Category:Spring Ritual
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[[Category:Magic]] | |||
==Overview== | ==Overview== | ||
This table lists all the [[Spring magic]] [[rituals]] that are part of [[Formulaic_ritual#Imperial_Lore_and_the_Ritual_List|Imperial lore]]. | This table lists all the [[Spring magic]] [[rituals]] that are part of [[Formulaic_ritual#Imperial_Lore_and_the_Ritual_List|Imperial lore]]. | ||
{{RitualTable|Spring}} | {{RitualTable|Spring}} | ||
This table lists all the [[Spring magic]] [[rituals]] that are part of [[Urizen_magical_traditions#Urizen_Lore|Urizen lore]] | |||
{{UrizenRitualTable|UrizenSpring}} | |||
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Latest revision as of 14:34, 9 February 2023
Overview
This table lists all the Spring magic rituals that are part of Imperial lore.
Ritual | Explanation | Magnitude |
---|---|---|
Blessing of New Spring | Increase wealth gained from a farm for three seasons and serves as a foundation for other farm rituals. | 2 |
Blood of the Hydra | Repairs ruined limbs. | 2 |
Hands of Sacred Life | Heal lost hits. | 2 |
Turns the Circle | Rots a body. | 4 |
Fan the Flame of New Life | Makes a couple fertile. | 6 |
Hearthfire Circle | Provides powerful healing to a patient. | 7 |
Call Down Lightning's Wrath | Lets a battle mage call STRIKEDOWN with a staff by casting an offensive spell. | 8 |
Chirurgeon's Healing Touch | Target gains two stay with me uses each day for a season. | 8 |
Churning Cauldron of Bravash | Creates new herbs. | 8 |
Merciless Wrath of the Reaver | Adds three ranks to a military unit that takes any independent action during the next season. | 8 |
Fountain of Life | Target can cast heal, purify and restore limb as if they knew them for a season. | 10 |
Rampant Growth | Grants additional money and herbs to the production of a forest. | 10 |
Touch of Vile Humours | Grants the ability to call VENOM with any weapon or implement once per day. | 11 |
Blood and Salt | Increases the amount of plunder gained by a fleet using the privateering action. | 12 |
Madyn's Gift | Creates new doses of realmsroot | 12 |
Unending Cascade of Blood's Fire | Grants a magician the ability to repeatedly use magical venom. | 14 |
Vitality of Rushing Water | Reduces the effectiveness of venom for a season. | 14 |
Skin of Bark, Blood of Amber | Target gains three ranks of endurance for a season. | 15 |
Anathemic Call of Bug and Briar | Curses a target and halves the production of their farm, forest or garden resource for a year. | 16 |
Irrepressible Monkey Spirit | Target gains two unstoppable or relentless uses each day for a season. | 17 |
Hands of the Healer | Target casts heal faster for a season. | 19 |
Fire in the Blood | Grants 1 rank of Spring lore, and additional prowess with venomous rituals for a season, at the cost of lasting venom. | 20 |
The Forest Remains | Grants two uses of SHATTER each day with a great weapon, for a season. | 22 |
Curse of Gangrenous Flesh | A year-long curse of venom. | 40 |
Foam and Spittle of the Furious Sea | Curses a coastal territory with terrible storms that harm navies and fleets. | 40 |
Regrow the Land's Heart | Replenishes a territory damaged by war or disaster | 40 |
The Dance of Navarr and Thorn | Extends or repairs trods. | 40 |
Thunderous Deluge | Curses a territory with catastrophic storms that harm businesses and farms. | 46 |
Fetid Breath of Teeming Plague | Allows the use of an area-of-effect venom call. | 50 |
Rising Roots that Rend Stone | Breaches a fortification on the battlefield. | 50 |
Rivers of Life | Curses a territory halving casualties suffered by campaign armies. | 50 |
Rivers Run Red | Curses a territory doubling casualties suffered by campaign armies. | 50 |
Mountain Remembers Its Youth | Curses a territory with tremors and clouds of poisonous gasses. | 60 |
Forge the Wooden Fastness | Creates a temporary supernatural fortification in wooded territory. | 100 |
Thunderous Tread of the Trees | Curses a territory, causing vegetation to become hostile and animate | 120 |
Hallow of the Green World | Enchants the Empire with power drawn from the Spring realm. | 210 |
This table lists all the Spring magic rituals that are part of Urizen lore
Ritual | Explanation | Magnitude |
---|---|---|
Good Green Oak | Grants one rank of endurance for a season | 6 |
Wellspring of the High Peak | Trades measures of ambergelt with an eternal to produce Spring vis | 6 |
A Goblet of Stars | Enchants a physick with the ability to use any healing herb as if it were true vervain | 8 |
Fountain's Bounty | Enchants a mana site to produce additional herbs, forest materials, and money | 12 |
Woven Strands of Life | Transforms a mana site into a herb garden for a season that receives additional production | 14 |
This selection of articles can be downloaded as a PDF book (or as html only)
Pages in category "Spring Ritual"
The following 41 pages are in this category, out of 41 total.