,_Blood_of_Amber | Target gains three ranks of endurance for a season. | 15 |
The_Dance_of_Navarr_and_Thorn | Extends or repairs trods. | 40 |
The_Forest_Remains | Grants two shatters each day with a two-handed weapon, for a season. | 22 |
Thunderous_Deluge | Halves the money produced by buisnesses and farms in a territory for a season. | 46 |
Thunderous_Tread_of_the_Trees | Animates rampaging trees in an area. | 120 |
Touch_of_Vile_Humours | Grants the ability to call venom with any weapon or implement once per day. | 11 |
Turns_the_Circle | Rots a body. | 4 |
Unending_Cascade_of_Blood's_Fire | Grants a magician the ability to repeatedly use magical venom. | 14 |
Vitality_of_Rushing_Water | Reduces the effectiveness of venom for a season. | 14 |
Summer
Ritual | Explanation | Magnitude |
---|---|---|
Challenge_the_Iron_Duke | Binds an Eternal to provide a challenge and a reward. | 30 |
Champions_Shining_Resolve | Grants two additional hero points for a season. | 16 |
Chasuble_of_Majesty | Grants a priest the power to strengthen a ceremony with extra liao for a season. | 10 |
Clad_in_Golden_Raiment | Increase fighting force of a small military unit by one level while assisting a campaign army. | 5 |
Crimson_Ward_of_Summer_Stars | Grants two ranks of endurance while in mage armour for a season. | 8 |
Delve_Deep,_Beneath_the_Mountain | Adds additional ingots and wealth to the production of a mine for a season. | 12 |
Devastating_Maul_of_Inga_Tarn | Grants the ability to spend a hero point to call SHATTER with a two-handed weapon. | 20 |
From_the_Mouths_of_Babes | Sends a message to the eternal Meraud. | 8 |
Frozen_Citadel_of_Cathan_Canae | Creates a temporary supernatural fortification in mountainous region in a territory. | 80 |
Gidyon's_Refrain | Grants a source of spiritual strength, but only while singing. | 12 |
Glorious_Crown_of_Enchantment | Grants a magician the ability to repeatedly empower their allies. | 14 |
Glory_to_the_Sovereign | Grants two ranks of endurance and 2 uses of cleave each day for a season. | 24 |
Golden_Ramparts | This enchantment summons servants of Meraud to defend a fortification. It increases the defensive strength of a fortification by 1500 points. | 60 |
Golden_Voyage | This enchantment increases the level of the target fleet by 6 ranks. | 18 |
Hammer_of_Thunder | Grants one Impale each day for a season with a two-handed weapon. | 3 |
Hammers_of_the_Brilliant_Shore | Repairs a target fortification. | 60 |
Knights_of_Glory | Summons supernatural troops to enhance a campaign army. | 120 |
Lions_of_Phoenix_Reach | This enchantment summons a military unit of summer warriors by using the power of a mana site. | 24 |
Mantle_of_Lordly_Might | Grants three uses of Stay with Me or Get it Together every day for a season. | 22 |
Might_of_the_Myrmidon | Grants weapon master, shield, cleaving blows, shattering blows, strikedown and thrown skills for a season. | 40 |
Noble_Mien_of_the_Hawk_Lords | Grants one rank of Summer lore for a Season and additional prowess when performing powerful rituals. | 20 |
Raise_the_Standard_of_War | Grants a significant increase to the strength of a military unit in campaign battles. | 20 |
Renewed_Strength_of_the_New_Day | Removes weakness condition. | 2 |
Skar's_Gentle_Push | Grant the target the shield skill for the season. | 6 |
Splendid_Panoply_of_Knighthood | Grants one rank of endurance to a group for a season. | 14 |
Stalwart_Stand_on_Solid_Ground | The enchantment targets a fortification, it will not be destroyed unless it is reduced to 0 strength. | 60 |
Stout_Resolve_of_the_Unyielding | Suppresses the effects of a traumatic wound until end of battle. | 5 |
Strength_of_the_Bull | Grants one rank of endurance for a season. | 3 |
Strong_Ox,_Golden_Sun | Replaces blessing of new spring with enhanced production for a farm for two seasons. | 4 |
Sutannir's_Promise | Grants the ability to restore hero points to a group while in an areas consecreated to Courage once each day for a season. | 10 |
Swan's_Cruel_Wing | Grants one cleave each day for a season with any weapon. | 3 |
Swift_Leaping_Hare | Grants one strikedown each day for a season with a pole-arm. | 3 |
Talon_of_the_Gryphon | Grants the ability to use hero points to impale with a one-handed spear for a season. | 15 |
Tenacity_of_Jotra | Grants a rank of fortitude for a season. | 2 |
The_Sound_of_Drums | Grants two uses of Unstoppable each day for a season. | 11 |
Thundering_Roar_of_the_Lion-bound_Horn | Allows one use of an area-of-effect repel call. | 60 |
Unbreakable_Behemoth's_Strength | Grants five ranks of endurance for a season. | 36 |
Unbreakable_Spirit,_Unbreakable_Blades | Grants ability to mend a weapon, implement or shield once a day for a season. | 8 |
Vigour_of_Youth | Grants three ranks of fortitude for a season. | 9 |
Autumn
Ritual | Explanation | Magnitude |
---|---|---|
Aid_Once_More | Enchants a magician with the ability to use a Volhov's Robe an additional time each day. | 6 |
Ambassadorial_Gatekeeper | Lets someone accompany a ritualist to the Hall of Worlds. | 10 |
Arcane_Mark | This ritual places an enduring magical mark on the target character which can be perceived only with magical detection. The mark takes the form of the symbol for one of the current conclave orders. | 2 |
Art_of_the_Deal | Adds 120 rings to the resources produced by a fleet if it trades during the next season. | 8 |
Balanced_Scales_of_Lann | Grants one rank of Autumn lore for a season, and allows the trade of metal for magical power. | 20 |
Barked_Command_of_the_Iron_Serjant | Three targets gain partial weapon mastery for a day. | 14 |
Before_the_Throne_of_Estavus | Swaps raw materials for Autumn mana. | 4 |
Bound_by_Common_Cause | Enhances a campaign army for each military unit attached to it. | 80 |
Brazen_Claws_of_the_Lictor | Grants a magician the ability to repeatedly entangle their opponents. | 14 |
Brotherhood_of_Tian | This army enchantment provides the target with250pts of additional natural resupply. | 120 |
Call_Winged_Messenger | Send a specially prepared message to a named individual in a known location. | 2 |
Chamber_of_Pallas | Creates roleplay aura of conviviality in location. | 8 |
Circle_of_Gold | Five characters can use Stay with Me on each other once a day for a season. | 16 |
Ephisis'_Scale | Allows trade with the Eternal Ephisis. | 4 |
Find_the_Best_Path | Enchants an army to cross great distances in a season. | 135 |
Gathering_the_Harvest | Replaces Strong Ox, Golden Sun and adds 400 rings to the production of a farm. | 15 |
Gift_of_the_Wily_Broker | Adds 1 Liao, 1 of each type of Resource and 1 of each type of herb to production of a business over the next season. | 15 |
Hand_of_the_Maker | Divines information about the crafter of an item. | 8 |
Inescapable_Chains_of_Bitter_Glass | Allows one area-of-effect entangle. | 40 |
Like_Water_Through_Your_Fingers | Curses a character to lose three-quarters of all resource production for a year. | 30 |
Mantle_of_the_Golden_Orator | Increases a congregation for the next season granting additional 3 Liao and 6 votes in the synod. | 7 |
Mark_of_Ownership | Marks a bonded item as owned. | 2 |
Rivers_of_Gold | Adds 180 rings to the production of a business in the next season. | 12 |
Scrivener's_Bloodmark | Creates a delayed curse between contractees. | 8 |
Shadow_of_the_Bronze_Colossus | Grants four ranks of endurance to heavy amour wearer for a day. | 21 |
Shared_Mastery_of_the_Magician's_Guild | Grants knowledge of a spell known by a member of the coven. | 4 |
Smooth_Hands_Shape_The_World | Grants ability to cast mend faster for a season. | 19 |
Stance_of_the_Constricting_Scourge | Grants the ability to call entangle with weapon or implement once each day. | 8 |
Streams_of_Silver | Adds 24 rings to a business' production during the next season. | 2 |
Sum_of_the_Parts | Three participants contribute health to a champion | 15 |
The_Anvil_of_Estavus | Mends an item. | 2 |
The_Blade_Bites_Back | Grants an extra use to a biting blade that has been used that day. | 3 |
The_Conspirator's_Cloak | Grants an aura of confidence to a character. | 4 |
The_Lure_of_Distant_Shores | Enhances resources gained when a fleet takes the trade action over the next season. | 10 |
Ties_that_Bind | Divines the bonds, band affiliations, and nationality of a character. | 6 |
Timeless_Hammer_Rhythm | Grants an artisan the ability to craft an item overnight. | 14 |
Twist_of_Moebius | Allows a coven to perform an extra ritual tomorrow at the cost of a ritual today. | 8 |
Winter
Ritual | Explanation | Magnitude |
---|---|---|
An_Echo_of_Life_Remains | Identifies a corpse. | 2 |
Black_Iron_Blade | Cuts all bonds on target. | 2 |
Clarion_Call_of_Ivory_and_Dust | Conjures unliving winter troops to greatly enhance the rank of a military unit when fighting in support of an army. | 20 |
Coil_of_the_Black_Leech | Grants a target the ability to heal themselves when they cast weakness. | 20 |
Crumbling_Flesh_and_Withering_Limbs | Grants ability to call cleave with a rod twice each day for a season. | 8 |
Curse_of_Decrepitude | Curses a target with persistent weakness for a year. | 50 |
Devastating_Scythe_of_Anguish_and_Loss | Grants ability to IMPALE foes with a staff. | 20 |
Dreamscape_of_the_Endless_Hunt | Curses a character with nightmares and removes ability to recover hero points or mana naturally. | 30 |
Fallow_Fields_and_Dried_Meat | Add 18 rings to the production of a farm over winter. | 2 |
Fight_Tooth_and_Nail | Grants two uses of unstoppable each day for a season. | 12 |
Freezing_Brand_of_Irremais | Brands and influences a target. | 10 |
Gnawing,_Endless_Hunger | Curses a character with endless hunger and inability to benefit from potions. | 20 |
Hold_Back_Frozen_Hunger | Wards an area against the dead. | 14 |
Howling_Despite_of_the_Yawning_Maw | Allows one use of area-of-effect weakness. | 50 |
Hunger_of_the_Draughir | Grants one rank of fortitude and the ability to eat anything for a season. | 2 |
Hungry_Grasp_of_Despair | Grants a magician the ability to repeatedly weaken their foes. | 14 |
Icy_Maw_Devours_the_Spark_of_Essence | Curse a territory so that mana crystal production is halved for a season. | 15 |
Inevitable_Collapse_into_Ruin | Damages a battlefield fortification. | 40 |
Last_Breath_Echoes | Restores a terminal character for a short period before they die. | 20 |
Mark_the_Flesh_Incorruptible | Preserves a corpse. | 4 |
Naeve's_Twisting_Blight | Blights all crops in a region, halving their production. | 15 |
Pakaanan's_Iron_Shutters | Seals a portal for ten minutes. | 8 |
Pallid_Flesh_of_the_Dead_King | Grants three ranks of endurance for a season at the cost of persistent venom. | 13 |
Quickening_Cold_Meat | Creates a force of animated corpses that enhance a campaign army by around 20%. | 150 |
Ravenous_Tongue_of_Entropy | Grants the ability to cast shatter, weakness, and paralysis as if you know them. | 10 |
Retreat_to_the_White_Caves | Season-duration version of There Is No Welcome Here: heralds are weakened and don't want to enter the warded area. Horrible roleplaying effect within the area | 23 |
Ruthless_Vigilance,_Healthy_Crop | Enhances a herb garden, increasing production of each herb by two over next season. | 8 |
Sorin's_Rite_of_Agony | Grants 1 rank of winter lore for a season, and additional prowess with curses, at the cost of an unhealing wound | 20 |
The_Grave's_Treacherous_Edge | Allows one use of area-of-effect venom. | 60 |
There_Is_No_Welcome_Here | Ward an area against eternals and heralds. | 14 |
Traitor's_Fate | Agree to let someone trigger a dangerous curse if they betray you. | 8 |
Tribute_to_the_Thrice-Cursed_Court | Trades crafted items for Winter mana. | 4 |
Unyielding_Constitution | Grants the ability to endure the effects of traumatic wounds for a season. | 13 |
Ward_of_the_Black_Waste | Wards an area against vallornspawn. | 14 |
Whispers_through_the_Black_Gate | Summons a dead spirit to answer questions. | 30 |
Why_Sulemaine_Walked_Away_From_The_Baker | Enchants a campaign army to allow it to endure venomous attacks. | 80 |
Wind_of_Mundane_Silence | Destroys a regio. | 150 |
Winter's_Ghosts | Curses a region so that all production is reduced by a quarter for a season. | 50 |
Wisdom_of_the_Balanced_Blade | Analyses a curse. | 6 |
Wither_the_Seed | Drastically reduces the fertility of an area for a generation. | 150 |
Withering_Touch_of_Frost | Curses a character to lose a quarter of farm, forest and herb garden production for a year. | 6 |
Words_of_Ending | Destroys the magic of a crafted item. | 4 |
Day
Ritual | Explanation | Magnitude |
---|---|---|
Alignment_of_Mind_and_Blade | Grant the use of one impale each day for a season when wielding one-handed weapon or one-handed spear. | 18 |
All_the_World_in_a_Grain_of_Sand | Curses a character with madness that prevents ritual casting. | 30 |
Ascendance_of_the_Highest_Mind | Target learns up to three spells known by the coven for a season. | 15 |
Ascetic_Star_of_Atun | Removes venom. | 2 |
Bright_Eyes_Gleam_in_the_Depths | Enhances the production of all mines in the Empire. | 160 |
Bright_Lantern_of_Ophis | Analyses a magical effect. | 6 |
Carve_the_Crystal_Guardian | Transforms a mana site into a powerful military unit for a season. | 20 |
Chimes_of_Annulment | Suppresses the effect of a Druj miasma focus for one minute. | 10 |
Clarity_of_the_Master_Strategist | Grants an increasing bonus to a campaign army when it is on campaign. | 80 |
Clear_Lens_of_the_Eternal_River | Divines the historical significance of the immediate area. | 8 |
Combing_the_Beach | Provides guidance from the eternal Roshanwe. | 20 |
Crystal_Clarity_of_the_Rational_Soul | Grants an aura of calm and serenity to a character for a day. | 8 |
Crystaline_Focus_of_Aesh | Grants one rank of Day lore for a Season and additional prowess when performing divination rituals. | 20 |
Distillation_of_Diverse_Parts | Recover herbs from potion. | 4 |
Eye_of_the_High_Places | Divines effects on a region or territory. | 14 |
Eyes_of_the_Soul's_Past | Reveals information about a past-life vision | 10 |
Eyes_of_the_Sun_and_Moon | Divines details of campaign armies in a territory. | 14 |
Garden_of_Teth-Anon | Grants members of a coven +1 rank when performing a ritual they have not mastered. | 23 |
Hakima's_Glass | Divine details of bonded item or person. | 2 |
Horizon's_Razor_Edge | Grants ability to call cleave with a weapon once each day. | 3 |
Illuminate_the_Higher_Mind | Shares knowledge of one spell with another magician for a season. | 4 |
Kimus'_Glaring_Eye | Grants the ability to use repel on two targets at once. | 19 |
Piercing_Light_of_Revelation | Removes obscuring effects and opens night pouches. | 2 |
Revelation_of_the_Jewel's_Sparkling_Heart_ | Adds 8 additional ingots to the production of a mine over the next season. | 8 |
Revelatory_Light_of_the_Empyrean_Spheres | Grants one use of area-of-effect paralysis. | 150 |
Sharp_Eyes_of_the_Corsair | Grants a minor enhancement to a military unit taking any scouting action. | 10 |
Sign_of_Aesh | Reduces the magnitude of the next ritual you cast by yourself by 2. | 8 |
Skein_of_Years | When the ritual is complete, the ritualists receive a vision during which key events in the history of the target item are revealed. | 8 |
Solace_of_Chimes | Creates a calm roleplay aura. | 8 |
Standing_at_the_Threshold | Allows a coven to perform an extra ritual each day for a season. | 19 |
Sular's_Promise | Grants a fleet greatly increased results from trading action during the next season. | 12 |
Swim_Leviathan's_Depth | Asks a specific question of the eternal Leviathan to divine a past cause or event that has led to a present-day state of affairs or consequence. | 18 |
The_Celestial_Library | Delivers book or scroll to Eternal for possible destruction. | 4 |
Transcendent_Mastery | Target gains all spell knowledge. | 26 |
Night
Ritual | Explanation | Magnitude |
---|---|---|
Align_the_Celestial_Net | Realign regio for the next ritual cast at it. | 30 |
Amalgamation_of_Silver_and_Gold | Transforms ilium, weltsilver, and ambergelt into a powerful curative substance. | 70 |
Cast_Off_The_Chain_of_Memory | Excises memory via voluntary amnesia. | 4 |
Chamber_of_Delights | Creates an aura in an area that encourages relaxation. | 8 |
Clear_Counsel_of_the_Everflowing_River | Seeks aid from the eternal Sung in solving a mystery. | 20 |
Conclave_of_Trees_and_Shadow | Transforms a forest into a powerful military unit for a season. | 20 |
Distill_the_Serpent's_Stone | Creates a unique consumable alchemical item. | 100 |
Drawing_the_Penumbral_Veil | Shrouds a territory from scrying. | 8 |
Dreams_in_the_Witch_House | This gives intuitive impressions of the objectives and strategies of enemy armies in the target territory. Map of target territory required. | 12 |
Dripping_Echoes_of_the_Fen | Creates a temporary supernatural fortification in marsh terrirtory. | 80 |
Embrace_the_Living_Flame | Grants an additional hero point for a season. | 7 |
Freedom_of_the_Soul | Creates an aura on a character that greatly heightens emotions. | 2 |
Incantation's_Mystic_Mask | Obfuscate the next ritual cast by this coven. | 4 |
Infant_Starts_with_a_Blank_Slate | Causes a willing character to forget all their mastered rituals. | 12 |
Masque_of_the_Blinded_Weaver | Obscures bonds between items or characters. | 4 |
Missive_for_Sadogua | Sends a message to an Eternal. | 2 |
Riddle_Hides_the_Reward | Curses an item or character making it difficult to sever magical bonds connected to them. | 6 |
Ride_the_Noble_Steed | Grants two people a vivid dream of riding a horse next time they sleep. | 8 |
Secrets_for_the_Shadow_Courier | Creates a year duration Ornate Pouch for a character. | 4 |
Secrets_of_Skillful_Artifice | Grants ability to craft a single item. | 4 |
Secrets_of_the_Empty_Heart | Gives the ability to die rather than reveal a secret. | 4 |
Secrets_of_the_Soul's_Desire | Reveals information about a past-life vision | 10 |
Shadowed_Glass_of_Sung | Divines mysterious, secretive, or enigmatic information about the immediate area. | 8 |
Shroud_of_Mist_and_Shadow | Grants a concealing bonus to a military unit for both raiding and war. | 10 |
Sift_the_Dreamscape's_Sands | Grants 1 additional rank of any lore overnight, which can be changed each morning for a season. | 20 |
Signs_and_Portents | Provides a coven with visions of important events. | 4 |
Still_Waters,_Running_Deep | Grants 3 additional hero points for a season. | 24 |
The_Cuckoo's_Egg | Allows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes. | 6 |
The_Eight-spoked_Wheel | Transforms three ingots or measures of materials along an alchemical path. | 6 |
The_Retrograde_Wheel | Transforms three ingots or measures of materials the other way along an alchemical path. | 8 |
The_Twilight_Masquerade | Creates a magical disguise that changes lineage. | 8 |
Thief's_Arcane_Gambit | Steals an enchantment. | 4 |
Tithe_of_Bats | Exchanges measures of iridescent gloaming and dragonbone for Night vis. | 10 |
Transmogrification_of_the_Soul's_Echo | Permanently change the personality of a willing character, and remove some curses. | 60 |
Unfettered_Anarchy | Curses a character with uncontrollable emotions. | 10 |
Vale_of_Shadows | Conceals a resource from invaders. | 20 |
Verdant_Bounty_of_the_Twilight_Bayou | Adds five measures to the production of a forest over the next season. | 6 |
Whispering_Shadow_Courtiers | Enables limited communication with the Whisper Gallery. | 8 |
Wondrous_Forests_of_the_Night | Enhances the production of forests throughout the Empire. | 200 |