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[[Category:Rituals]]


<table><tr><td style="background-color: LightGray;">Ritual</td><td style="background-color: LightGray;">Explanation</td><td style="background-color: LightGray;">Magnitude</td></tr>
<tr><td>[[Blessing of New Spring]]</td><td>Increase wealth gained from a farm for three seasons and serves as a foundation for other farm rituals.</td><td>2</td></tr>
<tr><td>[[Blood of the Hydra]]</td><td>Repairs ruined limbs.</td><td>2</td></tr>
<tr><td>[[The Hands of Sacred Life]]</td><td>Heal lost hits.</td><td>2</td></tr>
<tr><td>[[Midwife%27s Recourse]]</td><td>Protects a baby.</td><td>4</td></tr>
<tr><td>[[Turns the Circle]]</td><td>Rots a body.</td><td>4</td></tr>
<tr><td>[[Fan the Flame of New Life]]</td><td>Makes a couple fertile.</td><td>6</td></tr>
<tr><td>[[Hearthfire Circle]]</td><td>Heals, purifies and restores the limbs of the coven.</td><td>6</td></tr>
<tr><td>[[Call Down Lightning%27s Wrath]]</td><td>Lets a target call strikedown with a staff once a day for a season.</td><td>8</td></tr>
<tr><td>[[Churning Cauldron of Bravash]]</td><td>Creates new herbs.</td><td>8</td></tr>
<tr><td>[[Merciless Wrath of the Reaver]]</td><td>Adds three ranks to a military unit for raiding during the next season.</td><td>8</td></tr>
<tr><td>[[Rot%27s Rightful Claim]]</td><td>Grants a coven a one-use ability to cleave undead over ten minutes.</td><td>8</td></tr>
<tr><td>[[Fountain of Life]]</td><td>Target can cast heal, purify and restore limb as if they knew them for a day.</td><td>9</td></tr>
<tr><td>[[Charge of the Rushing Wind]]</td><td>Gives a coven a one-use ability to repel opponents.</td><td>10</td></tr>
<tr><td>[[Rampant Growth]]</td><td>Grants additional money and herbs to the production of a forest.</td><td>10</td></tr>
<tr><td>[[Blood and Salt]]</td><td>Increases the amount of plunder gained by a fleet using the piracy action.</td><td>12</td></tr>
<tr><td>[[Chirurgeon%27s Healing Touch]]</td><td>Target gains two stay with me uses each day for a season.</td><td>12</td></tr>
<tr><td>[[Vitality of Rushing Water]]</td><td>Grants fortitude and reduces the effectiveness of venom for a day.</td><td>12</td></tr>
<tr><td>[[The Forest Remains]]</td><td>Grants two shatters each day with a two-handed weapon, for a season.</td><td>15</td></tr>
<tr><td>[[Anathemic Call of Bug and Briar]]</td><td>Curses a target and halves the production of their farm, forest or garden resource for a year.</td><td>16</td></tr>
<tr><td>[[Hands of the Healer]]</td><td>Target casts heal and restore limb faster for a season.</td><td>16</td></tr>
<tr><td>[[Fire in the Blood]]</td><td>Grants Spring lore for a season, at the cost of lasting venom.</td><td>24</td></tr>
<tr><td>[[Touch of Vile Humours]]</td><td>Grants a one-use ability to call venom with anything and without suffering venom in return.</td><td>25</td></tr>
<tr><td>[[Irrepressible Monkey Spirit]]</td><td>Target gains two unstoppable or second wind uses each day for a season.</td><td>28</td></tr>
<tr><td>[[Skin of Bark, Blood of Amber]]</td><td>Target gains three ranks of endurance for a season.</td><td>30</td></tr>
<tr><td>[[Foam and Spittle of the Furious Sea]]</td><td>Damages navies in a large area.</td><td>40</td></tr>
<tr><td>[[The Dance of Navarr and Thorn]]</td><td>Extends or repairs the Navarr trods.</td><td>40</td></tr>
<tr><td>[[Unending Cascade of Blood%27s Fire]]</td><td>Target can call five venoms with an implement for a day.</td><td>45</td></tr>
<tr><td>[[Thunderous Deluge]]</td><td>Halves the money produced by buisnesses and farms in a territory for a season.</td><td>46</td></tr>
<tr><td>[[Curse of Gangrenous Flesh]]</td><td>A year-long curse of venom.</td><td>50</td></tr>
<tr><td>[[Fetid Breath of Teeming Plague]]</td><td>Allows the use of an area-of-effect venom call.</td><td>50</td></tr>
<tr><td>[[Rising Roots that Rend Stone]]</td><td>Breeches a fortification on the battlefield.</td><td>50</td></tr>
<tr><td>[[Rivers of Life]]</td><td>Halves casualties suffered by campaign armies in a region.</td><td>50</td></tr>
<tr><td>[[Rivers Run Red]]</td><td>Doubles casualties suffered by campaign armies in a region.</td><td>50</td></tr>
<tr><td>[[Forge the Wooden Fastness]]</td><td>Creates a temporary supernatural fortification in wooded territory.</td><td>64</td></tr>
<tr><td>[[Thunderous Tread of the Trees]]</td><td>Animates rampaging trees in an area.</td><td>120</td></tr>
<tr><td>[[Hallow of the Green World]]</td><td>Enhances herb garden production and birth rates throughout the Empire for a season.</td><td>160</td></tr>
</table>
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Revision as of 18:48, 20 January 2015