Crafting skills
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{{CaptionedImage|file= | {{CaptionedImage|file=Crafting.jpg|align=right|caption=An artisan creates [[magic items]] from magical [[materials]].|width=500}} | ||
==Artisan== | ==Artisan== | ||
*'''You must purchase | *'''4-point skill''' | ||
*'''You must purchase this skill before you can take any other crafting skills''' | |||
During the downtime between events, you may craft up to three [[magical items]] using rare [[materials]] that you have in your possession. The materials are used up to create the item. You may only craft items that you know how to make. | During the downtime between events, you may craft up to three [[magical items]] using rare [[materials]] that you have in your possession. The materials are used up to create the item. You may only craft items that you know how to make. Every artificer can also make, and apply, [[Artisan's Oil]], a special preparation that can mend broken items. | ||
Rare materials are produced by mines and forests, which are [[Resource#Personal Resource|personal resources]]. | Rare materials are produced by mines and forests, which are [[Resource#Personal Resource|personal resources]]. | ||
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You may also bond any item that you can make to a willing person. A character can only use a magical item if it is bonded to the wielder. | You may also bond any item that you can make to a willing person. A character can only use a magical item if it is bonded to the wielder. | ||
When you choose this skill you can pick four magical items that your character is able to create. The choices you can make are limited as | When you choose this skill you can pick four magical items that your character is able to create. The choices you can make are limited as described below. The character creation system is set up to enforce these restrictions automatically. A character in [[Wintermark]] can also choose from the items in [[Wintermark_economic_interests#Runesmith's_Law|Runesmith's Law]]. | ||
===Apprentice Item=== | |||
The item you choose for your first slot must require no special materials to make. All these items take two months of downtime, rather than needing any special materials. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with three events to run before it expires. You can expand the table below to see a list of items you can choose as your apprentice item. | |||
{{ItemTable|Artisan_Slot_One}} | |||
===Journeyman Item=== | |||
The item you choose for your second slot must require a maximum total of ten special materials to make. All items that need special materials to make require one month of downtime to forge. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with two events to run before it expires. You can expand the table below to see a list of items you can choose as your journeyman item. | |||
{{ItemTable|Artisan_Slot_Two}} | |||
===Adept Item=== | |||
The item you choose for your third slot must require a maximum total of twenty special materials to make. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with one event to run before it expires. You can expand the table below to see a list of items you can choose as your adept item. | |||
{{ItemTable|Artisan_Slot_Three}} | |||
===Masterwork Item=== | |||
The item you choose for your fourth slot and for any extra item skills you buy can be any item listed on the wiki. You will not receive one of the items for free at your first event. You can expand the table below to see a list of all the items available for your masterwork item. | |||
{{ItemTable|MagicItems}} | |||
==Extra Item== | ==Extra Item== | ||
*'''1-point skill''' | |||
*'''The cost of this skill is the same each time''' | |||
You may choose one additional item that your character knows how to make each time you purchase this skill. There are no restrictions on what this item can cost. | You may choose one additional item that your character knows how to make each time you purchase this skill. There are no restrictions on what this item can cost. | ||
==Further reading== | ==Further reading== | ||
* You can learn more about the many magical items that can be created by Imperial artisans [[Magical_items|here]], and the list of items available is found [[Category:Magic_Items|here]]. | * You can learn more about the many magical items that can be created by Imperial artisans [[Magical_items|here]]<!--, and the list of items available is found [[Category:Magic_Items|here]]-->. | ||
* You can learn more about the permanent magical items known as artefacts [[ | * You can learn more about the permanent magical items known as artefacts [[Ilium#Creating_Artefacts|here]]. | ||
* You can learn more about how magical items are made by artisans [[Magical_items#Making_Items|here]]. | * You can learn more about how magical items are made by artisans [[Magical_items#Making_Items|here]]. | ||
* You can learn more about the various special materials that artisans use to craft items [[Materials|here]], including the rare star-metal [[ilium]]. | * You can learn more about the various special materials that artisans use to craft items [[Materials|here]], including the rare star-metal [[ilium]]. | ||
* You can learn more about the items only available to artisans in Wintermark [[Wintermark_economic_interests#Runesmith's_Law|here]] | |||
[[Category:Rules]] | [[Category:Rules]] |
Latest revision as of 16:56, 8 May 2024
Artisan
- 4-point skill
- You must purchase this skill before you can take any other crafting skills
During the downtime between events, you may craft up to three magical items using rare materials that you have in your possession. The materials are used up to create the item. You may only craft items that you know how to make. Every artificer can also make, and apply, Artisan's Oil, a special preparation that can mend broken items.
Rare materials are produced by mines and forests, which are personal resources.
You may also bond any item that you can make to a willing person. A character can only use a magical item if it is bonded to the wielder.
When you choose this skill you can pick four magical items that your character is able to create. The choices you can make are limited as described below. The character creation system is set up to enforce these restrictions automatically. A character in Wintermark can also choose from the items in Runesmith's Law.
Apprentice Item
The item you choose for your first slot must require no special materials to make. All these items take two months of downtime, rather than needing any special materials. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with three events to run before it expires. You can expand the table below to see a list of items you can choose as your apprentice item.
Item | Power | Months | Green Iron | Orichalcum | Tempest Jade | Weltsilver | Ambergelt | Beggar's Lye | Dragonbone | Iridescent Gloaming | Total |
---|---|---|---|---|---|---|---|---|---|---|---|
Acolyte's Mercy | You may cast, or swift cast, the heal spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Agramant's Bargain | You may cast the weakness spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Apprentice's Blade | You may spend a hero point to call CLEAVE with this one-handed weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Banner of the Bold | While wielding this standard, you gain an additional hero point, and can treat it as a source of spiritual strength for purposes of overcoming roleplaying effects. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Butcher's Cleaver | You may spend a hero point to call IMPALE with this two-handed weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Circlet of Falling Snow | You may expend a point of personal mana at any time to justify remaining calm and collected when exposed to a roleplaying effect (as if you had spent a hero point). This expenditure of mana has the same restrictions as casting a spell. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Crystaltender's Vestment | Once per day you can consume a piece of crystal mana to restore three points of spent personal mana. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Dragonbone Symbol | Once per day, if you are Dedicated or Anointed, if you spend ten minutes of appropriate roleplaying an area consecrated to the same virtue, you recover all your hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. You cannot use this ability if you are under an effect that prevents recovery of hero points overnight (such as Dreamscape of the Endless Hunt and similar curses). | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Farmer's Scythe | You can spend a hero point to call STRIKEDOWN with this pole-arm. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Forlorn Hope | You can cast, or swift cast, the heal spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Hero's Girdle | You gain one additional rank of endurance. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Judge | While you are wielding this icon you can perform the excommunicate ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Justicar | While you are wielding this icon you can perform the exorcism ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Pilgrim | While you are wielding this icon you can perform the anointing ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Seer | While you are wielding this icon you can perform the insight ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Smith | While you are wielding this icon you can perform the hallow ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Steward | While you are wielding this icon you can perform the consecrate ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Witness | While you are wielding this icon you can perform the testimony ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Lamia's Whisper | You may cast the venom spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Landskeeper's Oath | You may cast the entangle spell as if you know it | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Litany of the Labyrinth | A member of the sect will never become a ghost, herald, eternal, or conscious unliving creature. If they are the target of Whispers through the Black Gate or a similar effect, they will appear calm and aware that they are dead. When any member of the sect is terminal or dying, they may roleplay stoic acceptance rather than roleplaying being in pain. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Marauder's Cote | You may spend a hero point to call CLEAVE with any melee weapon you can wield, except a pike. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mazzarine Spindle | You may cast, or swift cast, the restore limb spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mendicant Cassock | Once per day when you perform or cooperate in the performance of a religious skill you may do so without using a dose of liao. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mountebank's Surprise | Once per day after casting the empower spell on a target you also gain the benefit of the empower spell. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Pilgrim's Shield | As long as you are dedicated or anointed, you gain an additional rank of endurance. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Pugilist's Shillelagh | You may cast the repel spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Razorleaf Hasta | You may spend a hero point to call CLEAVE with this weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Runesmith's Gavel | You may cast, or swift cast, the mend spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Storm Sceptre | You may cast the repel spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Stoutheart Gambeson | You gain an additional rank in the fortitude skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Straw Mask | Gain 1 rank for the Blessing of New Spring, Strong Ox, Golden Sun, Gathering the Harvest, and Fallow Fields and Dried Meat rituals, subject to the normal rules for effective skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Swanfeather Schema | You may cast, or swift cast, the purify spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tactician's Demand | You may cast the empower spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unseen Encasement | You may cast the paralysis spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Warrior's Plate | You gain one additional rank of the endurance skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Yeoman's Bounty | You may cast the weakness spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Journeyman Item
The item you choose for your second slot must require a maximum total of ten special materials to make. All items that need special materials to make require one month of downtime to forge. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with two events to run before it expires. You can expand the table below to see a list of items you can choose as your journeyman item.
Item | Power | Months | Green Iron | Orichalcum | Tempest Jade | Weltsilver | Ambergelt | Beggar's Lye | Dragonbone | Iridescent Gloaming | Total |
---|---|---|---|---|---|---|---|---|---|---|---|
Acolyte's Mercy | You may cast, or swift cast, the heal spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Agramant's Bargain | You may cast the weakness spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Apprentice's Blade | You may spend a hero point to call CLEAVE with this one-handed weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Banner of the Bold | While wielding this standard, you gain an additional hero point, and can treat it as a source of spiritual strength for purposes of overcoming roleplaying effects. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Butcher's Cleaver | You may spend a hero point to call IMPALE with this two-handed weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Circlet of Falling Snow | You may expend a point of personal mana at any time to justify remaining calm and collected when exposed to a roleplaying effect (as if you had spent a hero point). This expenditure of mana has the same restrictions as casting a spell. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Crystaltender's Vestment | Once per day you can consume a piece of crystal mana to restore three points of spent personal mana. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Dragonbone Symbol | Once per day, if you are Dedicated or Anointed, if you spend ten minutes of appropriate roleplaying an area consecrated to the same virtue, you recover all your hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. You cannot use this ability if you are under an effect that prevents recovery of hero points overnight (such as Dreamscape of the Endless Hunt and similar curses). | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Farmer's Scythe | You can spend a hero point to call STRIKEDOWN with this pole-arm. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Forlorn Hope | You can cast, or swift cast, the heal spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Hero's Girdle | You gain one additional rank of endurance. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Judge | While you are wielding this icon you can perform the excommunicate ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Justicar | While you are wielding this icon you can perform the exorcism ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Pilgrim | While you are wielding this icon you can perform the anointing ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Seer | While you are wielding this icon you can perform the insight ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Smith | While you are wielding this icon you can perform the hallow ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Steward | While you are wielding this icon you can perform the consecrate ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Witness | While you are wielding this icon you can perform the testimony ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Lamia's Whisper | You may cast the venom spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Landskeeper's Oath | You may cast the entangle spell as if you know it | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Litany of the Labyrinth | A member of the sect will never become a ghost, herald, eternal, or conscious unliving creature. If they are the target of Whispers through the Black Gate or a similar effect, they will appear calm and aware that they are dead. When any member of the sect is terminal or dying, they may roleplay stoic acceptance rather than roleplaying being in pain. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Marauder's Cote | You may spend a hero point to call CLEAVE with any melee weapon you can wield, except a pike. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mazzarine Spindle | You may cast, or swift cast, the restore limb spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mendicant Cassock | Once per day when you perform or cooperate in the performance of a religious skill you may do so without using a dose of liao. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mountebank's Surprise | Once per day after casting the empower spell on a target you also gain the benefit of the empower spell. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Pilgrim's Shield | As long as you are dedicated or anointed, you gain an additional rank of endurance. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Pugilist's Shillelagh | You may cast the repel spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Razorleaf Hasta | You may spend a hero point to call CLEAVE with this weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Runesmith's Gavel | You may cast, or swift cast, the mend spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Storm Sceptre | You may cast the repel spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Stoutheart Gambeson | You gain an additional rank in the fortitude skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Straw Mask | Gain 1 rank for the Blessing of New Spring, Strong Ox, Golden Sun, Gathering the Harvest, and Fallow Fields and Dried Meat rituals, subject to the normal rules for effective skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Swanfeather Schema | You may cast, or swift cast, the purify spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tactician's Demand | You may cast the empower spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unseen Encasement | You may cast the paralysis spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Warrior's Plate | You gain one additional rank of the endurance skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Yeoman's Bounty | You may cast the weakness spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Guided Path | When you perform or cooperate with the performance of a religious skill that targets a terminal character, you may do so without spending a dose of liao. If you have an ability to add additional strength to a ceremony you may use that ability in the normal way at the normal cost. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | 4 |
Whelpmaster's Fang | Once per day you can cast the weakness spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 4 |
Windreaping Sickle | Once per day you can cast the repel spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 4 |
Sanguine Spear | You may use a hero point to call CLEAVE with this pole-arm. | 1 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 |
Biting Blade | Once per day, you may call CLEAVE with this one-handed weapon. | 1 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
Bloodamber Hauberk | Gain an additional rank of the endurance skill. | 1 | 0 | 3 | 0 | 0 | 4 | 0 | 0 | 0 | 7 |
Bondring | This item allows the create bond spell to be cast to connect you to a single willing target; you can be bonded to only one person at a time, and if you stop being bonded to the bond ring, this additional bond breaks. Once per day you may use either stay with me or get it together on the other person that you have bonded the ring to, without spending a hero point. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0 | 7 |
Enduring Breastplate | You may ignore the roleplaying effects of any single traumatic wound until the end of the battle. | 1 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
Escharotic Cauldron | When you use the apothecary skill to create a potion you may substitute two drams of Marrowort for one dram of Cerulean Mazzarine, or two drams of Cerulean Mazzarine for one dram of Marrowort. You can only make this substitution once per preparation. | 1 | 0 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 7 |
Reaving Mattock | Once per day you may call IMPALE with this two-handed weapon. | 1 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 7 |
Shears of Winter | When wielding both the weapon and the implement, you may cast the shatter spell as if you knew it. | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 3 | 0 | 7 |
Witchwood Wand | You gain one additional point of personal mana. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 7 |
Wyrmstone Mortar | When you use the apothecary skill to create a potion you may substitute two drams of Imperial Roseweald for one dram of Bladeroot, or two drams of Bladeroot for one dram of Imperial Roseweald. You can only make this substitution once per preparation. | 1 | 0 | 0 | 0 | 0 | 0 | 7 | 0 | 0 | 7 |
Bloodsilver Spike | Once per day you can swift cast the heal spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 8 |
Quiet Word | Once per day you can cast the paralysis spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 8 |
Shadowbound Donjon | Once per day when you cast the paralysis spell you can do so without spending any mana. You must be able to cast the paralysis spell to use this power. | 1 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 3 | 8 |
Soldier's Harness | You gain one additional rank of the endurance skill. | 1 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 8 |
Volhov's Robe | Requirement: You cannot be part of a coven while bonded to a volhov's Robe. Twice per day you can take part in a ritual with a coven of the same nation. Two (or more) solo ritualists with Volhov's robes may use the robes to perform a coven ritual together. If you have contributed to a coven ritual, you cannot make use of a volhov's robe until the next day; likewise if you have used a volhov's robe to contribute to a ritual you cannot contribute to a ritual as part of a coven until the next day. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 3 | 8 |
Warden's Fists | Once per day you may either use the weapon to call CLEAVE or instead use the rod to cast repel without spending hero points or Mana. | 1 | 2 | 2 | 2 | 0 | 0 | 0 | 2 | 0 | 8 |
Altruist's Recompense | Whenever you cast, or swift cast, the heal spell you regain one hit. | 1 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 4 | 9 |
Amberglass Chain | Twice per day you may cast the entangle spell as if you knew it and without expending any mana. | 1 | 0 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 9 |
Boarskin Vest | Gain two additional ranks of the Fortitude skill. | 1 | 0 | 0 | 0 | 6 | 3 | 0 | 0 | 0 | 9 |
Death's Door | Twice per day you can cast the venom spell as if you knew it without expending any mana. | 1 | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 3 | 9 |
Enfeebling Echo | Twice per day you can cast the weakness spell as if you knew it without spending any mana. | 1 | 0 | 0 | 0 | 0 | 0 | 9 | 0 | 0 | 9 |
Redsteel Chisel | Twice per day you can cast the mend spell as if you know it and without expending any mana. | 1 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 3 | 9 |
Shackle of the Unvirtuous | While wearing this item your aura is concealed from the insight skill and similar effects. You cannot use any Liao ceremonies or use imperial liao while bonded to this item, and you either do not dream or do not remember your dreams. | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 5 | 0 | 9 |
Shimmergold Coat | You gain one additional rank of endurance. | 1 | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 3 | 9 |
Splintering Gorget | Twice per day when you cast the weakness spell, you may do so without spending any mana. You must be able to cast the weakness spell to use this power. | 1 | 0 | 0 | 3 | 0 | 0 | 3 | 0 | 3 | 9 |
Stumbleroot Spear | You may spend a hero point to call STRIKEDOWN with this one-handed spear. | 1 | 6 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 9 |
Tumultuous Gyre | Twice per day you can cast the repel spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 3 | 9 |
Wyvernsting Spaulders | Twice per day when you cast the venom spell, you may do so without spending any mana. You must be able to cast the venom spell to use this power. | 1 | 0 | 0 | 0 | 3 | 0 | 3 | 0 | 3 | 9 |
Beneficent Sigil | When you use the exorcism skill you may remove the WEAKNESS condition from a target rather than exorcising a spiritual effect. | 1 | 0 | 0 | 0 | 0 | 0 | 5 | 5 | 0 | 10 |
Phial of the Sun | Once per day when you use the physick skill you can decant some of the juice from this phial and use it as if it were a single dose of either Bladeroot, Cerulean Mazzarine, Imperial Roseweald, Marrowort, or True Vervain. An apothecary cannot use this juice when creating a potion. | 1 | 0 | 0 | 0 | 3 | 5 | 2 | 0 | 0 | 10 |
Sungold Basin | When you use the dedication skill on a dying target you may restore them to 1 hit rather than having the normal effect. | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 5 | 0 | 10 |
Wayfarer's Pyx | When your sect cooperates in the use of a religious skills, the final strength of the ceremony is increased by one, provided one of the participants is wielding this item. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0 | 10 |
Wayfarer's Robe | When you perform or cooperate in the performance of a religious skill, you may spend an additional dose of liao to increase the strength of the ceremony by one. | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 4 | 3 | 10 |
Adept Item
The item you choose for your third slot must require a maximum total of twenty special materials to make. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with one event to run before it expires. You can expand the table below to see a list of items you can choose as your adept item.
Item | Power | Months | Green Iron | Orichalcum | Tempest Jade | Weltsilver | Ambergelt | Beggar's Lye | Dragonbone | Iridescent Gloaming | Total |
---|---|---|---|---|---|---|---|---|---|---|---|
Acolyte's Mercy | You may cast, or swift cast, the heal spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Agramant's Bargain | You may cast the weakness spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Apprentice's Blade | You may spend a hero point to call CLEAVE with this one-handed weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Banner of the Bold | While wielding this standard, you gain an additional hero point, and can treat it as a source of spiritual strength for purposes of overcoming roleplaying effects. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Butcher's Cleaver | You may spend a hero point to call IMPALE with this two-handed weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Circlet of Falling Snow | You may expend a point of personal mana at any time to justify remaining calm and collected when exposed to a roleplaying effect (as if you had spent a hero point). This expenditure of mana has the same restrictions as casting a spell. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Crystaltender's Vestment | Once per day you can consume a piece of crystal mana to restore three points of spent personal mana. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Dragonbone Symbol | Once per day, if you are Dedicated or Anointed, if you spend ten minutes of appropriate roleplaying an area consecrated to the same virtue, you recover all your hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. You cannot use this ability if you are under an effect that prevents recovery of hero points overnight (such as Dreamscape of the Endless Hunt and similar curses). | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Farmer's Scythe | You can spend a hero point to call STRIKEDOWN with this pole-arm. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Forlorn Hope | You can cast, or swift cast, the heal spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Hero's Girdle | You gain one additional rank of endurance. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Judge | While you are wielding this icon you can perform the excommunicate ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Justicar | While you are wielding this icon you can perform the exorcism ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Pilgrim | While you are wielding this icon you can perform the anointing ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Seer | While you are wielding this icon you can perform the insight ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Smith | While you are wielding this icon you can perform the hallow ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Steward | While you are wielding this icon you can perform the consecrate ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Witness | While you are wielding this icon you can perform the testimony ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Lamia's Whisper | You may cast the venom spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Landskeeper's Oath | You may cast the entangle spell as if you know it | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Litany of the Labyrinth | A member of the sect will never become a ghost, herald, eternal, or conscious unliving creature. If they are the target of Whispers through the Black Gate or a similar effect, they will appear calm and aware that they are dead. When any member of the sect is terminal or dying, they may roleplay stoic acceptance rather than roleplaying being in pain. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Marauder's Cote | You may spend a hero point to call CLEAVE with any melee weapon you can wield, except a pike. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mazzarine Spindle | You may cast, or swift cast, the restore limb spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mendicant Cassock | Once per day when you perform or cooperate in the performance of a religious skill you may do so without using a dose of liao. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mountebank's Surprise | Once per day after casting the empower spell on a target you also gain the benefit of the empower spell. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Pilgrim's Shield | As long as you are dedicated or anointed, you gain an additional rank of endurance. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Pugilist's Shillelagh | You may cast the repel spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Razorleaf Hasta | You may spend a hero point to call CLEAVE with this weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Runesmith's Gavel | You may cast, or swift cast, the mend spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Storm Sceptre | You may cast the repel spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Stoutheart Gambeson | You gain an additional rank in the fortitude skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Straw Mask | Gain 1 rank for the Blessing of New Spring, Strong Ox, Golden Sun, Gathering the Harvest, and Fallow Fields and Dried Meat rituals, subject to the normal rules for effective skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Swanfeather Schema | You may cast, or swift cast, the purify spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tactician's Demand | You may cast the empower spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unseen Encasement | You may cast the paralysis spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Warrior's Plate | You gain one additional rank of the endurance skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Yeoman's Bounty | You may cast the weakness spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Guided Path | When you perform or cooperate with the performance of a religious skill that targets a terminal character, you may do so without spending a dose of liao. If you have an ability to add additional strength to a ceremony you may use that ability in the normal way at the normal cost. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | 4 |
Whelpmaster's Fang | Once per day you can cast the weakness spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 4 |
Windreaping Sickle | Once per day you can cast the repel spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 4 |
Sanguine Spear | You may use a hero point to call CLEAVE with this pole-arm. | 1 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 |
Biting Blade | Once per day, you may call CLEAVE with this one-handed weapon. | 1 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
Bloodamber Hauberk | Gain an additional rank of the endurance skill. | 1 | 0 | 3 | 0 | 0 | 4 | 0 | 0 | 0 | 7 |
Bondring | This item allows the create bond spell to be cast to connect you to a single willing target; you can be bonded to only one person at a time, and if you stop being bonded to the bond ring, this additional bond breaks. Once per day you may use either stay with me or get it together on the other person that you have bonded the ring to, without spending a hero point. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0 | 7 |
Enduring Breastplate | You may ignore the roleplaying effects of any single traumatic wound until the end of the battle. | 1 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
Escharotic Cauldron | When you use the apothecary skill to create a potion you may substitute two drams of Marrowort for one dram of Cerulean Mazzarine, or two drams of Cerulean Mazzarine for one dram of Marrowort. You can only make this substitution once per preparation. | 1 | 0 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 7 |
Reaving Mattock | Once per day you may call IMPALE with this two-handed weapon. | 1 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 7 |
Shears of Winter | When wielding both the weapon and the implement, you may cast the shatter spell as if you knew it. | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 3 | 0 | 7 |
Witchwood Wand | You gain one additional point of personal mana. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 7 |
Wyrmstone Mortar | When you use the apothecary skill to create a potion you may substitute two drams of Imperial Roseweald for one dram of Bladeroot, or two drams of Bladeroot for one dram of Imperial Roseweald. You can only make this substitution once per preparation. | 1 | 0 | 0 | 0 | 0 | 0 | 7 | 0 | 0 | 7 |
Bloodsilver Spike | Once per day you can swift cast the heal spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 8 |
Quiet Word | Once per day you can cast the paralysis spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 8 |
Shadowbound Donjon | Once per day when you cast the paralysis spell you can do so without spending any mana. You must be able to cast the paralysis spell to use this power. | 1 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 3 | 8 |
Soldier's Harness | You gain one additional rank of the endurance skill. | 1 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 8 |
Volhov's Robe | Requirement: You cannot be part of a coven while bonded to a volhov's Robe. Twice per day you can take part in a ritual with a coven of the same nation. Two (or more) solo ritualists with Volhov's robes may use the robes to perform a coven ritual together. If you have contributed to a coven ritual, you cannot make use of a volhov's robe until the next day; likewise if you have used a volhov's robe to contribute to a ritual you cannot contribute to a ritual as part of a coven until the next day. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 3 | 8 |
Warden's Fists | Once per day you may either use the weapon to call CLEAVE or instead use the rod to cast repel without spending hero points or Mana. | 1 | 2 | 2 | 2 | 0 | 0 | 0 | 2 | 0 | 8 |
Altruist's Recompense | Whenever you cast, or swift cast, the heal spell you regain one hit. | 1 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 4 | 9 |
Amberglass Chain | Twice per day you may cast the entangle spell as if you knew it and without expending any mana. | 1 | 0 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 9 |
Boarskin Vest | Gain two additional ranks of the Fortitude skill. | 1 | 0 | 0 | 0 | 6 | 3 | 0 | 0 | 0 | 9 |
Death's Door | Twice per day you can cast the venom spell as if you knew it without expending any mana. | 1 | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 3 | 9 |
Enfeebling Echo | Twice per day you can cast the weakness spell as if you knew it without spending any mana. | 1 | 0 | 0 | 0 | 0 | 0 | 9 | 0 | 0 | 9 |
Redsteel Chisel | Twice per day you can cast the mend spell as if you know it and without expending any mana. | 1 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 3 | 9 |
Shackle of the Unvirtuous | While wearing this item your aura is concealed from the insight skill and similar effects. You cannot use any Liao ceremonies or use imperial liao while bonded to this item, and you either do not dream or do not remember your dreams. | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 5 | 0 | 9 |
Shimmergold Coat | You gain one additional rank of endurance. | 1 | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 3 | 9 |
Splintering Gorget | Twice per day when you cast the weakness spell, you may do so without spending any mana. You must be able to cast the weakness spell to use this power. | 1 | 0 | 0 | 3 | 0 | 0 | 3 | 0 | 3 | 9 |
Stumbleroot Spear | You may spend a hero point to call STRIKEDOWN with this one-handed spear. | 1 | 6 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 9 |
Tumultuous Gyre | Twice per day you can cast the repel spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 3 | 9 |
Wyvernsting Spaulders | Twice per day when you cast the venom spell, you may do so without spending any mana. You must be able to cast the venom spell to use this power. | 1 | 0 | 0 | 0 | 3 | 0 | 3 | 0 | 3 | 9 |
Beneficent Sigil | When you use the exorcism skill you may remove the WEAKNESS condition from a target rather than exorcising a spiritual effect. | 1 | 0 | 0 | 0 | 0 | 0 | 5 | 5 | 0 | 10 |
Phial of the Sun | Once per day when you use the physick skill you can decant some of the juice from this phial and use it as if it were a single dose of either Bladeroot, Cerulean Mazzarine, Imperial Roseweald, Marrowort, or True Vervain. An apothecary cannot use this juice when creating a potion. | 1 | 0 | 0 | 0 | 3 | 5 | 2 | 0 | 0 | 10 |
Sungold Basin | When you use the dedication skill on a dying target you may restore them to 1 hit rather than having the normal effect. | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 5 | 0 | 10 |
Wayfarer's Pyx | When your sect cooperates in the use of a religious skills, the final strength of the ceremony is increased by one, provided one of the participants is wielding this item. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0 | 10 |
Wayfarer's Robe | When you perform or cooperate in the performance of a religious skill, you may spend an additional dose of liao to increase the strength of the ceremony by one. | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 4 | 3 | 10 |
Butcher's Bill | Once per day you may call either STRIKEDOWN or CLEAVE with this pole-arm. | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 3 | 11 |
Corsair's Bloody Mask | Gain 1 rank for the Blood and Salt and Merciless Wrath of the Reaver rituals, subject to the normal rules for effective skill. | 1 | 0 | 0 | 5 | 0 | 0 | 0 | 3 | 3 | 11 |
Jack of Irons | Once per day you may use the relentless skill as if you know it without spending any hero points. | 1 | 0 | 0 | 0 | 3 | 5 | 0 | 0 | 3 | 11 |
Mask of Gold and Lead | Gain 1 rank for The Eight-Spoked Wheel, The Retrograde Wheel, Distill the Serpent's Stone, and Amalgamation of Silver and Gold rituals, subject to the normal rules for effective skill. In addition, for each contributor to either the Eight-Spoked Wheel or the Retrograde wheel who wears one of these masks, three additional ingots or measures of material can be transmuted without increasing the magnitude of the ritual. All measures or ingots targeted by one of these rituals must be of the same type as usual. | 1 | 0 | 0 | 0 | 0 | 0 | 5 | 3 | 3 | 11 |
Mercantilist's Mask | Gain 1 rank for the Streams of Silver, Rivers of Gold, and Winds of Fortune rituals, subject to the normal rules for effective skill. | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 3 | 3 | 11 |
Rake's Progress | Twice per day, when you use CLEAVE, you may use it on two targets instead of one. You have only 10 seconds to deliver the second CLEAVE. | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 3 | 0 | 11 |
Warmage's Belt | Once per day you may use the unstoppable skill as if you know it without spending hero points. | 1 | 0 | 0 | 0 | 7 | 4 | 0 | 0 | 0 | 11 |
Winter's Breath | Once per day you may use the unstoppable skill as if you know it without spending any hero points. | 1 | 0 | 0 | 0 | 5 | 6 | 0 | 0 | 0 | 11 |
Alder's Edge | You gain the weapon master skill. | 1 | 0 | 0 | 9 | 0 | 0 | 0 | 3 | 0 | 12 |
Cerulean Protector | You may spend a hero point to use the relentless skill as if you know it. | 1 | 0 | 3 | 0 | 3 | 6 | 0 | 0 | 0 | 12 |
Goldentide Mail | After 5 seconds appropriate roleplaying that includes a loud invocation of cleansing you may spend a hero point to remove the venom condition from yourself. | 1 | 0 | 7 | 0 | 0 | 0 | 5 | 0 | 0 | 12 |
Greensteel Bracelets | You gain the shield skill. | 1 | 9 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 12 |
Healer's Harness | When you cast, or swift cast, heal or purify spell you regain one lost hit. | 1 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 5 | 12 |
Oakheart Shield | You gain one additional rank of both the fortitude skill and the endurance skill. | 1 | 0 | 0 | 0 | 5 | 7 | 0 | 0 | 0 | 12 |
Scorpion's Sting | Once per day, you may call VENOM with this dagger. You are also affected by venom when you use this ability. | 1 | 0 | 0 | 0 | 0 | 5 | 7 | 0 | 0 | 12 |
Scrivener's Guard | You may spend a hero point to use the unstoppable skill as if you know it. | 1 | 0 | 0 | 0 | 7 | 5 | 0 | 0 | 0 | 12 |
Blackwillow Twist | Once per day you may call STRIKEDOWN with this one-handed spear. | 1 | 8 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 13 |
Lodestone Shears | If you have the artisan skill, you may use these shears twice per day to cut a bond connecting to any item you can make as if you were casting the create bond spell. | 1 | 0 | 0 | 6 | 0 | 0 | 7 | 0 | 0 | 13 |
Ambergelt Baton | Once per day you may cast heal, purify and restore limb on the target simultaneously as if you knew them without spending any mana. | 1 | 0 | 0 | 0 | 4 | 7 | 0 | 0 | 3 | 14 |
Amberglass Orb | Members of the coven who are performing a Spring ritual they have mastered may use ambergelt in place of crystal mana. Every two measures of ambergelt spent count as one crystal mana. | 1 | 0 | 0 | 7 | 0 | 4 | 0 | 3 | 0 | 14 |
Bolstering Bill | Once per day while wielding this pole-arm you may use stay with me as if you knew it without spending a hero point. | 1 | 6 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 14 |
Burnished Orb | Members of the coven who are performing a Summer ritual they have mastered may use orichalcum in place of crystal mana. Every two measures of orichalcum spent count as one crystal mana. | 1 | 0 | 4 | 7 | 0 | 0 | 0 | 3 | 0 | 14 |
Dawn's Glory | You gain one additional hero point. | 1 | 11 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 14 |
Dragonbone Orb | Once per day members of the coven who are performing a ritual they have mastered may use dragonbone in place of crystal mana. Every two measures of dragonbone spent count as one crystal mana. | 1 | 0 | 0 | 9 | 0 | 0 | 0 | 5 | 0 | 14 |
Greensteel Orb | Members of the coven who are performing a Autumn ritual they have mastered may use green iron in place of crystal mana. Every two measures of green iron spent count as one crystal mana. | 1 | 4 | 0 | 7 | 0 | 0 | 0 | 3 | 0 | 14 |
Ironbrand Thorn | You gain one additional hero point. | 1 | 10 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 14 |
Neophyte's Aid | You have two additional points of personal mana. | 1 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 5 | 14 |
Radiant Orb | Members of the coven who are performing a Day ritual they have mastered may use weltsilver in place of crystal mana. Every two measures of weltsilver spent count as one crystal mana. | 1 | 0 | 0 | 7 | 4 | 0 | 0 | 3 | 0 | 14 |
Runebound Ward | Gain one additional hero point. | 1 | 10 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | 14 |
Runemark Shirt | You gain one additional hero point. | 1 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 14 |
Triumphant Blade | You gain one additional hero point. | 1 | 10 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 14 |
Twilight Orb | Members of the coven who are performing a Night ritual they have mastered may use iridescent gloaming in place of crystal mana. Every two measures of Iridescent Gloaming spent count as 1 crystal mana. | 1 | 0 | 0 | 7 | 0 | 0 | 0 | 3 | 4 | 14 |
Vitriolic Orb | Members of the coven who are performing a Winter ritual they have mastered may use beggar's lye in place of crystal mana. Every two measures of beggar's lye spent count as one crystal mana. | 1 | 0 | 0 | 7 | 0 | 0 | 4 | 3 | 0 | 14 |
Vowkeeper | You gain one additional hero point. | 1 | 9 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 14 |
Warden's Bardiche | You gain one additional hero point. | 1 | 10 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 14 |
Arms of the Warwitch | You may either expend one hero point to regain one personal mana, or expend three personal mana to regain one hero point. | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 9 | 3 | 15 |
Blacksmith's Wage | You may repair this pole-arm by expending a hero point and spending at least five seconds of uninterrupted appropriate roleplaying involving handling the weapon. This ability fails if you are hit or attack another character during spellcasting, or if the weapon is hit or used to make an attack. | 1 | 0 | 9 | 0 | 0 | 6 | 0 | 0 | 0 | 15 |
Brother Blades | Once per day you can repair one or both of these weapons with ten seconds of appropriate roleplaying. | 1 | 0 | 9 | 0 | 0 | 3 | 0 | 0 | 3 | 15 |
Furrowed Wake | When you cast the entangle spell, you may call STRIKEDOWN rather than ENTANGLE. | 1 | 0 | 0 | 5 | 0 | 5 | 0 | 0 | 5 | 15 |
Giant's Maul | Once per day you may call STRIKEDOWN with this two-handed weapon. | 1 | 7 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 15 |
Jade Hammers | When wielding these arcane weapons, you may spend 1 mana to call STRIKEDOWN. This ability follows all the rules for casting an offensive spell with the exception that the call can be made with either the weapon or the implement. | 1 | 0 | 0 | 5 | 0 | 0 | 0 | 5 | 5 | 15 |
Opaline Coat | You gain two points of personal mana. | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 3 | 9 | 15 |
Staff of Power | Once per day you may cast, or where appropriate swift cast, any spell you know for no mana cost. | 1 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 10 | 15 |
Alabaster Cerement | You gain three ranks of fortitude. | 1 | 0 | 0 | 0 | 0 | 6 | 7 | 3 | 0 | 16 |
Bloodsteel Barb | Twice per day, you may call CLEAVE with this one-handed spear. | 1 | 0 | 10 | 0 | 0 | 3 | 3 | 0 | 0 | 16 |
Blood-sweat Hauberk | Twice per day you may use 5 seconds of appropriate roleplaying that includes a self-inflicted cut to remove the VENOM condition from yourself. Using this power is very painful; it feels as if your blood is on fire and this roleplaying effect takes several seconds to fade. | 1 | 0 | 5 | 0 | 0 | 0 | 11 | 0 | 0 | 16 |
Captain's Mask | Gain 2 ranks for Splendid Panoply of Knighthood; and Strength of the Bull, subject to the normal rules for effective skill. | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 3 | 5 | 16 |
Cartographer's Eye | When your coven performs a ritual that targets resources in a single territory, they can also include resources from a second territory provided both are part of the same nation. | 1 | 0 | 0 | 7 | 5 | 0 | 0 | 4 | 0 | 16 |
Chrysalis Pendant | You may spend a hero point and engage in five seconds of appropriate roleplay to restore the use of a limb that has been ruined by the cleave or impale call. The roleplaying must include manipulating the ruined limb. If you or your target attacks another character or either of you are hit then the attempt to use this ability fails. The hero point is not lost but you must begin the roleplaying again. | 1 | 0 | 0 | 0 | 8 | 5 | 3 | 0 | 0 | 16 |
Duelist's Scales | You may spend a hero point to call WEAKNESS with this one-handed weapon. You are also affected by WEAKNESS. | 1 | 0 | 7 | 3 | 3 | 0 | 3 | 0 | 0 | 16 |
Knightly Redoubt | You gain two additional ranks of the endurance skill. | 1 | 0 | 11 | 0 | 5 | 0 | 0 | 0 | 0 | 16 |
Landsknecht's Zweihander | Twice per day you may call IMPALE with this two-handed weapon. | 1 | 0 | 3 | 13 | 0 | 0 | 0 | 0 | 0 | 16 |
Mask of the Mountebank | Gain 2 ranks for the The Twilight Masquerade ritual, subject to the normal rules for effective skill. When contributing to a performance of the Twilight Masquerade ritual, you may choose to substitute iridescent gloaming for crystal mana. Every 2 measures of iridescent gloaming spent counts as 1 crystal mana, up to the normal limit determined by your effective rank of night lore. | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 3 | 10 | 16 |
Orator's Chalice | When your coven performs a ritual that targets characters who must all be members a single band, the targets can also include characters from a single second band provided both bands are from the same nation. | 1 | 4 | 0 | 7 | 0 | 0 | 0 | 5 | 0 | 16 |
Stormguard Bulwark | You gain one additional rank of the endurance skill and one additional point of personal mana. | 1 | 0 | 7 | 3 | 0 | 0 | 0 | 0 | 6 | 16 |
Sunfire Pectoral | You gain one additional point of personal mana and one additional rank of endurance. | 1 | 8 | 4 | 0 | 0 | 0 | 0 | 0 | 4 | 16 |
Troubadour's Ring | You may spend a hero point to use the stay with me skill as if you know it. Once per day you may use the stay with me skill without spending a hero point. | 1 | 5 | 0 | 0 | 0 | 4 | 0 | 7 | 0 | 16 |
Vorpal Sword | Twice per day, you may call CLEAVE with this weapon. | 1 | 3 | 10 | 0 | 0 | 0 | 3 | 0 | 0 | 16 |
Warcaster's Oath | You may spend 2 personal mana (instead of 1 hero point) to use the unstoppable skill as if you know it. You must be able to cast spells to use this power - it will not work if you are wearing armour other than mage armour. | 1 | 7 | 0 | 5 | 0 | 0 | 0 | 4 | 0 | 16 |
Wardensweave | Gain two additional ranks of the endurance skill. | 1 | 0 | 9 | 0 | 0 | 7 | 0 | 0 | 0 | 16 |
Witches' Hammer | Twice per day you can cast the shatter spell as if you knew it without spending any mana. | 1 | 0 | 0 | 7 | 0 | 0 | 3 | 0 | 6 | 16 |
Binding Threads | You may spend a hero point to call ENTANGLE when you hit with this weapon or implement. You cannot use this ability if you are wearing armour. | 1 | 3 | 0 | 0 | 0 | 7 | 0 | 7 | 0 | 17 |
Boneweaver | Three times per day when you cast the restore limb spell you can do so without spending any mana. You must be able to cast the restore limb spell to use this power. | 1 | 0 | 0 | 0 | 5 | 7 | 0 | 0 | 5 | 17 |
Burnished Rampart | You may repair this shield by expending a hero point and spending at least five seconds of uninterrupted appropriate roleplaying involving handling the item. If the shield is struck with a blow while using this ability, the blow is considered to have struck your arm as usual and you must begin the appropriate roleplaying again. If you are attacked or make an attack while using this ability the attempt fails and you must begin the roleplaying again | 1 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 3 | 17 |
Champion's Bastion | Whenever you spend a hero point you regain one lost hit immediately afterward. | 1 | 7 | 0 | 5 | 5 | 0 | 0 | 0 | 0 | 17 |
Children of Thunder | You may spend a hero point to call REPEL when you strike with this weapon or rod. You cannot use this ability if you are wearing armour. | 1 | 3 | 0 | 7 | 0 | 0 | 0 | 7 | 0 | 17 |
Earthquake Drummers | You can call REPEL against a target you hit with both weapons simultaneously by spending a hero point. | 1 | 0 | 0 | 10 | 0 | 0 | 0 | 7 | 0 | 17 |
Oathsworn Spine | Once per day you may call ENTANGLE with this one-handed spear. | 1 | 0 | 0 | 0 | 0 | 10 | 0 | 0 | 7 | 17 |
Blessing Wheel | When you perform or cooperate with the performance of the hallow skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount. | 1 | 0 | 0 | 0 | 3 | 0 | 5 | 7 | 3 | 18 |
Blood-dimming Tide | Twice per day you may swift cast the heal spell as if you knew it and without spending any mana | 1 | 0 | 0 | 0 | 7 | 4 | 0 | 0 | 7 | 18 |
Bloodfeather Harness | You gain three additional ranks of fortitude. | 1 | 0 | 0 | 0 | 10 | 5 | 3 | 0 | 0 | 18 |
Bloodwoven Braid | Three times per day you may cast the heal spell as if you know it and without spending any mana. | 1 | 0 | 0 | 0 | 7 | 5 | 3 | 0 | 3 | 18 |
Brazier of Benediction | When you perform or cooperate with the performance of the consecration skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount. | 1 | 5 | 3 | 0 | 0 | 5 | 0 | 5 | 0 | 18 |
Ethereal Manacle | Three times per day you may cast the entangle spell as if you knew it without spending any mana. | 1 | 0 | 0 | 0 | 0 | 11 | 0 | 4 | 3 | 18 |
Ivory Aketon | You gain three additional ranks in the fortitude skill. | 1 | 0 | 0 | 0 | 5 | 10 | 3 | 0 | 0 | 18 |
Pilgrim's Cup | When you perform or cooperate with the performance of the anointing skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount. | 1 | 0 | 6 | 0 | 0 | 0 | 5 | 7 | 0 | 18 |
Roaring Chimera Rod | Three times per day you can cast the empower spell as if you knew it and without spending any mana. | 1 | 3 | 3 | 3 | 0 | 0 | 0 | 0 | 9 | 18 |
Stormweaver | Three times per day you can cast the repel spell as if you knew it and without expending any mana. | 1 | 0 | 0 | 8 | 0 | 0 | 3 | 0 | 7 | 18 |
Trollsweave Vest | Twice per day when you cast, or swift cast, the heal spell you may do so without spending any mana. You must be able to cast the heal spell to use this power. | 1 | 0 | 0 | 0 | 8 | 7 | 0 | 0 | 3 | 18 |
Barbed Spear | You may spend a hero point to call VENOM with this pole-arm. | 1 | 3 | 3 | 0 | 0 | 0 | 13 | 0 | 0 | 19 |
Magistrate's Grasp | You can use a hero point to call ENTANGLE when you hit with this pole-arm. | 1 | 4 | 5 | 0 | 0 | 10 | 0 | 0 | 0 | 19 |
The Barren Land | Once per day the coven may perform a Winter ritual that does not count towards their daily limit of rituals performed. | 1 | 3 | 0 | 5 | 0 | 0 | 5 | 6 | 0 | 19 |
The Empty Horizon | Once per day the coven may perform a Day ritual that does not count towards their daily limit of rituals performed. | 1 | 0 | 0 | 5 | 5 | 0 | 3 | 6 | 0 | 19 |
The Fields of Glory | Once per day the coven may perform a Summer ritual that does not count towards their daily limit of rituals performed. | 1 | 3 | 5 | 5 | 0 | 0 | 0 | 6 | 0 | 19 |
The Flickering Flame | Once per day the coven may perform a Night ritual that does not count towards their daily limit of rituals performed. | 1 | 0 | 0 | 5 | 0 | 3 | 0 | 6 | 5 | 19 |
The Green World | Once per day the coven may perform a Spring ritual that does not count towards their daily limit of rituals performed. | 1 | 0 | 0 | 5 | 3 | 5 | 0 | 6 | 0 | 19 |
The Iron Labyrinth | Once per day the coven may perform a Autumn ritual that does not count towards their daily limit of rituals performed. | 1 | 5 | 0 | 5 | 3 | 0 | 0 | 6 | 0 | 19 |
Seer's Probe | Three times each day you can cast detect magic or voice for the dead as if you know them and without spending any mana. | 1 | 0 | 0 | 5 | 9 | 0 | 0 | 3 | 3 | 20 |
Sydanjaa's Call | You may spend a hero point to call REPEL with this one-handed spear. | 1 | 0 | 0 | 10 | 0 | 10 | 0 | 0 | 0 | 20 |
Thresher's Cudgel | You may spend a hero point to call SHATTER with this one-handed weapon when you strike a mage implement. | 1 | 5 | 0 | 9 | 0 | 3 | 3 | 0 | 0 | 20 |
Masterwork Item
The item you choose for your fourth slot and for any extra item skills you buy can be any item listed on the wiki. You will not receive one of the items for free at your first event. You can expand the table below to see a list of all the items available for your masterwork item.
Item | Power | Months | Green Iron | Orichalcum | Tempest Jade | Weltsilver | Ambergelt | Beggar's Lye | Dragonbone | Iridescent Gloaming | Total |
---|---|---|---|---|---|---|---|---|---|---|---|
Acolyte's Mercy | You may cast, or swift cast, the heal spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Agramant's Bargain | You may cast the weakness spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Apprentice's Blade | You may spend a hero point to call CLEAVE with this one-handed weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Banner of the Bold | While wielding this standard, you gain an additional hero point, and can treat it as a source of spiritual strength for purposes of overcoming roleplaying effects. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Butcher's Cleaver | You may spend a hero point to call IMPALE with this two-handed weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Circlet of Falling Snow | You may expend a point of personal mana at any time to justify remaining calm and collected when exposed to a roleplaying effect (as if you had spent a hero point). This expenditure of mana has the same restrictions as casting a spell. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Crystaltender's Vestment | Once per day you can consume a piece of crystal mana to restore three points of spent personal mana. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Dragonbone Symbol | Once per day, if you are Dedicated or Anointed, if you spend ten minutes of appropriate roleplaying an area consecrated to the same virtue, you recover all your hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. You cannot use this ability if you are under an effect that prevents recovery of hero points overnight (such as Dreamscape of the Endless Hunt and similar curses). | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Farmer's Scythe | You can spend a hero point to call STRIKEDOWN with this pole-arm. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Forlorn Hope | You can cast, or swift cast, the heal spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Hero's Girdle | You gain one additional rank of endurance. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Judge | While you are wielding this icon you can perform the excommunicate ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Justicar | While you are wielding this icon you can perform the exorcism ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Pilgrim | While you are wielding this icon you can perform the anointing ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Seer | While you are wielding this icon you can perform the insight ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Smith | While you are wielding this icon you can perform the hallow ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Steward | While you are wielding this icon you can perform the consecrate ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Icon of the Witness | While you are wielding this icon you can perform the testimony ceremony as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Lamia's Whisper | You may cast the venom spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Landskeeper's Oath | You may cast the entangle spell as if you know it | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Litany of the Labyrinth | A member of the sect will never become a ghost, herald, eternal, or conscious unliving creature. If they are the target of Whispers through the Black Gate or a similar effect, they will appear calm and aware that they are dead. When any member of the sect is terminal or dying, they may roleplay stoic acceptance rather than roleplaying being in pain. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Marauder's Cote | You may spend a hero point to call CLEAVE with any melee weapon you can wield, except a pike. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mazzarine Spindle | You may cast, or swift cast, the restore limb spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mendicant Cassock | Once per day when you perform or cooperate in the performance of a religious skill you may do so without using a dose of liao. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mountebank's Surprise | Once per day after casting the empower spell on a target you also gain the benefit of the empower spell. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Pilgrim's Shield | As long as you are dedicated or anointed, you gain an additional rank of endurance. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Pugilist's Shillelagh | You may cast the repel spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Razorleaf Hasta | You may spend a hero point to call CLEAVE with this weapon. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Runesmith's Gavel | You may cast, or swift cast, the mend spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Storm Sceptre | You may cast the repel spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Stoutheart Gambeson | You gain an additional rank in the fortitude skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Straw Mask | Gain 1 rank for the Blessing of New Spring, Strong Ox, Golden Sun, Gathering the Harvest, and Fallow Fields and Dried Meat rituals, subject to the normal rules for effective skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Swanfeather Schema | You may cast, or swift cast, the purify spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tactician's Demand | You may cast the empower spell as if you knew it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unseen Encasement | You may cast the paralysis spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Warrior's Plate | You gain one additional rank of the endurance skill. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Yeoman's Bounty | You may cast the weakness spell as if you know it. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Guided Path | When you perform or cooperate with the performance of a religious skill that targets a terminal character, you may do so without spending a dose of liao. If you have an ability to add additional strength to a ceremony you may use that ability in the normal way at the normal cost. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | 4 |
Whelpmaster's Fang | Once per day you can cast the weakness spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 4 |
Windreaping Sickle | Once per day you can cast the repel spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 4 |
Sanguine Spear | You may use a hero point to call CLEAVE with this pole-arm. | 1 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 |
Biting Blade | Once per day, you may call CLEAVE with this one-handed weapon. | 1 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
Bloodamber Hauberk | Gain an additional rank of the endurance skill. | 1 | 0 | 3 | 0 | 0 | 4 | 0 | 0 | 0 | 7 |
Bondring | This item allows the create bond spell to be cast to connect you to a single willing target; you can be bonded to only one person at a time, and if you stop being bonded to the bond ring, this additional bond breaks. Once per day you may use either stay with me or get it together on the other person that you have bonded the ring to, without spending a hero point. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0 | 7 |
Enduring Breastplate | You may ignore the roleplaying effects of any single traumatic wound until the end of the battle. | 1 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
Escharotic Cauldron | When you use the apothecary skill to create a potion you may substitute two drams of Marrowort for one dram of Cerulean Mazzarine, or two drams of Cerulean Mazzarine for one dram of Marrowort. You can only make this substitution once per preparation. | 1 | 0 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 7 |
Reaving Mattock | Once per day you may call IMPALE with this two-handed weapon. | 1 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 7 |
Shears of Winter | When wielding both the weapon and the implement, you may cast the shatter spell as if you knew it. | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 3 | 0 | 7 |
Witchwood Wand | You gain one additional point of personal mana. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 7 |
Wyrmstone Mortar | When you use the apothecary skill to create a potion you may substitute two drams of Imperial Roseweald for one dram of Bladeroot, or two drams of Bladeroot for one dram of Imperial Roseweald. You can only make this substitution once per preparation. | 1 | 0 | 0 | 0 | 0 | 0 | 7 | 0 | 0 | 7 |
Bloodsilver Spike | Once per day you can swift cast the heal spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 8 |
Quiet Word | Once per day you can cast the paralysis spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 8 |
Shadowbound Donjon | Once per day when you cast the paralysis spell you can do so without spending any mana. You must be able to cast the paralysis spell to use this power. | 1 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 3 | 8 |
Soldier's Harness | You gain one additional rank of the endurance skill. | 1 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 8 |
Volhov's Robe | Requirement: You cannot be part of a coven while bonded to a volhov's Robe. Twice per day you can take part in a ritual with a coven of the same nation. Two (or more) solo ritualists with Volhov's robes may use the robes to perform a coven ritual together. If you have contributed to a coven ritual, you cannot make use of a volhov's robe until the next day; likewise if you have used a volhov's robe to contribute to a ritual you cannot contribute to a ritual as part of a coven until the next day. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 3 | 8 |
Warden's Fists | Once per day you may either use the weapon to call CLEAVE or instead use the rod to cast repel without spending hero points or Mana. | 1 | 2 | 2 | 2 | 0 | 0 | 0 | 2 | 0 | 8 |
Altruist's Recompense | Whenever you cast, or swift cast, the heal spell you regain one hit. | 1 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 4 | 9 |
Amberglass Chain | Twice per day you may cast the entangle spell as if you knew it and without expending any mana. | 1 | 0 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 9 |
Boarskin Vest | Gain two additional ranks of the Fortitude skill. | 1 | 0 | 0 | 0 | 6 | 3 | 0 | 0 | 0 | 9 |
Death's Door | Twice per day you can cast the venom spell as if you knew it without expending any mana. | 1 | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 3 | 9 |
Enfeebling Echo | Twice per day you can cast the weakness spell as if you knew it without spending any mana. | 1 | 0 | 0 | 0 | 0 | 0 | 9 | 0 | 0 | 9 |
Redsteel Chisel | Twice per day you can cast the mend spell as if you know it and without expending any mana. | 1 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 3 | 9 |
Shackle of the Unvirtuous | While wearing this item your aura is concealed from the insight skill and similar effects. You cannot use any Liao ceremonies or use imperial liao while bonded to this item, and you either do not dream or do not remember your dreams. | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 5 | 0 | 9 |
Shimmergold Coat | You gain one additional rank of endurance. | 1 | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 3 | 9 |
Splintering Gorget | Twice per day when you cast the weakness spell, you may do so without spending any mana. You must be able to cast the weakness spell to use this power. | 1 | 0 | 0 | 3 | 0 | 0 | 3 | 0 | 3 | 9 |
Stumbleroot Spear | You may spend a hero point to call STRIKEDOWN with this one-handed spear. | 1 | 6 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 9 |
Tumultuous Gyre | Twice per day you can cast the repel spell as if you knew it and without spending any mana. | 1 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 3 | 9 |
Wyvernsting Spaulders | Twice per day when you cast the venom spell, you may do so without spending any mana. You must be able to cast the venom spell to use this power. | 1 | 0 | 0 | 0 | 3 | 0 | 3 | 0 | 3 | 9 |
Beneficent Sigil | When you use the exorcism skill you may remove the WEAKNESS condition from a target rather than exorcising a spiritual effect. | 1 | 0 | 0 | 0 | 0 | 0 | 5 | 5 | 0 | 10 |
Phial of the Sun | Once per day when you use the physick skill you can decant some of the juice from this phial and use it as if it were a single dose of either Bladeroot, Cerulean Mazzarine, Imperial Roseweald, Marrowort, or True Vervain. An apothecary cannot use this juice when creating a potion. | 1 | 0 | 0 | 0 | 3 | 5 | 2 | 0 | 0 | 10 |
Sungold Basin | When you use the dedication skill on a dying target you may restore them to 1 hit rather than having the normal effect. | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 5 | 0 | 10 |
Wayfarer's Pyx | When your sect cooperates in the use of a religious skills, the final strength of the ceremony is increased by one, provided one of the participants is wielding this item. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0 | 10 |
Wayfarer's Robe | When you perform or cooperate in the performance of a religious skill, you may spend an additional dose of liao to increase the strength of the ceremony by one. | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 4 | 3 | 10 |
Butcher's Bill | Once per day you may call either STRIKEDOWN or CLEAVE with this pole-arm. | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 3 | 11 |
Corsair's Bloody Mask | Gain 1 rank for the Blood and Salt and Merciless Wrath of the Reaver rituals, subject to the normal rules for effective skill. | 1 | 0 | 0 | 5 | 0 | 0 | 0 | 3 | 3 | 11 |
Jack of Irons | Once per day you may use the relentless skill as if you know it without spending any hero points. | 1 | 0 | 0 | 0 | 3 | 5 | 0 | 0 | 3 | 11 |
Mask of Gold and Lead | Gain 1 rank for The Eight-Spoked Wheel, The Retrograde Wheel, Distill the Serpent's Stone, and Amalgamation of Silver and Gold rituals, subject to the normal rules for effective skill. In addition, for each contributor to either the Eight-Spoked Wheel or the Retrograde wheel who wears one of these masks, three additional ingots or measures of material can be transmuted without increasing the magnitude of the ritual. All measures or ingots targeted by one of these rituals must be of the same type as usual. | 1 | 0 | 0 | 0 | 0 | 0 | 5 | 3 | 3 | 11 |
Mercantilist's Mask | Gain 1 rank for the Streams of Silver, Rivers of Gold, and Winds of Fortune rituals, subject to the normal rules for effective skill. | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 3 | 3 | 11 |
Rake's Progress | Twice per day, when you use CLEAVE, you may use it on two targets instead of one. You have only 10 seconds to deliver the second CLEAVE. | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 3 | 0 | 11 |
Warmage's Belt | Once per day you may use the unstoppable skill as if you know it without spending hero points. | 1 | 0 | 0 | 0 | 7 | 4 | 0 | 0 | 0 | 11 |
Winter's Breath | Once per day you may use the unstoppable skill as if you know it without spending any hero points. | 1 | 0 | 0 | 0 | 5 | 6 | 0 | 0 | 0 | 11 |
Alder's Edge | You gain the weapon master skill. | 1 | 0 | 0 | 9 | 0 | 0 | 0 | 3 | 0 | 12 |
Cerulean Protector | You may spend a hero point to use the relentless skill as if you know it. | 1 | 0 | 3 | 0 | 3 | 6 | 0 | 0 | 0 | 12 |
Goldentide Mail | After 5 seconds appropriate roleplaying that includes a loud invocation of cleansing you may spend a hero point to remove the venom condition from yourself. | 1 | 0 | 7 | 0 | 0 | 0 | 5 | 0 | 0 | 12 |
Greensteel Bracelets | You gain the shield skill. | 1 | 9 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 12 |
Healer's Harness | When you cast, or swift cast, heal or purify spell you regain one lost hit. | 1 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 5 | 12 |
Oakheart Shield | You gain one additional rank of both the fortitude skill and the endurance skill. | 1 | 0 | 0 | 0 | 5 | 7 | 0 | 0 | 0 | 12 |
Scorpion's Sting | Once per day, you may call VENOM with this dagger. You are also affected by venom when you use this ability. | 1 | 0 | 0 | 0 | 0 | 5 | 7 | 0 | 0 | 12 |
Scrivener's Guard | You may spend a hero point to use the unstoppable skill as if you know it. | 1 | 0 | 0 | 0 | 7 | 5 | 0 | 0 | 0 | 12 |
Blackwillow Twist | Once per day you may call STRIKEDOWN with this one-handed spear. | 1 | 8 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 13 |
Lodestone Shears | If you have the artisan skill, you may use these shears twice per day to cut a bond connecting to any item you can make as if you were casting the create bond spell. | 1 | 0 | 0 | 6 | 0 | 0 | 7 | 0 | 0 | 13 |
Ambergelt Baton | Once per day you may cast heal, purify and restore limb on the target simultaneously as if you knew them without spending any mana. | 1 | 0 | 0 | 0 | 4 | 7 | 0 | 0 | 3 | 14 |
Amberglass Orb | Members of the coven who are performing a Spring ritual they have mastered may use ambergelt in place of crystal mana. Every two measures of ambergelt spent count as one crystal mana. | 1 | 0 | 0 | 7 | 0 | 4 | 0 | 3 | 0 | 14 |
Bolstering Bill | Once per day while wielding this pole-arm you may use stay with me as if you knew it without spending a hero point. | 1 | 6 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 14 |
Burnished Orb | Members of the coven who are performing a Summer ritual they have mastered may use orichalcum in place of crystal mana. Every two measures of orichalcum spent count as one crystal mana. | 1 | 0 | 4 | 7 | 0 | 0 | 0 | 3 | 0 | 14 |
Dawn's Glory | You gain one additional hero point. | 1 | 11 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 14 |
Dragonbone Orb | Once per day members of the coven who are performing a ritual they have mastered may use dragonbone in place of crystal mana. Every two measures of dragonbone spent count as one crystal mana. | 1 | 0 | 0 | 9 | 0 | 0 | 0 | 5 | 0 | 14 |
Greensteel Orb | Members of the coven who are performing a Autumn ritual they have mastered may use green iron in place of crystal mana. Every two measures of green iron spent count as one crystal mana. | 1 | 4 | 0 | 7 | 0 | 0 | 0 | 3 | 0 | 14 |
Ironbrand Thorn | You gain one additional hero point. | 1 | 10 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 14 |
Neophyte's Aid | You have two additional points of personal mana. | 1 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 5 | 14 |
Radiant Orb | Members of the coven who are performing a Day ritual they have mastered may use weltsilver in place of crystal mana. Every two measures of weltsilver spent count as one crystal mana. | 1 | 0 | 0 | 7 | 4 | 0 | 0 | 3 | 0 | 14 |
Runebound Ward | Gain one additional hero point. | 1 | 10 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | 14 |
Runemark Shirt | You gain one additional hero point. | 1 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 14 |
Triumphant Blade | You gain one additional hero point. | 1 | 10 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 14 |
Twilight Orb | Members of the coven who are performing a Night ritual they have mastered may use iridescent gloaming in place of crystal mana. Every two measures of Iridescent Gloaming spent count as 1 crystal mana. | 1 | 0 | 0 | 7 | 0 | 0 | 0 | 3 | 4 | 14 |
Vitriolic Orb | Members of the coven who are performing a Winter ritual they have mastered may use beggar's lye in place of crystal mana. Every two measures of beggar's lye spent count as one crystal mana. | 1 | 0 | 0 | 7 | 0 | 0 | 4 | 3 | 0 | 14 |
Vowkeeper | You gain one additional hero point. | 1 | 9 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 14 |
Warden's Bardiche | You gain one additional hero point. | 1 | 10 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 14 |
Arms of the Warwitch | You may either expend one hero point to regain one personal mana, or expend three personal mana to regain one hero point. | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 9 | 3 | 15 |
Blacksmith's Wage | You may repair this pole-arm by expending a hero point and spending at least five seconds of uninterrupted appropriate roleplaying involving handling the weapon. This ability fails if you are hit or attack another character during spellcasting, or if the weapon is hit or used to make an attack. | 1 | 0 | 9 | 0 | 0 | 6 | 0 | 0 | 0 | 15 |
Brother Blades | Once per day you can repair one or both of these weapons with ten seconds of appropriate roleplaying. | 1 | 0 | 9 | 0 | 0 | 3 | 0 | 0 | 3 | 15 |
Furrowed Wake | When you cast the entangle spell, you may call STRIKEDOWN rather than ENTANGLE. | 1 | 0 | 0 | 5 | 0 | 5 | 0 | 0 | 5 | 15 |
Giant's Maul | Once per day you may call STRIKEDOWN with this two-handed weapon. | 1 | 7 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 15 |
Jade Hammers | When wielding these arcane weapons, you may spend 1 mana to call STRIKEDOWN. This ability follows all the rules for casting an offensive spell with the exception that the call can be made with either the weapon or the implement. | 1 | 0 | 0 | 5 | 0 | 0 | 0 | 5 | 5 | 15 |
Opaline Coat | You gain two points of personal mana. | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 3 | 9 | 15 |
Staff of Power | Once per day you may cast, or where appropriate swift cast, any spell you know for no mana cost. | 1 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 10 | 15 |
Alabaster Cerement | You gain three ranks of fortitude. | 1 | 0 | 0 | 0 | 0 | 6 | 7 | 3 | 0 | 16 |
Bloodsteel Barb | Twice per day, you may call CLEAVE with this one-handed spear. | 1 | 0 | 10 | 0 | 0 | 3 | 3 | 0 | 0 | 16 |
Blood-sweat Hauberk | Twice per day you may use 5 seconds of appropriate roleplaying that includes a self-inflicted cut to remove the VENOM condition from yourself. Using this power is very painful; it feels as if your blood is on fire and this roleplaying effect takes several seconds to fade. | 1 | 0 | 5 | 0 | 0 | 0 | 11 | 0 | 0 | 16 |
Captain's Mask | Gain 2 ranks for Splendid Panoply of Knighthood; and Strength of the Bull, subject to the normal rules for effective skill. | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 3 | 5 | 16 |
Cartographer's Eye | When your coven performs a ritual that targets resources in a single territory, they can also include resources from a second territory provided both are part of the same nation. | 1 | 0 | 0 | 7 | 5 | 0 | 0 | 4 | 0 | 16 |
Chrysalis Pendant | You may spend a hero point and engage in five seconds of appropriate roleplay to restore the use of a limb that has been ruined by the cleave or impale call. The roleplaying must include manipulating the ruined limb. If you or your target attacks another character or either of you are hit then the attempt to use this ability fails. The hero point is not lost but you must begin the roleplaying again. | 1 | 0 | 0 | 0 | 8 | 5 | 3 | 0 | 0 | 16 |
Duelist's Scales | You may spend a hero point to call WEAKNESS with this one-handed weapon. You are also affected by WEAKNESS. | 1 | 0 | 7 | 3 | 3 | 0 | 3 | 0 | 0 | 16 |
Knightly Redoubt | You gain two additional ranks of the endurance skill. | 1 | 0 | 11 | 0 | 5 | 0 | 0 | 0 | 0 | 16 |
Landsknecht's Zweihander | Twice per day you may call IMPALE with this two-handed weapon. | 1 | 0 | 3 | 13 | 0 | 0 | 0 | 0 | 0 | 16 |
Mask of the Mountebank | Gain 2 ranks for the The Twilight Masquerade ritual, subject to the normal rules for effective skill. When contributing to a performance of the Twilight Masquerade ritual, you may choose to substitute iridescent gloaming for crystal mana. Every 2 measures of iridescent gloaming spent counts as 1 crystal mana, up to the normal limit determined by your effective rank of night lore. | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 3 | 10 | 16 |
Orator's Chalice | When your coven performs a ritual that targets characters who must all be members a single band, the targets can also include characters from a single second band provided both bands are from the same nation. | 1 | 4 | 0 | 7 | 0 | 0 | 0 | 5 | 0 | 16 |
Stormguard Bulwark | You gain one additional rank of the endurance skill and one additional point of personal mana. | 1 | 0 | 7 | 3 | 0 | 0 | 0 | 0 | 6 | 16 |
Sunfire Pectoral | You gain one additional point of personal mana and one additional rank of endurance. | 1 | 8 | 4 | 0 | 0 | 0 | 0 | 0 | 4 | 16 |
Troubadour's Ring | You may spend a hero point to use the stay with me skill as if you know it. Once per day you may use the stay with me skill without spending a hero point. | 1 | 5 | 0 | 0 | 0 | 4 | 0 | 7 | 0 | 16 |
Vorpal Sword | Twice per day, you may call CLEAVE with this weapon. | 1 | 3 | 10 | 0 | 0 | 0 | 3 | 0 | 0 | 16 |
Warcaster's Oath | You may spend 2 personal mana (instead of 1 hero point) to use the unstoppable skill as if you know it. You must be able to cast spells to use this power - it will not work if you are wearing armour other than mage armour. | 1 | 7 | 0 | 5 | 0 | 0 | 0 | 4 | 0 | 16 |
Wardensweave | Gain two additional ranks of the endurance skill. | 1 | 0 | 9 | 0 | 0 | 7 | 0 | 0 | 0 | 16 |
Witches' Hammer | Twice per day you can cast the shatter spell as if you knew it without spending any mana. | 1 | 0 | 0 | 7 | 0 | 0 | 3 | 0 | 6 | 16 |
Binding Threads | You may spend a hero point to call ENTANGLE when you hit with this weapon or implement. You cannot use this ability if you are wearing armour. | 1 | 3 | 0 | 0 | 0 | 7 | 0 | 7 | 0 | 17 |
Boneweaver | Three times per day when you cast the restore limb spell you can do so without spending any mana. You must be able to cast the restore limb spell to use this power. | 1 | 0 | 0 | 0 | 5 | 7 | 0 | 0 | 5 | 17 |
Burnished Rampart | You may repair this shield by expending a hero point and spending at least five seconds of uninterrupted appropriate roleplaying involving handling the item. If the shield is struck with a blow while using this ability, the blow is considered to have struck your arm as usual and you must begin the appropriate roleplaying again. If you are attacked or make an attack while using this ability the attempt fails and you must begin the roleplaying again | 1 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 3 | 17 |
Champion's Bastion | Whenever you spend a hero point you regain one lost hit immediately afterward. | 1 | 7 | 0 | 5 | 5 | 0 | 0 | 0 | 0 | 17 |
Children of Thunder | You may spend a hero point to call REPEL when you strike with this weapon or rod. You cannot use this ability if you are wearing armour. | 1 | 3 | 0 | 7 | 0 | 0 | 0 | 7 | 0 | 17 |
Earthquake Drummers | You can call REPEL against a target you hit with both weapons simultaneously by spending a hero point. | 1 | 0 | 0 | 10 | 0 | 0 | 0 | 7 | 0 | 17 |
Oathsworn Spine | Once per day you may call ENTANGLE with this one-handed spear. | 1 | 0 | 0 | 0 | 0 | 10 | 0 | 0 | 7 | 17 |
Blessing Wheel | When you perform or cooperate with the performance of the hallow skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount. | 1 | 0 | 0 | 0 | 3 | 0 | 5 | 7 | 3 | 18 |
Blood-dimming Tide | Twice per day you may swift cast the heal spell as if you knew it and without spending any mana | 1 | 0 | 0 | 0 | 7 | 4 | 0 | 0 | 7 | 18 |
Bloodfeather Harness | You gain three additional ranks of fortitude. | 1 | 0 | 0 | 0 | 10 | 5 | 3 | 0 | 0 | 18 |
Bloodwoven Braid | Three times per day you may cast the heal spell as if you know it and without spending any mana. | 1 | 0 | 0 | 0 | 7 | 5 | 3 | 0 | 3 | 18 |
Brazier of Benediction | When you perform or cooperate with the performance of the consecration skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount. | 1 | 5 | 3 | 0 | 0 | 5 | 0 | 5 | 0 | 18 |
Ethereal Manacle | Three times per day you may cast the entangle spell as if you knew it without spending any mana. | 1 | 0 | 0 | 0 | 0 | 11 | 0 | 4 | 3 | 18 |
Ivory Aketon | You gain three additional ranks in the fortitude skill. | 1 | 0 | 0 | 0 | 5 | 10 | 3 | 0 | 0 | 18 |
Pilgrim's Cup | When you perform or cooperate with the performance of the anointing skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount. | 1 | 0 | 6 | 0 | 0 | 0 | 5 | 7 | 0 | 18 |
Roaring Chimera Rod | Three times per day you can cast the empower spell as if you knew it and without spending any mana. | 1 | 3 | 3 | 3 | 0 | 0 | 0 | 0 | 9 | 18 |
Stormweaver | Three times per day you can cast the repel spell as if you knew it and without expending any mana. | 1 | 0 | 0 | 8 | 0 | 0 | 3 | 0 | 7 | 18 |
Trollsweave Vest | Twice per day when you cast, or swift cast, the heal spell you may do so without spending any mana. You must be able to cast the heal spell to use this power. | 1 | 0 | 0 | 0 | 8 | 7 | 0 | 0 | 3 | 18 |
Barbed Spear | You may spend a hero point to call VENOM with this pole-arm. | 1 | 3 | 3 | 0 | 0 | 0 | 13 | 0 | 0 | 19 |
Magistrate's Grasp | You can use a hero point to call ENTANGLE when you hit with this pole-arm. | 1 | 4 | 5 | 0 | 0 | 10 | 0 | 0 | 0 | 19 |
The Barren Land | Once per day the coven may perform a Winter ritual that does not count towards their daily limit of rituals performed. | 1 | 3 | 0 | 5 | 0 | 0 | 5 | 6 | 0 | 19 |
The Empty Horizon | Once per day the coven may perform a Day ritual that does not count towards their daily limit of rituals performed. | 1 | 0 | 0 | 5 | 5 | 0 | 3 | 6 | 0 | 19 |
The Fields of Glory | Once per day the coven may perform a Summer ritual that does not count towards their daily limit of rituals performed. | 1 | 3 | 5 | 5 | 0 | 0 | 0 | 6 | 0 | 19 |
The Flickering Flame | Once per day the coven may perform a Night ritual that does not count towards their daily limit of rituals performed. | 1 | 0 | 0 | 5 | 0 | 3 | 0 | 6 | 5 | 19 |
The Green World | Once per day the coven may perform a Spring ritual that does not count towards their daily limit of rituals performed. | 1 | 0 | 0 | 5 | 3 | 5 | 0 | 6 | 0 | 19 |
The Iron Labyrinth | Once per day the coven may perform a Autumn ritual that does not count towards their daily limit of rituals performed. | 1 | 5 | 0 | 5 | 3 | 0 | 0 | 6 | 0 | 19 |
Seer's Probe | Three times each day you can cast detect magic or voice for the dead as if you know them and without spending any mana. | 1 | 0 | 0 | 5 | 9 | 0 | 0 | 3 | 3 | 20 |
Sydanjaa's Call | You may spend a hero point to call REPEL with this one-handed spear. | 1 | 0 | 0 | 10 | 0 | 10 | 0 | 0 | 0 | 20 |
Thresher's Cudgel | You may spend a hero point to call SHATTER with this one-handed weapon when you strike a mage implement. | 1 | 5 | 0 | 9 | 0 | 3 | 3 | 0 | 0 | 20 |
Bishop's Chalice | If a member of the sect with the dedication skill uses this reliquary in a consecrated area as part of a religious ceremony then after ten minutes of appropriate religious roleplaying any member of the sect who was present throughout may regain all their spent hero points. You may only gain this benefit once per day - any additional uses of a Bishop's Chalice after the first have no affect on you. This ability cannot be used on a battlefield or in a similar stressful environment. You cannot benefit from this item if you are under an effect that prevents recovery of hero points overnight (such as Dreamscape of the Endless Hunt and similar curses). | 1 | 5 | 7 | 0 | 0 | 0 | 0 | 9 | 0 | 21 |
Celebrant's Fiddle | You must be dedicated to Prosperity to use this item. Once per day, while you are in an area consecrated to Prosperity, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power. | 1 | 0 | 0 | 7 | 0 | 0 | 0 | 9 | 5 | 21 |
Goldwood Pipes | You must be dedicated to Wisdom to use this item. Once per day, while you are in an area consecrated to Wisdom, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power. | 1 | 0 | 0 | 0 | 0 | 7 | 9 | 5 | 0 | 21 |
Heroes' Horn | You must be dedicated to Courage to use this item. Once per day, while you are in an area consecrated to Courage, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power. | 1 | 9 | 7 | 0 | 0 | 0 | 0 | 5 | 0 | 21 |
Horn Resounding | You must be dedicated to Pride to use this item. Once per day, while you are in an area consecrated to Pride, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power. | 1 | 0 | 7 | 9 | 0 | 0 | 0 | 5 | 0 | 21 |
Icon of the Devoted | You may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Loyalty. | 1 | 7 | 0 | 0 | 0 | 0 | 0 | 9 | 5 | 21 |
Icon of the Driven | You may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Ambition. | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 9 | 7 | 21 |
Icon of the Industrious | You may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Prosperity. | 1 | 0 | 0 | 0 | 0 | 7 | 0 | 9 | 5 | 21 |
Icon of the Insightful | You may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Wisdom. | 1 | 0 | 0 | 0 | 0 | 0 | 7 | 9 | 5 | 21 |
Icon of the Proud | You may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Pride. | 1 | 0 | 7 | 0 | 0 | 0 | 0 | 9 | 5 | 21 |
Icon of the Righteous | You may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Courage. | 1 | 0 | 0 | 7 | 0 | 0 | 0 | 9 | 5 | 21 |
Icon of the Watchful | You may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Vigilance. | 1 | 0 | 0 | 0 | 7 | 0 | 0 | 9 | 5 | 21 |
Silver Gate | You must be dedicated to Ambition to use this item. Once per day, while you are in an area consecrated to Ambition, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power. | 1 | 0 | 7 | 0 | 9 | 0 | 0 | 5 | 0 | 21 |
Splintering Hammer | Once per day you may call SHATTER with this two-handed weapon. | 1 | 3 | 5 | 10 | 0 | 3 | 0 | 0 | 0 | 21 |
Thundering Drum | You must be dedicated to Loyalty to use this item. Once per day, while you are in an area consecrated to Loyalty, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power. | 1 | 9 | 0 | 7 | 0 | 0 | 0 | 5 | 0 | 21 |
Thundering Mace | Once per day, you may call STRIKEDOWN with this one-handed weapon. | 1 | 8 | 5 | 8 | 0 | 0 | 0 | 0 | 0 | 21 |
Watchers' Flute | You must be dedicated to Vigilance to use this item. Once per day, while you are in an area consecrated to Vigilance, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power. | 1 | 0 | 0 | 0 | 7 | 0 | 9 | 5 | 0 | 21 |
Pauper's Key | Twice each day with thirty seconds of appropriate roleplaying you may open a portal as if you had cast the operate portal spell. You may use this power if you are wearing armour. | 1 | 0 | 0 | 0 | 6 | 0 | 7 | 0 | 9 | 22 |
Scrivener's Seal | When you cast, or swift cast, the create bond spell to create a bond you may do so without spending any mana. You cannot use this ability with any other function of the create bond spell (such as when breaking an existing bond). | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 7 | 12 | 22 |
Staff of Command | You may cast the entangle, repel and paralysis spells as if you know them. | 1 | 0 | 0 | 10 | 0 | 7 | 0 | 0 | 5 | 22 |
Staff of Life | You may cast, or swift cast, the spells heal, purify and restore limb as if you know them. | 1 | 0 | 0 | 0 | 7 | 0 | 10 | 0 | 5 | 22 |
Strigine Mask | Gain 2 ranks for the Eyes of the Sun and Moon; and the Eye of the High Places rituals, subject to the normal rules for effective skill. | 1 | 0 | 7 | 0 | 10 | 0 | 0 | 3 | 3 | 23 |
Defiant Steel | Twice each day you may use the relentless skill as if you know it without spending any hero points. | 1 | 5 | 5 | 0 | 9 | 5 | 0 | 0 | 0 | 24 |
Spiritskin Coat | Twice per day you may use the unstoppable skill as if you know it without spending any hero points. | 1 | 0 | 0 | 0 | 5 | 11 | 5 | 0 | 3 | 24 |
Suzerain's Command | Three times per day you may cast the entangle or repel spells as if you know them without spending any mana. | 1 | 0 | 0 | 9 | 0 | 9 | 0 | 0 | 6 | 24 |
Tombshroud Guardian | Twice per day you may use the unstoppable skill as if you know it without spending any hero points. | 1 | 0 | 3 | 0 | 13 | 5 | 0 | 3 | 0 | 24 |
Trodwalker's Readiness | You gain one additional hero point and one additional point of personal mana. | 1 | 6 | 5 | 3 | 0 | 0 | 0 | 5 | 5 | 24 |
Vambraces of Regeneration | Twice per day you may use the relentless skill as if you know it without spending hero points. | 1 | 0 | 8 | 0 | 3 | 8 | 0 | 0 | 5 | 24 |
Web of Celestial Attunement | Your coven may join another coven from the same nation and perform a single ritual together. This counts as a daily ritual use by your coven as well as the target coven. While your covens may perform a ritual together, they are still treated as separate covens for all other purposes (for example, a ritual that affects an entire coven will only affect the target coven, not both covens). Your coven does not gain the benefit of the other coven's paraphernalia (if any) while performing a joint ritual. | 1 | 0 | 5 | 9 | 0 | 0 | 0 | 10 | 0 | 24 |
Fell Iron Fury | Twice per day you may either call CLEAVE or STRIKEDOWN with this pole-arm. | 1 | 13 | 7 | 0 | 0 | 5 | 0 | 0 | 0 | 25 |
Robe of Blood and Bone | Three times per day you can cast heal, purify or restore limb on another character without expending any mana. You must be able to cast the appropriate spell to use this power. | 1 | 0 | 0 | 0 | 9 | 6 | 7 | 0 | 3 | 25 |
Caress of Arhallogen | Three times per day you may cast the venom or paralysis spell as if you knew it without spending any mana. | 1 | 0 | 0 | 0 | 0 | 9 | 9 | 0 | 9 | 27 |
Bloodfire Periapt | While under the effect of VENOM, you gain three additional ranks of endurance. You lose three hits from your current total if the VENOM is cured, or you lose this item. | 1 | 3 | 7 | 0 | 11 | 0 | 7 | 0 | 0 | 28 |
Ironbound Axe | Three times per day, you may call CLEAVE with this one-handed weapon. | 1 | 9 | 15 | 0 | 0 | 0 | 5 | 0 | 0 | 29 |
Thorns of the Rose | After you successfully entangle a character, you may spend a hero point to call IMPALE when you hit the entangled character with this weapon. | 1 | 5 | 0 | 12 | 0 | 0 | 0 | 7 | 5 | 29 |
Abraxus Stone | When hits are restored to you by any means then you are also cured of the venom condition. This item will not work if the purify spell would fail to remove the VENOM for any reason. In addition, while wearing his talisman you are not subject to the venomous effects of the vallorn miasma. You will not contract green lung, nor will you become a vallornspawn husk if you die while wearing this talisman. | 1 | 0 | 0 | 7 | 10 | 0 | 13 | 0 | 0 | 30 |
Almery of Silence | The aura of every member of the sect is concealed from the insight ceremony. A character responding to a quick insight must respond "my aura is concealed" and provide no other information. | 1 | 0 | 5 | 7 | 0 | 0 | 7 | 11 | 0 | 30 |
Glamourweave Robe | Four times per day when you cast the empower spell, you may do so without spending any mana. You must be able to cast the empower spell to use this power. | 1 | 12 | 7 | 0 | 0 | 0 | 3 | 0 | 8 | 30 |
Lowther's Gaze | You gain the marksman skill. | 1 | 3 | 0 | 9 | 0 | 6 | 0 | 12 | 0 | 30 |
Woundbinder | Four times per day you may cast the heal spell as if you know it without spending any mana. | 1 | 0 | 0 | 0 | 11 | 5 | 7 | 0 | 7 | 30 |
Ashen Mantle | You gain four additional points of personal mana. | 1 | 0 | 0 | 0 | 0 | 4 | 5 | 7 | 15 | 31 |
Bullroarer's Shout | Three times per day may call STRIKEDOWN with this pole-arm. | 1 | 13 | 5 | 8 | 0 | 0 | 5 | 0 | 0 | 31 |
Chirurgeon's Ensign | When you use the stay with me skill, you may use it on two characters at the same time for the cost of only one hero point. | 1 | 0 | 5 | 0 | 11 | 0 | 5 | 7 | 3 | 31 |
Cowl of Ashes | Gain 3 ranks for the Whispers through the Black Gate ritual, subject to the normal rules for effective skill. If you contribute to a performance of this ritual while wearing this mask, you are invisible to any spirit or spiritual effect, as if you were not part of the coven. This effect lasts until you remove the mask, interact with, or speak to a summoned spirit. You must inform a referee that you are using this item in advance of performing the ritual. | 1 | 0 | 0 | 0 | 3 | 0 | 12 | 9 | 7 | 31 |
Fireglass | Three times per day when you use the anointing skill you may restore a spent hero point to your target rather than creating a personal aura. | 1 | 5 | 7 | 9 | 0 | 0 | 0 | 10 | 0 | 31 |
Keeper's Habit | Three times per day while wearing this robe, you may use get it together as if you know it without spending any hero points. | 1 | 4 | 7 | 0 | 0 | 5 | 4 | 7 | 4 | 31 |
Trollslayer's Crescent | You gain two additional hero points. | 1 | 20 | 5 | 0 | 3 | 0 | 0 | 3 | 0 | 31 |
Twilight Pauldrons | You gain four additional points of personal mana. | 1 | 0 | 0 | 5 | 3 | 0 | 5 | 3 | 15 | 31 |
Wayfinder | You gain two additional hero points. | 1 | 15 | 0 | 0 | 0 | 10 | 3 | 3 | 0 | 31 |
Winterborn Warmail | You gain three additional ranks of the endurance skill. | 1 | 0 | 14 | 0 | 7 | 7 | 3 | 0 | 0 | 31 |
Grimnir's Hearthfire | When you cast (but not swift cast) the heal spell, you also restore any and all of their limbs which have been crippled with cleave or impale. | 1 | 0 | 0 | 0 | 16 | 9 | 0 | 0 | 7 | 32 |
Labyrinth's Gate | You may spend a hero point point to call IMPALE with this pole-arm. | 1 | 11 | 4 | 17 | 0 | 0 | 0 | 0 | 0 | 32 |
Sanguine Thorn | Whenever you cast (but not swift cast) the heal spell on a target, you also remove the venom and/or weakness conditions from that target. | 1 | 0 | 6 | 0 | 3 | 0 | 13 | 0 | 10 | 32 |
The Eternal Gambit | Once per day your coven can perform a ritual that does not count towards your daily limit. | 1 | 3 | 3 | 7 | 3 | 3 | 3 | 7 | 3 | 32 |
Trollhammer | You may spend a hero point to call PARALYSE when you strike with this two-handed weapon. | 1 | 7 | 0 | 10 | 0 | 9 | 6 | 0 | 0 | 32 |
Winternight Lifestealer | You may spend a hero point to call IMPALE with this one-handed spear. | 1 | 7 | 5 | 13 | 0 | 0 | 7 | 0 | 0 | 32 |
Ring of Adversity | Once per day you may use this ring to gain one additional rank of either Spring Lore, Winter Lore or Night Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill. | 1 | 0 | 0 | 6 | 0 | 9 | 9 | 0 | 9 | 33 |
Ring of Triumph | Once per day you may use this ring to gain one additional rank of either Summer Lore, Autumn Lore or Day Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill. | 1 | 6 | 9 | 0 | 9 | 0 | 0 | 0 | 9 | 33 |
Captain's Command | You may spend a hero point to call STRIKEDOWN or REPEL with this two-handed weapon. | 1 | 11 | 4 | 12 | 0 | 0 | 0 | 7 | 0 | 34 |
Runeplate | You gain two additional hero points. | 1 | 24 | 5 | 0 | 0 | 0 | 3 | 3 | 0 | 35 |
Troubadour's Tunic | You gain two additional hero points. | 1 | 7 | 0 | 0 | 0 | 0 | 4 | 19 | 5 | 35 |
Baersark's Rage | When you use the unstoppable skill you regain up to 5 lost hits. | 1 | 0 | 0 | 5 | 15 | 11 | 5 | 0 | 0 | 36 |
Goldenfire Scale | While wearing this armour, when you use the unstoppable skill you regain up to 5 hits. | 1 | 12 | 12 | 0 | 12 | 0 | 0 | 0 | 0 | 36 |
Gravedigger's Vest | When you use the unstoppable skill you regain up to 5 lost hits. | 1 | 7 | 0 | 0 | 7 | 10 | 7 | 0 | 5 | 36 |
Radiant Torrent | Three times per day you can swift cast the heal spell as if you knew it without spending any mana. | 1 | 0 | 4 | 0 | 15 | 0 | 0 | 12 | 5 | 36 |
Shieldbreaker | You may spend a hero point to call SHATTER with this weapon when you strike a shield. | 1 | 7 | 8 | 11 | 0 | 3 | 7 | 0 | 0 | 36 |
Bravo's Blade | You may spend a hero point to call IMPALE with this one-handed weapon. | 1 | 7 | 7 | 20 | 0 | 0 | 0 | 5 | 0 | 39 |
Mercenary Banner | A banner bonded to this gonfalon may travel to a battle that their national banner is not attending. You must invoke this banner during the Military Council Muster to make use of it. | 1 | 7 | 5 | 0 | 0 | 0 | 0 | 18 | 9 | 39 |
Bishop's Ensemble | Once per day you may use this robe to gain two additional ranks of Day Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill. | 1 | 0 | 5 | 0 | 12 | 0 | 7 | 7 | 9 | 40 |
Captain's Garb | Once per day you may use this robe to gain two additional ranks of Summer Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill. | 1 | 5 | 12 | 0 | 0 | 0 | 7 | 5 | 11 | 40 |
Doctor's Attire | Once per day you may use this robe to gain two additional rank of Winter Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill. | 1 | 0 | 0 | 5 | 5 | 0 | 16 | 7 | 7 | 40 |
Mountebank's Guise | Once per day you may use this robe to gain two additional ranks of Spring Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill. | 1 | 0 | 0 | 5 | 0 | 12 | 7 | 5 | 11 | 40 |
Prince's Raiment | Once per day you may use this robe to gain two additional ranks of Autumn Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill. | 1 | 9 | 3 | 5 | 0 | 0 | 7 | 5 | 11 | 40 |
Semblance of the Witch | Once per day you may use this robe to gain two additional ranks of Night Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill. | 1 | 0 | 0 | 5 | 7 | 0 | 7 | 5 | 16 | 40 |
Forge of Isenbrad | When you swift cast the mend spell, you need only spend 1 mana rather than the usual 2 mana. | 1 | 0 | 15 | 0 | 6 | 11 | 0 | 0 | 9 | 41 |
Gryphonsoul Aegis | While wearing this armour, you gain 2 additional ranks of endurance and an additional hero point. | 1 | 11 | 21 | 0 | 0 | 0 | 9 | 0 | 0 | 41 |
Moonsilver Doublet | When you swift cast the heal spell, you need only spend 1 mana rather than the usual 2 mana. | 1 | 0 | 3 | 0 | 15 | 0 | 9 | 3 | 11 | 41 |
Atun's Ring | Once per day you may use this ring to gain one additional rank of any one ritual lore for the purposes of performing a single ritual, subject to the normal rules for effective skill. | 1 | 0 | 7 | 7 | 7 | 7 | 7 | 0 | 7 | 42 |
Bear Claws | You can call SHATTER against an item you hit with both weapons simultaneously by spending a hero point. | 1 | 0 | 9 | 14 | 0 | 0 | 7 | 12 | 0 | 42 |
Circlet of Command | Whenever you activate the Get It Together skill, you may use it on two characters at once for the cost of 1 Hero Point. You must have one hand on each target. | 1 | 4 | 7 | 5 | 15 | 0 | 0 | 11 | 0 | 42 |
Sceptre of the Necropolis | When you cast the paralysis spell, you may call IMPALE rather than PARALYSE. | 1 | 0 | 0 | 5 | 0 | 12 | 20 | 0 | 5 | 42 |
The Fountain of Thorns | Twice per day the coven may perform a Spring ritual that does not count towards their daily limit of rituals performed. | 1 | 0 | 0 | 7 | 9 | 12 | 7 | 5 | 2 | 42 |
The Key and the Gate | Twice per day the coven may perform a Day ritual that does not count towards their daily limit of rituals performed. | 1 | 0 | 7 | 7 | 12 | 0 | 9 | 5 | 2 | 42 |
The Mountainous Oak | Twice per day the coven may perform a Summer ritual that does not count towards their daily limit of rituals performed. | 1 | 9 | 12 | 7 | 0 | 7 | 0 | 5 | 2 | 42 |
The Spider's Web | Twice per day the coven may perform an Autumn ritual that does not count towards their daily limit of rituals performed. | 1 | 12 | 0 | 7 | 9 | 0 | 7 | 5 | 2 | 42 |
Woodcutter's Axe | You may spend a hero point to call SHATTER with this two-handed weapon. | 1 | 9 | 9 | 15 | 0 | 3 | 3 | 3 | 0 | 42 |
Terunael Warlord | This weapon can be used twice per day. Each time you use the weapon you may make one of the following calls: ENTANGLE, REPEL or CLEAVE. | 1 | 0 | 9 | 9 | 0 | 12 | 10 | 0 | 3 | 43 |
Thaneshall Banner | While wielding this standard you gain three additional hero points. | 1 | 11 | 7 | 0 | 0 | 0 | 7 | 11 | 7 | 43 |
The Drowned Threshold | Twice per day the coven may perform a Winter ritual that does not count towards their daily limit of rituals performed. | 1 | 9 | 0 | 7 | 0 | 0 | 12 | 5 | 10 | 43 |
The Vagabond Wyrm | Twice per day the coven may perform a Night ritual that does not count towards their daily limit of rituals performed. | 1 | 0 | 0 | 7 | 0 | 9 | 7 | 5 | 15 | 43 |
Bloodcloak | Three times per day when you use the physick skill you can draw a little of your own blood and use it as if it were a single dose of either Bladeroot, Cerulean Mazzarine, Imperial Roseweald, Marrowort, or True Vervain. An apothecary cannot use this blood when creating a potion. | 1 | 0 | 0 | 0 | 12 | 20 | 8 | 0 | 4 | 44 |
Cowl of Judgement | When you perform or cooperate with the performance of the excommunication skill, you may spend up to five additional doses of liao to increase the strength or the ceremony by the same amount. | 1 | 0 | 0 | 0 | 7 | 0 | 21 | 11 | 5 | 44 |
Labyrinthine Vestments | When you perform or cooperate in the performance of a religious skill, you may spend up to three additional doses of liao to increase the strength of the ceremony by the same amount. | 1 | 0 | 5 | 0 | 5 | 0 | 11 | 14 | 9 | 44 |
Silent Bell | When you perform or cooperate with the performance of the exorcism skill, you may spend up to five additional doses of liao to increase the strength or the ceremony by the same amount. | 1 | 0 | 7 | 0 | 7 | 0 | 14 | 11 | 5 | 44 |
Skein Bowl | When you perform or cooperate with the performance of the testimony skill, you may spend up to five additional doses of liao to increase the strength or the ceremony by the same amount. | 1 | 0 | 0 | 5 | 7 | 7 | 9 | 11 | 5 | 44 |
Sunfire Pennant | Five times per day you may use the empower spell as if you knew it without spending any mana. You may not use this ability if you are wearing any armour other than mage armour. | 1 | 0 | 13 | 3 | 3 | 0 | 5 | 11 | 9 | 44 |
Choleric Staff | Gain one rank of Summer Lore, subject to the normal rules for effective skill. | 1 | 0 | 14 | 11 | 0 | 0 | 0 | 20 | 0 | 45 |
Enigmatic Staff | Gain one rank of Night Lore, subject to the normal rules for effective skill. | 1 | 0 | 0 | 0 | 0 | 11 | 0 | 20 | 14 | 45 |
Luminous Staff | Gain one rank of Day Lore, subject to the normal rules for effective skill. | 1 | 0 | 0 | 0 | 14 | 0 | 0 | 20 | 11 | 45 |
Melancholic Staff | Gain one rank of Autumn Lore, subject to the normal rules for effective skill. | 1 | 14 | 0 | 0 | 11 | 0 | 0 | 20 | 0 | 45 |
Phlegmatic Staff | Gain one rank of Winter Lore, subject to the normal rules for effective skill. | 1 | 11 | 0 | 0 | 0 | 0 | 14 | 20 | 0 | 45 |
Sanguine Staff | Gain one rank of Spring Lore, subject to the normal rules for effective skill. | 1 | 0 | 0 | 11 | 0 | 14 | 0 | 20 | 0 | 45 |
Staff of the Magi | When you cast, or swift cast, the operate portal spell, or the create bond spell, or perform the discern enchantment, identify ritual performance, identify magical item functions, or discern arcane mark function of detect magic, you may do so without spending any mana. | 1 | 0 | 9 | 9 | 0 | 0 | 12 | 0 | 15 | 45 |
Virtuous Ward | When another character makes you the target of a spell, ritual, heroic skill, or chirurgeon that restores a number of hits you regain 2 additional hits. You do not gain additional healing from any effect you use on yourself, nor from any use of potions or herbs. | 1 | 7 | 0 | 0 | 12 | 11 | 0 | 15 | 0 | 45 |
Titan's Battlemark | While wielding this standard you gain five additional ranks of the endurance skill. | 1 | 7 | 14 | 0 | 7 | 9 | 5 | 0 | 5 | 47 |
Battlesmith's Panoply | You gain two additional points of personal mana and two additional ranks of endurance. | 1 | 7 | 11 | 0 | 7 | 9 | 5 | 0 | 11 | 50 |
The Syphon of Stars | Once per day when the coven performs a ritual, all members of the coven who have not mastered that ritual gain an additional effective rank in the appropriate lore for purposes of performing that ritual, subject to the normal rules for effective skill. | 1 | 5 | 5 | 11 | 5 | 5 | 5 | 9 | 5 | 50 |
Mountainfall Bracers | You may cast the paralysis spell for 1 mana rather than 2 mana. | 1 | 0 | 0 | 7 | 0 | 15 | 11 | 9 | 10 | 52 |
Staff of Imperial Mastery | You may cast, and where appropriate swift cast, the spells detect magic, create bond, operate portal, heal, mend, night pouch, purify, restore limb, voice for the dead, empower, entangle, paralysis, repel, shatter, venom and weakness as if you know them. | 1 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 56 |
Thorn's Dance | Five times per day you may engage in five seconds of appropriate roleplaying to restore the use of a limb that has been ruined by the cleave or impale call. The roleplaying must include manipulating the ruined limb. If you or your target attacks another character or either of you are hit then the attempt to use this ability fails. The charge is not lost but you must begin the roleplaying again. | 1 | 0 | 0 | 0 | 9 | 15 | 10 | 13 | 9 | 56 |
Celestial Sigil | While wielding this standard you gain five additional personal mana. | 1 | 0 | 7 | 0 | 7 | 0 | 11 | 13 | 20 | 58 |
Loyal Stanchion | Five times per day you may use get it together as if you know it without spending any hero points. | 1 | 13 | 7 | 0 | 0 | 9 | 7 | 15 | 7 | 58 |
Warsmith's Shingle | Five times per day, with five seconds of uninterrupted appropriate roleplaying, you may repair any item, such as a weapon or shield that has been broken using the SHATTER call. The roleplaying must include touching the broken item. If you or your target attacks another character or either of you are hit then the attempt to use this ability fails. The charge is not lost but you must begin the roleplaying again. | 1 | 0 | 20 | 5 | 0 | 14 | 9 | 13 | 7 | 68 |
Extra Item
- 1-point skill
- The cost of this skill is the same each time
You may choose one additional item that your character knows how to make each time you purchase this skill. There are no restrictions on what this item can cost.
Further reading
- You can learn more about the many magical items that can be created by Imperial artisans here.
- You can learn more about the permanent magical items known as artefacts here.
- You can learn more about how magical items are made by artisans here.
- You can learn more about the various special materials that artisans use to craft items here, including the rare star-metal ilium.
- You can learn more about the items only available to artisans in Wintermark here