Category:Summer Ritual
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<tr><td style="white-space:nowrap;">[[Stout Resolve of the Unyielding]]</td><td>Suppresses the effects of a traumatic wound until end of battle.</td><td style="text-align: center;">5</td></tr> | <tr><td style="white-space:nowrap;">[[Stout Resolve of the Unyielding]]</td><td>Suppresses the effects of a traumatic wound until end of battle.</td><td style="text-align: center;">5</td></tr> | ||
<tr><td style="white-space:nowrap;">[[Crimson Ward of Summer Stars]]</td><td>Grants two ranks of endurance while in mage armour for a season.</td><td style="text-align: center;">8</td></tr> | <tr><td style="white-space:nowrap;">[[Crimson Ward of Summer Stars]]</td><td>Grants two ranks of endurance while in mage armour for a season.</td><td style="text-align: center;">8</td></tr> | ||
<tr><td style="white-space:nowrap;">[[From the Mouths of Babes]]</td><td>Allows a spoken message to be sent to the eternal Meraud.</td><td style="text-align: center;">8 (special)</td></tr> | |||
<tr><td style="white-space:nowrap;">[[Unbreakable Spirit, Unbreakable Blades]]</td><td>Grants ability to mend a weapon, implement, or shield once a day for a season.</td><td style="text-align: center;">8</td></tr> | <tr><td style="white-space:nowrap;">[[Unbreakable Spirit, Unbreakable Blades]]</td><td>Grants ability to mend a weapon, implement, or shield once a day for a season.</td><td style="text-align: center;">8</td></tr> | ||
<tr><td style="white-space:nowrap;">[[Vigour of Youth]]</td><td>Grants three ranks of fortitude for a season.</td><td style="text-align: center;">9</td></tr> | <tr><td style="white-space:nowrap;">[[Vigour of Youth]]</td><td>Grants three ranks of fortitude for a season.</td><td style="text-align: center;">9</td></tr> |
Revision as of 11:40, 16 May 2018
Ritual | Explanation | Magnitude |
---|---|---|
Renewed Strength of the New Day | Removes the weakness condition. | 2 |
Tenacity of Jotra | Grants a rank of fortitude for a season. | 2 |
Hammer of Thunder | Grants one IMPALE each day for a season with a two-handed weapon. | 3 |
Strength of the Bull | Grants one rank of endurance for a season. | 3 |
Swan's Cruel Wing | Grants one CLEAVE each day for a season with any weapon. | 3 |
Swift Leaping Hare | Grants one STRIKEDOWN each day for a season with a pole-arm. | 3 |
Strong Ox, Golden Sun | Replaces Blessing of New Spring with enhanced production for a farm for two seasons. | 4 |
Clad in Golden Raiment | Increases fighting force of a small military unit by one level while assisting a campaign army. | 5 |
Stout Resolve of the Unyielding | Suppresses the effects of a traumatic wound until end of battle. | 5 |
Crimson Ward of Summer Stars | Grants two ranks of endurance while in mage armour for a season. | 8 |
From the Mouths of Babes | Allows a spoken message to be sent to the eternal Meraud. | 8 (special) |
Unbreakable Spirit, Unbreakable Blades | Grants ability to mend a weapon, implement, or shield once a day for a season. | 8 |
Vigour of Youth | Grants three ranks of fortitude for a season. | 9 |
Chasuble of Majesty | Grants a priest the power to strengthen a ceremony with extra liao for a season. | 10 |
The Sound of Drums | Grants two uses of unstoppable each day for a season. | 11 |
Delve Deep, Beneath the Mountain | Adds additional ingots and wealth to the production of a mine for a season. | 12 |
Gidyon's Refrain | Grants a source of spiritual strength, but only while singing. | 12 |
Glorious Crown of Enchantment | Grants a magician the ability to repeatedly empower their allies. | 14 |
Splendid Panoply of Knighthood | Grants one rank of endurance to a group for a season. | 14 |
Talon of the Gryphon | Grants the ability to use hero points to call IMPALE with a one-handed spear for a season. | 15 |
Champions Shining Resolve | Grants two additional hero points for a season. | 16 |
Golden Voyage | Increases the level of a fleet by six ranks when engaging in privateering. | 18 |
Devastating Maul of Inga Tarn | Grants the ability to spend a hero point to call SHATTER with a two-handed weapon. | 20 |
Noble Mien of the Hawk Lords | Grants one rank of Summer lore for a season and additional prowess when performing powerful rituals. | 20 |
Raise the Standard of War | Grants a significant increase to the strength of a military unit in campaign battles. | 20 |
Mantle of Lordly Might | Grants three uses of stay with me or get it together every day for a season. | 22 |
Glory to the Sovereign | Grants two ranks of endurance and 2 uses of CLEAVE each day for a season. | 24 |
Lions of Phoenix Reach | Summons a military unit of summer warriors by using the power of a mana site. | 24 |
Challenge the Iron Duke | Binds the eternal Barien to provide a challenge and a reward. | 30 |
Unbreakable Behemoth's Strength | Grants five ranks of endurance for a season. | 36 |
Might of the Myrmidon | Grants weapon master, shield, cleaving strike, mortal blow, mighty strikedown, and thrown skills for a season. | 40 |
Golden Ramparts | Summons servants of the eternal Meraud to defend a fortification. | 60 |
Hammers of the Brilliant Shore | Repairs a target fortification. | 60 |
Stalwart Stand on Solid Ground | Prevents a fortification from being destroyed unless it is reduced to 0 strength. | 60 |
Thundering Roar of the Lion-bound Horn | Allows one use of an area-of-effect MASS REPEL call. | 60 |
Frozen Citadel of Cathan Canae | Creates a temporary supernatural fortification in mountainous region in a territory. | 80 |
Knights of Glory | Summons supernatural troops to enhance a campaign army. | 120 |
Pages in category "Summer Ritual"
The following 49 pages are in this category, out of 49 total.