Vigour of Youth
Rules
Summer Magnitude 8
Performing the Ritual
Performing this ritual takes at least 2 minutes of roleplaying. This ritual targets a character, who must be present throughout.
This ritual is an enchantment. A target may only be under one enchantment effect at a time.
Effects
The target gains two additional ranks of fortitude, and is under a roleplaying effect: you feel vigorous and potent, as if you were at the height of your physical peak.
The effect lasts until the start of the next Profound Decisions Empire event.
Additional Targets
This ritual can affect additional characters from the same banner. Each additional character increases the magnitude by 4. Additional characters must be present throughout.
Description
Unlike Tenacity of Jotra, this ritual provides a significant boost to a warrior's ability to survive serious wounds, and remains potent for several months. While it is at it's most effective when it enhances the constitution of an individual who is already quite tenacious (or as an adjunct to the use of an Abraxus Stone), it is still quite powerful regardless of target. Even when cast on someone of unremarkable constititon, it doubles the amount of time it takes someone to die from their wounds.
Common Elements
As with many enchantment rituals, common elements include the consumption of wholesome food and drink (especially mead or beer) and the use of tokens and gifts such as favours. The rune Jotra is often used, painted onto the skin especially the skin of the chest or belly. Likewise an evocation of The Stallion or The Oak may be appropriate with this ritual, as are evocations of horses, boars, bears and other animals famed for their bodily fortitude.