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{{CaptionedImage|file=Crafting.jpg|align=right|caption=An artisan creates [[magic items]] from magical [[materials]].|width=500}}
==Artisan==
==Artisan==
*'''You must purchase artisan before you can take any other crafting skills'''
*'''4-point skill'''
During the downtime between events, you may craft up to three magical items using rare materials that you have in your possession. The materials are used up to create the item. You may only craft items that you know how to make. When you choose this skill you can pick four magical items that your character is able to create.
*'''You must purchase this skill before you can take any other crafting skills'''


Rare materials are produced by a mine, which is a [[Resource overview#Personal Resource|personal resource]].
During the downtime between events, you may craft up to three [[magical items]] using rare [[materials]] that you have in your possession. The materials are used up to create the item. You may only craft items that you know how to make. Every artificer can also make, and apply, [[Artisan's Oil]], a special preparation that can mend broken items.


You may also bond any item that you can make to a willing person. A character can only use a magical item if it is bonded to the wielder.  
Rare materials are produced by mines and forests, which are [[Resource#Personal Resource|personal resources]].
 
You may also bond any item that you can make to a willing person. A character can only use a magical item if it is bonded to the wielder.
 
When you choose this skill you can pick four magical items that your character is able to create. The choices you can make are limited as described below. The character creation system is set up to enforce these restrictions automatically. A character in [[Wintermark]] can also choose from the items in [[Wintermark_economic_interests#Runesmith's_Law|Runesmith's Law]].
 
===Apprentice Item===
The item you choose for your first slot must require no special materials to make. All these items take two months of downtime, rather than needing any special materials. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with three events to run before it expires. You can expand the table below to see a list of items you can choose as your apprentice item.
{{ItemTable|Artisan_Slot_One}}
===Journeyman Item===
The item you choose for your second slot must require a maximum total of ten special materials to make. All items that need special materials to make require one month of downtime to forge. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with two events to run before it expires. You can expand the table below to see a list of items you can choose as your journeyman item.
{{ItemTable|Artisan_Slot_Two}}
===Adept Item===
The item you choose for your third slot must require a maximum total of twenty special materials to make. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with one event to run before it expires. You can expand the table below to see a list of items you can choose as your adept item.
{{ItemTable|Artisan_Slot_Three}}
===Masterwork Item===
The item you choose for your fourth slot and for any extra item skills you buy can be any item listed on the wiki. You will not receive one of the items for free at your first event. You can expand the table below to see a list of all the items available for your masterwork item.
{{ItemTable|MagicItems}}


==Extra Item==
==Extra Item==
You may choose one additional item that your character knows how to make each time you purchase this skill.
*'''1-point skill'''
*'''The cost of this skill is the same each time'''
You may choose one additional item that your character knows how to make each time you purchase this skill. There are no restrictions on what this item can cost.
 
==Further reading==
* You can learn more about the many magical items that can be created by Imperial artisans [[Magical_items|here]]<!--, and the list of items available is found [[Category:Magic_Items|here]]-->.
* You can learn more about the permanent magical items known as artefacts [[Ilium#Creating_Artefacts|here]].
* You can learn more about how magical items are made by artisans [[Magical_items#Making_Items|here]].
* You can learn more about the various special materials that artisans use to craft items [[Materials|here]], including the rare star-metal [[ilium]].
* You can learn more about the items only available to artisans in Wintermark [[Wintermark_economic_interests#Runesmith's_Law|here]]


[[Category:Rules]]
[[Category:Rules]]

Latest revision as of 16:56, 8 May 2024

Crafting.jpg
An artisan creates magic items from magical materials.

Artisan

  • 4-point skill
  • You must purchase this skill before you can take any other crafting skills

During the downtime between events, you may craft up to three magical items using rare materials that you have in your possession. The materials are used up to create the item. You may only craft items that you know how to make. Every artificer can also make, and apply, Artisan's Oil, a special preparation that can mend broken items.

Rare materials are produced by mines and forests, which are personal resources.

You may also bond any item that you can make to a willing person. A character can only use a magical item if it is bonded to the wielder.

When you choose this skill you can pick four magical items that your character is able to create. The choices you can make are limited as described below. The character creation system is set up to enforce these restrictions automatically. A character in Wintermark can also choose from the items in Runesmith's Law.

Apprentice Item

The item you choose for your first slot must require no special materials to make. All these items take two months of downtime, rather than needing any special materials. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with three events to run before it expires. You can expand the table below to see a list of items you can choose as your apprentice item.

ItemPowerMonthsGreen IronOrichalcumTempest JadeWeltsilverAmbergeltBeggar's LyeDragonboneIridescent GloamingTotal
Acolyte's MercyYou may cast, or swift cast, the heal spell as if you knew it.2000000000
Agramant's BargainYou may cast the weakness spell as if you know it.2000000000
Apprentice's BladeYou may spend a hero point to call CLEAVE with this one-handed weapon.2000000000
Banner of the BoldWhile wielding this standard, you gain an additional hero point, and can treat it as a source of spiritual strength for purposes of overcoming roleplaying effects.2000000000
Butcher's CleaverYou may spend a hero point to call IMPALE with this two-handed weapon.2000000000
Circlet of Falling SnowYou may expend a point of personal mana at any time to justify remaining calm and collected when exposed to a roleplaying effect (as if you had spent a hero point). This expenditure of mana has the same restrictions as casting a spell.2000000000
Crystaltender's VestmentOnce per day you can consume a piece of crystal mana to restore three points of spent personal mana.2000000000
Dragonbone SymbolOnce per day, if you are Dedicated or Anointed, if you spend ten minutes of appropriate roleplaying an area consecrated to the same virtue, you recover all your hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. You cannot use this ability if you are under an effect that prevents recovery of hero points overnight (such as Dreamscape of the Endless Hunt and similar curses).2000000000
Farmer's ScytheYou can spend a hero point to call STRIKEDOWN with this pole-arm.2000000000
Forlorn HopeYou can cast, or swift cast, the heal spell as if you knew it.2000000000
Hero's GirdleYou gain one additional rank of endurance.2000000000
Icon of the JudgeWhile you are wielding this icon you can perform the excommunicate ceremony as if you knew it.2000000000
Icon of the JusticarWhile you are wielding this icon you can perform the exorcism ceremony as if you knew it.2000000000
Icon of the PilgrimWhile you are wielding this icon you can perform the anointing ceremony as if you knew it.2000000000
Icon of the SeerWhile you are wielding this icon you can perform the insight ceremony as if you knew it.2000000000
Icon of the SmithWhile you are wielding this icon you can perform the hallow ceremony as if you knew it.2000000000
Icon of the StewardWhile you are wielding this icon you can perform the consecrate ceremony as if you knew it.2000000000
Icon of the WitnessWhile you are wielding this icon you can perform the testimony ceremony as if you knew it.2000000000
Lamia's WhisperYou may cast the venom spell as if you know it.2000000000
Landskeeper's OathYou may cast the entangle spell as if you know it2000000000
Litany of the LabyrinthA member of the sect will never become a ghost, herald, eternal, or conscious unliving creature. If they are the target of Whispers through the Black Gate or a similar effect, they will appear calm and aware that they are dead. When any member of the sect is terminal or dying, they may roleplay stoic acceptance rather than roleplaying being in pain.2000000000
Marauder's CoteYou may spend a hero point to call CLEAVE with any melee weapon you can wield, except a pike.2000000000
Mazzarine SpindleYou may cast, or swift cast, the restore limb spell as if you know it.2000000000
Mendicant CassockOnce per day when you perform or cooperate in the performance of a religious skill you may do so without using a dose of liao.2000000000
Mountebank's SurpriseOnce per day after casting the empower spell on a target you also gain the benefit of the empower spell.2000000000
Pilgrim's ShieldAs long as you are dedicated or anointed, you gain an additional rank of endurance.2000000000
Pugilist's ShillelaghYou may cast the repel spell as if you know it.2000000000
Razorleaf HastaYou may spend a hero point to call CLEAVE with this weapon.2000000000
Runesmith's GavelYou may cast, or swift cast, the mend spell as if you know it.2000000000
Storm SceptreYou may cast the repel spell as if you knew it.2000000000
Stoutheart GambesonYou gain an additional rank in the fortitude skill.2000000000
Straw MaskGain 1 rank for the Blessing of New Spring, Strong Ox, Golden Sun, Gathering the Harvest, and Fallow Fields and Dried Meat rituals, subject to the normal rules for effective skill.2000000000
Swanfeather SchemaYou may cast, or swift cast, the purify spell as if you know it.2000000000
Tactician's DemandYou may cast the empower spell as if you knew it.2000000000
Unseen EncasementYou may cast the paralysis spell as if you know it.2000000000
Warrior's PlateYou gain one additional rank of the endurance skill.2000000000
Yeoman's BountyYou may cast the weakness spell as if you know it.2000000000

Journeyman Item

The item you choose for your second slot must require a maximum total of ten special materials to make. All items that need special materials to make require one month of downtime to forge. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with two events to run before it expires. You can expand the table below to see a list of items you can choose as your journeyman item.

ItemPowerMonthsGreen IronOrichalcumTempest JadeWeltsilverAmbergeltBeggar's LyeDragonboneIridescent GloamingTotal
Acolyte's MercyYou may cast, or swift cast, the heal spell as if you knew it.2000000000
Agramant's BargainYou may cast the weakness spell as if you know it.2000000000
Apprentice's BladeYou may spend a hero point to call CLEAVE with this one-handed weapon.2000000000
Banner of the BoldWhile wielding this standard, you gain an additional hero point, and can treat it as a source of spiritual strength for purposes of overcoming roleplaying effects.2000000000
Butcher's CleaverYou may spend a hero point to call IMPALE with this two-handed weapon.2000000000
Circlet of Falling SnowYou may expend a point of personal mana at any time to justify remaining calm and collected when exposed to a roleplaying effect (as if you had spent a hero point). This expenditure of mana has the same restrictions as casting a spell.2000000000
Crystaltender's VestmentOnce per day you can consume a piece of crystal mana to restore three points of spent personal mana.2000000000
Dragonbone SymbolOnce per day, if you are Dedicated or Anointed, if you spend ten minutes of appropriate roleplaying an area consecrated to the same virtue, you recover all your hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. You cannot use this ability if you are under an effect that prevents recovery of hero points overnight (such as Dreamscape of the Endless Hunt and similar curses).2000000000
Farmer's ScytheYou can spend a hero point to call STRIKEDOWN with this pole-arm.2000000000
Forlorn HopeYou can cast, or swift cast, the heal spell as if you knew it.2000000000
Hero's GirdleYou gain one additional rank of endurance.2000000000
Icon of the JudgeWhile you are wielding this icon you can perform the excommunicate ceremony as if you knew it.2000000000
Icon of the JusticarWhile you are wielding this icon you can perform the exorcism ceremony as if you knew it.2000000000
Icon of the PilgrimWhile you are wielding this icon you can perform the anointing ceremony as if you knew it.2000000000
Icon of the SeerWhile you are wielding this icon you can perform the insight ceremony as if you knew it.2000000000
Icon of the SmithWhile you are wielding this icon you can perform the hallow ceremony as if you knew it.2000000000
Icon of the StewardWhile you are wielding this icon you can perform the consecrate ceremony as if you knew it.2000000000
Icon of the WitnessWhile you are wielding this icon you can perform the testimony ceremony as if you knew it.2000000000
Lamia's WhisperYou may cast the venom spell as if you know it.2000000000
Landskeeper's OathYou may cast the entangle spell as if you know it2000000000
Litany of the LabyrinthA member of the sect will never become a ghost, herald, eternal, or conscious unliving creature. If they are the target of Whispers through the Black Gate or a similar effect, they will appear calm and aware that they are dead. When any member of the sect is terminal or dying, they may roleplay stoic acceptance rather than roleplaying being in pain.2000000000
Marauder's CoteYou may spend a hero point to call CLEAVE with any melee weapon you can wield, except a pike.2000000000
Mazzarine SpindleYou may cast, or swift cast, the restore limb spell as if you know it.2000000000
Mendicant CassockOnce per day when you perform or cooperate in the performance of a religious skill you may do so without using a dose of liao.2000000000
Mountebank's SurpriseOnce per day after casting the empower spell on a target you also gain the benefit of the empower spell.2000000000
Pilgrim's ShieldAs long as you are dedicated or anointed, you gain an additional rank of endurance.2000000000
Pugilist's ShillelaghYou may cast the repel spell as if you know it.2000000000
Razorleaf HastaYou may spend a hero point to call CLEAVE with this weapon.2000000000
Runesmith's GavelYou may cast, or swift cast, the mend spell as if you know it.2000000000
Storm SceptreYou may cast the repel spell as if you knew it.2000000000
Stoutheart GambesonYou gain an additional rank in the fortitude skill.2000000000
Straw MaskGain 1 rank for the Blessing of New Spring, Strong Ox, Golden Sun, Gathering the Harvest, and Fallow Fields and Dried Meat rituals, subject to the normal rules for effective skill.2000000000
Swanfeather SchemaYou may cast, or swift cast, the purify spell as if you know it.2000000000
Tactician's DemandYou may cast the empower spell as if you knew it.2000000000
Unseen EncasementYou may cast the paralysis spell as if you know it.2000000000
Warrior's PlateYou gain one additional rank of the endurance skill.2000000000
Yeoman's BountyYou may cast the weakness spell as if you know it.2000000000
Guided PathWhen you perform or cooperate with the performance of a religious skill that targets a terminal character, you may do so without spending a dose of liao. If you have an ability to add additional strength to a ceremony you may use that ability in the normal way at the normal cost.1000000404
Whelpmaster's FangOnce per day you can cast the weakness spell as if you knew it and without spending any mana.1000004004
Windreaping SickleOnce per day you can cast the repel spell as if you knew it and without spending any mana.1004000004
Sanguine SpearYou may use a hero point to call CLEAVE with this pole-arm.1500000005
Biting BladeOnce per day, you may call CLEAVE with this one-handed weapon.1070000007
Bloodamber HauberkGain an additional rank of the endurance skill.1030040007
BondringThis item allows the create bond spell to be cast to connect you to a single willing target; you can be bonded to only one person at a time, and if you stop being bonded to the bond ring, this additional bond breaks. Once per day you may use either stay with me or get it together on the other person that you have bonded the ring to, without spending a hero point.1000000707
Enduring BreastplateYou may ignore the roleplaying effects of any single traumatic wound until the end of the battle.1070000007
Escharotic CauldronWhen you use the apothecary skill to create a potion you may substitute two drams of Marrowort for one dram of Cerulean Mazzarine, or two drams of Cerulean Mazzarine for one dram of Marrowort. You can only make this substitution once per preparation.1000070007
Reaving MattockOnce per day you may call IMPALE with this two-handed weapon.1007000007
Shears of WinterWhen wielding both the weapon and the implement, you may cast the shatter spell as if you knew it.1004000307
Witchwood WandYou gain one additional point of personal mana.1000000077
Wyrmstone MortarWhen you use the apothecary skill to create a potion you may substitute two drams of Imperial Roseweald for one dram of Bladeroot, or two drams of Bladeroot for one dram of Imperial Roseweald. You can only make this substitution once per preparation.1000007007
Bloodsilver SpikeOnce per day you can swift cast the heal spell as if you knew it and without spending any mana.1000800008
Quiet WordOnce per day you can cast the paralysis spell as if you knew it and without spending any mana.1000080008
Shadowbound DonjonOnce per day when you cast the paralysis spell you can do so without spending any mana. You must be able to cast the paralysis spell to use this power.1000050038
Soldier's HarnessYou gain one additional rank of the endurance skill.1000080008
Volhov's RobeRequirement: You cannot be part of a coven while bonded to a volhov's Robe. Twice per day you can take part in a ritual with a coven of the same nation. Two (or more) solo ritualists with Volhov's robes may use the robes to perform a coven ritual together. If you have contributed to a coven ritual, you cannot make use of a volhov's robe until the next day; likewise if you have used a volhov's robe to contribute to a ritual you cannot contribute to a ritual as part of a coven until the next day.1000000538
Warden's FistsOnce per day you may either use the weapon to call CLEAVE or instead use the rod to cast repel without spending hero points or Mana.1222000208
Altruist's RecompenseWhenever you cast, or swift cast, the heal spell you regain one hit.1000500049
Amberglass ChainTwice per day you may cast the entangle spell as if you knew it and without expending any mana.1000090009
Boarskin VestGain two additional ranks of the Fortitude skill.1000630009
Death's DoorTwice per day you can cast the venom spell as if you knew it without expending any mana.1000006039
Enfeebling EchoTwice per day you can cast the weakness spell as if you knew it without spending any mana.1000009009
Redsteel ChiselTwice per day you can cast the mend spell as if you know it and without expending any mana.1060000039
Shackle of the UnvirtuousWhile wearing this item your aura is concealed from the insight skill and similar effects. You cannot use any Liao ceremonies or use imperial liao while bonded to this item, and you either do not dream or do not remember your dreams.1004000509
Shimmergold CoatYou gain one additional rank of endurance.1030300039
Splintering GorgetTwice per day when you cast the weakness spell, you may do so without spending any mana. You must be able to cast the weakness spell to use this power.1003003039
Stumbleroot SpearYou may spend a hero point to call STRIKEDOWN with this one-handed spear.1600030009
Tumultuous GyreTwice per day you can cast the repel spell as if you knew it and without spending any mana.1006000039
Wyvernsting SpauldersTwice per day when you cast the venom spell, you may do so without spending any mana. You must be able to cast the venom spell to use this power.1000303039
Beneficent SigilWhen you use the exorcism skill you may remove the WEAKNESS condition from a target rather than exorcising a spiritual effect.10000055010
Phial of the SunOnce per day when you use the physick skill you can decant some of the juice from this phial and use it as if it were a single dose of either Bladeroot, Cerulean Mazzarine, Imperial Roseweald, Marrowort, or True Vervain. An apothecary cannot use this juice when creating a potion.10003520010
Sungold BasinWhen you use the dedication skill on a dying target you may restore them to 1 hit rather than having the normal effect.10500005010
Wayfarer's PyxWhen your sect cooperates in the use of a religious skills, the final strength of the ceremony is increased by one, provided one of the participants is wielding this item.100000010010
Wayfarer's RobeWhen you perform or cooperate in the performance of a religious skill, you may spend an additional dose of liao to increase the strength of the ceremony by one.10000034310

Adept Item

The item you choose for your third slot must require a maximum total of twenty special materials to make. If you take the artisan skill at character creation you will receive one of these items at the first event your character attends, with one event to run before it expires. You can expand the table below to see a list of items you can choose as your adept item.

ItemPowerMonthsGreen IronOrichalcumTempest JadeWeltsilverAmbergeltBeggar's LyeDragonboneIridescent GloamingTotal
Acolyte's MercyYou may cast, or swift cast, the heal spell as if you knew it.2000000000
Agramant's BargainYou may cast the weakness spell as if you know it.2000000000
Apprentice's BladeYou may spend a hero point to call CLEAVE with this one-handed weapon.2000000000
Banner of the BoldWhile wielding this standard, you gain an additional hero point, and can treat it as a source of spiritual strength for purposes of overcoming roleplaying effects.2000000000
Butcher's CleaverYou may spend a hero point to call IMPALE with this two-handed weapon.2000000000
Circlet of Falling SnowYou may expend a point of personal mana at any time to justify remaining calm and collected when exposed to a roleplaying effect (as if you had spent a hero point). This expenditure of mana has the same restrictions as casting a spell.2000000000
Crystaltender's VestmentOnce per day you can consume a piece of crystal mana to restore three points of spent personal mana.2000000000
Dragonbone SymbolOnce per day, if you are Dedicated or Anointed, if you spend ten minutes of appropriate roleplaying an area consecrated to the same virtue, you recover all your hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. You cannot use this ability if you are under an effect that prevents recovery of hero points overnight (such as Dreamscape of the Endless Hunt and similar curses).2000000000
Farmer's ScytheYou can spend a hero point to call STRIKEDOWN with this pole-arm.2000000000
Forlorn HopeYou can cast, or swift cast, the heal spell as if you knew it.2000000000
Hero's GirdleYou gain one additional rank of endurance.2000000000
Icon of the JudgeWhile you are wielding this icon you can perform the excommunicate ceremony as if you knew it.2000000000
Icon of the JusticarWhile you are wielding this icon you can perform the exorcism ceremony as if you knew it.2000000000
Icon of the PilgrimWhile you are wielding this icon you can perform the anointing ceremony as if you knew it.2000000000
Icon of the SeerWhile you are wielding this icon you can perform the insight ceremony as if you knew it.2000000000
Icon of the SmithWhile you are wielding this icon you can perform the hallow ceremony as if you knew it.2000000000
Icon of the StewardWhile you are wielding this icon you can perform the consecrate ceremony as if you knew it.2000000000
Icon of the WitnessWhile you are wielding this icon you can perform the testimony ceremony as if you knew it.2000000000
Lamia's WhisperYou may cast the venom spell as if you know it.2000000000
Landskeeper's OathYou may cast the entangle spell as if you know it2000000000
Litany of the LabyrinthA member of the sect will never become a ghost, herald, eternal, or conscious unliving creature. If they are the target of Whispers through the Black Gate or a similar effect, they will appear calm and aware that they are dead. When any member of the sect is terminal or dying, they may roleplay stoic acceptance rather than roleplaying being in pain.2000000000
Marauder's CoteYou may spend a hero point to call CLEAVE with any melee weapon you can wield, except a pike.2000000000
Mazzarine SpindleYou may cast, or swift cast, the restore limb spell as if you know it.2000000000
Mendicant CassockOnce per day when you perform or cooperate in the performance of a religious skill you may do so without using a dose of liao.2000000000
Mountebank's SurpriseOnce per day after casting the empower spell on a target you also gain the benefit of the empower spell.2000000000
Pilgrim's ShieldAs long as you are dedicated or anointed, you gain an additional rank of endurance.2000000000
Pugilist's ShillelaghYou may cast the repel spell as if you know it.2000000000
Razorleaf HastaYou may spend a hero point to call CLEAVE with this weapon.2000000000
Runesmith's GavelYou may cast, or swift cast, the mend spell as if you know it.2000000000
Storm SceptreYou may cast the repel spell as if you knew it.2000000000
Stoutheart GambesonYou gain an additional rank in the fortitude skill.2000000000
Straw MaskGain 1 rank for the Blessing of New Spring, Strong Ox, Golden Sun, Gathering the Harvest, and Fallow Fields and Dried Meat rituals, subject to the normal rules for effective skill.2000000000
Swanfeather SchemaYou may cast, or swift cast, the purify spell as if you know it.2000000000
Tactician's DemandYou may cast the empower spell as if you knew it.2000000000
Unseen EncasementYou may cast the paralysis spell as if you know it.2000000000
Warrior's PlateYou gain one additional rank of the endurance skill.2000000000
Yeoman's BountyYou may cast the weakness spell as if you know it.2000000000
Guided PathWhen you perform or cooperate with the performance of a religious skill that targets a terminal character, you may do so without spending a dose of liao. If you have an ability to add additional strength to a ceremony you may use that ability in the normal way at the normal cost.1000000404
Whelpmaster's FangOnce per day you can cast the weakness spell as if you knew it and without spending any mana.1000004004
Windreaping SickleOnce per day you can cast the repel spell as if you knew it and without spending any mana.1004000004
Sanguine SpearYou may use a hero point to call CLEAVE with this pole-arm.1500000005
Biting BladeOnce per day, you may call CLEAVE with this one-handed weapon.1070000007
Bloodamber HauberkGain an additional rank of the endurance skill.1030040007
BondringThis item allows the create bond spell to be cast to connect you to a single willing target; you can be bonded to only one person at a time, and if you stop being bonded to the bond ring, this additional bond breaks. Once per day you may use either stay with me or get it together on the other person that you have bonded the ring to, without spending a hero point.1000000707
Enduring BreastplateYou may ignore the roleplaying effects of any single traumatic wound until the end of the battle.1070000007
Escharotic CauldronWhen you use the apothecary skill to create a potion you may substitute two drams of Marrowort for one dram of Cerulean Mazzarine, or two drams of Cerulean Mazzarine for one dram of Marrowort. You can only make this substitution once per preparation.1000070007
Reaving MattockOnce per day you may call IMPALE with this two-handed weapon.1007000007
Shears of WinterWhen wielding both the weapon and the implement, you may cast the shatter spell as if you knew it.1004000307
Witchwood WandYou gain one additional point of personal mana.1000000077
Wyrmstone MortarWhen you use the apothecary skill to create a potion you may substitute two drams of Imperial Roseweald for one dram of Bladeroot, or two drams of Bladeroot for one dram of Imperial Roseweald. You can only make this substitution once per preparation.1000007007
Bloodsilver SpikeOnce per day you can swift cast the heal spell as if you knew it and without spending any mana.1000800008
Quiet WordOnce per day you can cast the paralysis spell as if you knew it and without spending any mana.1000080008
Shadowbound DonjonOnce per day when you cast the paralysis spell you can do so without spending any mana. You must be able to cast the paralysis spell to use this power.1000050038
Soldier's HarnessYou gain one additional rank of the endurance skill.1000080008
Volhov's RobeRequirement: You cannot be part of a coven while bonded to a volhov's Robe. Twice per day you can take part in a ritual with a coven of the same nation. Two (or more) solo ritualists with Volhov's robes may use the robes to perform a coven ritual together. If you have contributed to a coven ritual, you cannot make use of a volhov's robe until the next day; likewise if you have used a volhov's robe to contribute to a ritual you cannot contribute to a ritual as part of a coven until the next day.1000000538
Warden's FistsOnce per day you may either use the weapon to call CLEAVE or instead use the rod to cast repel without spending hero points or Mana.1222000208
Altruist's RecompenseWhenever you cast, or swift cast, the heal spell you regain one hit.1000500049
Amberglass ChainTwice per day you may cast the entangle spell as if you knew it and without expending any mana.1000090009
Boarskin VestGain two additional ranks of the Fortitude skill.1000630009
Death's DoorTwice per day you can cast the venom spell as if you knew it without expending any mana.1000006039
Enfeebling EchoTwice per day you can cast the weakness spell as if you knew it without spending any mana.1000009009
Redsteel ChiselTwice per day you can cast the mend spell as if you know it and without expending any mana.1060000039
Shackle of the UnvirtuousWhile wearing this item your aura is concealed from the insight skill and similar effects. You cannot use any Liao ceremonies or use imperial liao while bonded to this item, and you either do not dream or do not remember your dreams.1004000509
Shimmergold CoatYou gain one additional rank of endurance.1030300039
Splintering GorgetTwice per day when you cast the weakness spell, you may do so without spending any mana. You must be able to cast the weakness spell to use this power.1003003039
Stumbleroot SpearYou may spend a hero point to call STRIKEDOWN with this one-handed spear.1600030009
Tumultuous GyreTwice per day you can cast the repel spell as if you knew it and without spending any mana.1006000039
Wyvernsting SpauldersTwice per day when you cast the venom spell, you may do so without spending any mana. You must be able to cast the venom spell to use this power.1000303039
Beneficent SigilWhen you use the exorcism skill you may remove the WEAKNESS condition from a target rather than exorcising a spiritual effect.10000055010
Phial of the SunOnce per day when you use the physick skill you can decant some of the juice from this phial and use it as if it were a single dose of either Bladeroot, Cerulean Mazzarine, Imperial Roseweald, Marrowort, or True Vervain. An apothecary cannot use this juice when creating a potion.10003520010
Sungold BasinWhen you use the dedication skill on a dying target you may restore them to 1 hit rather than having the normal effect.10500005010
Wayfarer's PyxWhen your sect cooperates in the use of a religious skills, the final strength of the ceremony is increased by one, provided one of the participants is wielding this item.100000010010
Wayfarer's RobeWhen you perform or cooperate in the performance of a religious skill, you may spend an additional dose of liao to increase the strength of the ceremony by one.10000034310
Butcher's BillOnce per day you may call either STRIKEDOWN or CLEAVE with this pole-arm.10800000311
Corsair's Bloody MaskGain 1 rank for the Blood and Salt and Merciless Wrath of the Reaver rituals, subject to the normal rules for effective skill.10050003311
Jack of IronsOnce per day you may use the relentless skill as if you know it without spending any hero points.10003500311
Mask of Gold and LeadGain 1 rank for The Eight-Spoked Wheel, The Retrograde Wheel, Distill the Serpent's Stone, and Amalgamation of Silver and Gold rituals, subject to the normal rules for effective skill. In addition, for each contributor to either the Eight-Spoked Wheel or the Retrograde wheel who wears one of these masks, three additional ingots or measures of material can be transmuted without increasing the magnitude of the ritual. All measures or ingots targeted by one of these rituals must be of the same type as usual.10000053311
Mercantilist's MaskGain 1 rank for the Streams of Silver, Rivers of Gold, and Winds of Fortune rituals, subject to the normal rules for effective skill.10500003311
Rake's ProgressTwice per day, when you use CLEAVE, you may use it on two targets instead of one. You have only 10 seconds to deliver the second CLEAVE.10800003011
Warmage's BeltOnce per day you may use the unstoppable skill as if you know it without spending hero points.10007400011
Winter's BreathOnce per day you may use the unstoppable skill as if you know it without spending any hero points.10005600011
Alder's EdgeYou gain the weapon master skill.10090003012
Cerulean ProtectorYou may spend a hero point to use the relentless skill as if you know it.10303600012
Goldentide MailAfter 5 seconds appropriate roleplaying that includes a loud invocation of cleansing you may spend a hero point to remove the venom condition from yourself.10700050012
Greensteel BraceletsYou gain the shield skill.19300000012
Healer's HarnessWhen you cast, or swift cast, heal or purify spell you regain one lost hit.10070000512
Oakheart ShieldYou gain one additional rank of both the fortitude skill and the endurance skill.10005700012
Scorpion's StingOnce per day, you may call VENOM with this dagger. You are also affected by venom when you use this ability.10000570012
Scrivener's GuardYou may spend a hero point to use the unstoppable skill as if you know it.10007500012
Blackwillow TwistOnce per day you may call STRIKEDOWN with this one-handed spear.18000500013
Lodestone ShearsIf you have the artisan skill, you may use these shears twice per day to cut a bond connecting to any item you can make as if you were casting the create bond spell.10060070013
Ambergelt BatonOnce per day you may cast heal, purify and restore limb on the target simultaneously as if you knew them without spending any mana.10004700314
Amberglass OrbMembers of the coven who are performing a Spring ritual they have mastered may use ambergelt in place of crystal mana. Every two measures of ambergelt spent count as one crystal mana.10070403014
Bolstering BillOnce per day while wielding this pole-arm you may use stay with me as if you knew it without spending a hero point.16008000014
Burnished OrbMembers of the coven who are performing a Summer ritual they have mastered may use orichalcum in place of crystal mana. Every two measures of orichalcum spent count as one crystal mana.10470003014
Dawn's GloryYou gain one additional hero point.111003000014
Dragonbone OrbOnce per day members of the coven who are performing a ritual they have mastered may use dragonbone in place of crystal mana. Every two measures of dragonbone spent count as one crystal mana.10090005014
Greensteel OrbMembers of the coven who are performing a Autumn ritual they have mastered may use green iron in place of crystal mana. Every two measures of green iron spent count as one crystal mana.14070003014
Ironbrand ThornYou gain one additional hero point.110040000014
Neophyte's AidYou have two additional points of personal mana.10090000514
Radiant OrbMembers of the coven who are performing a Day ritual they have mastered may use weltsilver in place of crystal mana. Every two measures of weltsilver spent count as one crystal mana.10074003014
Runebound WardGain one additional hero point.110000004014
Runemark ShirtYou gain one additional hero point.19000000514
Triumphant BladeYou gain one additional hero point.110400000014
Twilight OrbMembers of the coven who are performing a Night ritual they have mastered may use iridescent gloaming in place of crystal mana. Every two measures of Iridescent Gloaming spent count as 1 crystal mana.10070003414
Vitriolic OrbMembers of the coven who are performing a Winter ritual they have mastered may use beggar's lye in place of crystal mana. Every two measures of beggar's lye spent count as one crystal mana.10070043014
VowkeeperYou gain one additional hero point.19000500014
Warden's BardicheYou gain one additional hero point.110000400014
Arms of the WarwitchYou may either expend one hero point to regain one personal mana, or expend three personal mana to regain one hero point.13000009315
Blacksmith's WageYou may repair this pole-arm by expending a hero point and spending at least five seconds of uninterrupted appropriate roleplaying involving handling the weapon. This ability fails if you are hit or attack another character during spellcasting, or if the weapon is hit or used to make an attack.10900600015
Brother BladesOnce per day you can repair one or both of these weapons with ten seconds of appropriate roleplaying.10900300315
Furrowed WakeWhen you cast the entangle spell, you may call STRIKEDOWN rather than ENTANGLE.10050500515
Giant's MaulOnce per day you may call STRIKEDOWN with this two-handed weapon.17080000015
Jade HammersWhen wielding these arcane weapons, you may spend 1 mana to call STRIKEDOWN. This ability follows all the rules for casting an offensive spell with the exception that the call can be made with either the weapon or the implement.10050005515
Opaline CoatYou gain two points of personal mana.10000033915
Staff of PowerOnce per day you may cast, or where appropriate swift cast, any spell you know for no mana cost.100500001015
Alabaster CerementYou gain three ranks of fortitude.10000673016
Bloodsteel BarbTwice per day, you may call CLEAVE with this one-handed spear.101000330016
Blood-sweat HauberkTwice per day you may use 5 seconds of appropriate roleplaying that includes a self-inflicted cut to remove the VENOM condition from yourself. Using this power is very painful; it feels as if your blood is on fire and this roleplaying effect takes several seconds to fade.105000110016
Captain's MaskGain 2 ranks for Splendid Panoply of Knighthood; and Strength of the Bull, subject to the normal rules for effective skill.10800003516
Cartographer's EyeWhen your coven performs a ritual that targets resources in a single territory, they can also include resources from a second territory provided both are part of the same nation.10075004016
Chrysalis PendantYou may spend a hero point and engage in five seconds of appropriate roleplay to restore the use of a limb that has been ruined by the cleave or impale call. The roleplaying must include manipulating the ruined limb. If you or your target attacks another character or either of you are hit then the attempt to use this ability fails. The hero point is not lost but you must begin the roleplaying again.10008530016
Duelist's ScalesYou may spend a hero point to call WEAKNESS with this one-handed weapon. You are also affected by WEAKNESS.10733030016
Knightly RedoubtYou gain two additional ranks of the endurance skill.101105000016
Landsknecht's ZweihanderTwice per day you may call IMPALE with this two-handed weapon.103130000016
Mask of the MountebankGain 2 ranks for the The Twilight Masquerade ritual, subject to the normal rules for effective skill. When contributing to a performance of the Twilight Masquerade ritual, you may choose to substitute iridescent gloaming for crystal mana. Every 2 measures of iridescent gloaming spent counts as 1 crystal mana, up to the normal limit determined by your effective rank of night lore.100000331016
Orator's ChaliceWhen your coven performs a ritual that targets characters who must all be members a single band, the targets can also include characters from a single second band provided both bands are from the same nation.14070005016
Stormguard BulwarkYou gain one additional rank of the endurance skill and one additional point of personal mana.10730000616
Sunfire PectoralYou gain one additional point of personal mana and one additional rank of endurance.18400000416
Troubadour's RingYou may spend a hero point to use the stay with me skill as if you know it. Once per day you may use the stay with me skill without spending a hero point.15000407016
Vorpal SwordTwice per day, you may call CLEAVE with this weapon.131000030016
Warcaster's OathYou may spend 2 personal mana (instead of 1 hero point) to use the unstoppable skill as if you know it. You must be able to cast spells to use this power - it will not work if you are wearing armour other than mage armour.17050004016
WardensweaveGain two additional ranks of the endurance skill.10900700016
Witches' HammerTwice per day you can cast the shatter spell as if you knew it without spending any mana.10070030616
Binding ThreadsYou may spend a hero point to call ENTANGLE when you hit with this weapon or implement. You cannot use this ability if you are wearing armour.13000707017
BoneweaverThree times per day when you cast the restore limb spell you can do so without spending any mana. You must be able to cast the restore limb spell to use this power.10005700517
Burnished RampartYou may repair this shield by expending a hero point and spending at least five seconds of uninterrupted appropriate roleplaying involving handling the item. If the shield is struck with a blow while using this ability, the blow is considered to have struck your arm as usual and you must begin the appropriate roleplaying again. If you are attacked or make an attack while using this ability the attempt fails and you must begin the roleplaying again101400000317
Champion's BastionWhenever you spend a hero point you regain one lost hit immediately afterward.17055000017
Children of ThunderYou may spend a hero point to call REPEL when you strike with this weapon or rod. You cannot use this ability if you are wearing armour.13070007017
Earthquake DrummersYou can call REPEL against a target you hit with both weapons simultaneously by spending a hero point.100100007017
Oathsworn SpineOnce per day you may call ENTANGLE with this one-handed spear.100001000717
Blessing WheelWhen you perform or cooperate with the performance of the hallow skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount.10003057318
Blood-dimming TideTwice per day you may swift cast the heal spell as if you knew it and without spending any mana10007400718
Bloodfeather HarnessYou gain three additional ranks of fortitude.100010530018
Bloodwoven BraidThree times per day you may cast the heal spell as if you know it and without spending any mana.10007530318
Brazier of BenedictionWhen you perform or cooperate with the performance of the consecration skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount.15300505018
Ethereal ManacleThree times per day you may cast the entangle spell as if you knew it without spending any mana.100001104318
Ivory AketonYou gain three additional ranks in the fortitude skill.100051030018
Pilgrim's CupWhen you perform or cooperate with the performance of the anointing skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount.10600057018
Roaring Chimera RodThree times per day you can cast the empower spell as if you knew it and without spending any mana.13330000918
StormweaverThree times per day you can cast the repel spell as if you knew it and without expending any mana.10080030718
Trollsweave VestTwice per day when you cast, or swift cast, the heal spell you may do so without spending any mana. You must be able to cast the heal spell to use this power.10008700318
Barbed SpearYou may spend a hero point to call VENOM with this pole-arm.133000130019
Magistrate's GraspYou can use a hero point to call ENTANGLE when you hit with this pole-arm.145001000019
The Barren LandOnce per day the coven may perform a Winter ritual that does not count towards their daily limit of rituals performed.13050056019
The Empty HorizonOnce per day the coven may perform a Day ritual that does not count towards their daily limit of rituals performed.10055036019
The Fields of GloryOnce per day the coven may perform a Summer ritual that does not count towards their daily limit of rituals performed.13550006019
The Flickering FlameOnce per day the coven may perform a Night ritual that does not count towards their daily limit of rituals performed.10050306519
The Green WorldOnce per day the coven may perform a Spring ritual that does not count towards their daily limit of rituals performed.10053506019
The Iron LabyrinthOnce per day the coven may perform a Autumn ritual that does not count towards their daily limit of rituals performed.15053006019
Seer's ProbeThree times each day you can cast detect magic or voice for the dead as if you know them and without spending any mana.10059003320
Sydanjaa's CallYou may spend a hero point to call REPEL with this one-handed spear.1001001000020
Thresher's CudgelYou may spend a hero point to call SHATTER with this one-handed weapon when you strike a mage implement.15090330020

Masterwork Item

The item you choose for your fourth slot and for any extra item skills you buy can be any item listed on the wiki. You will not receive one of the items for free at your first event. You can expand the table below to see a list of all the items available for your masterwork item.

ItemPowerMonthsGreen IronOrichalcumTempest JadeWeltsilverAmbergeltBeggar's LyeDragonboneIridescent GloamingTotal
Acolyte's MercyYou may cast, or swift cast, the heal spell as if you knew it.2000000000
Agramant's BargainYou may cast the weakness spell as if you know it.2000000000
Apprentice's BladeYou may spend a hero point to call CLEAVE with this one-handed weapon.2000000000
Banner of the BoldWhile wielding this standard, you gain an additional hero point, and can treat it as a source of spiritual strength for purposes of overcoming roleplaying effects.2000000000
Butcher's CleaverYou may spend a hero point to call IMPALE with this two-handed weapon.2000000000
Circlet of Falling SnowYou may expend a point of personal mana at any time to justify remaining calm and collected when exposed to a roleplaying effect (as if you had spent a hero point). This expenditure of mana has the same restrictions as casting a spell.2000000000
Crystaltender's VestmentOnce per day you can consume a piece of crystal mana to restore three points of spent personal mana.2000000000
Dragonbone SymbolOnce per day, if you are Dedicated or Anointed, if you spend ten minutes of appropriate roleplaying an area consecrated to the same virtue, you recover all your hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. You cannot use this ability if you are under an effect that prevents recovery of hero points overnight (such as Dreamscape of the Endless Hunt and similar curses).2000000000
Farmer's ScytheYou can spend a hero point to call STRIKEDOWN with this pole-arm.2000000000
Forlorn HopeYou can cast, or swift cast, the heal spell as if you knew it.2000000000
Hero's GirdleYou gain one additional rank of endurance.2000000000
Icon of the JudgeWhile you are wielding this icon you can perform the excommunicate ceremony as if you knew it.2000000000
Icon of the JusticarWhile you are wielding this icon you can perform the exorcism ceremony as if you knew it.2000000000
Icon of the PilgrimWhile you are wielding this icon you can perform the anointing ceremony as if you knew it.2000000000
Icon of the SeerWhile you are wielding this icon you can perform the insight ceremony as if you knew it.2000000000
Icon of the SmithWhile you are wielding this icon you can perform the hallow ceremony as if you knew it.2000000000
Icon of the StewardWhile you are wielding this icon you can perform the consecrate ceremony as if you knew it.2000000000
Icon of the WitnessWhile you are wielding this icon you can perform the testimony ceremony as if you knew it.2000000000
Lamia's WhisperYou may cast the venom spell as if you know it.2000000000
Landskeeper's OathYou may cast the entangle spell as if you know it2000000000
Litany of the LabyrinthA member of the sect will never become a ghost, herald, eternal, or conscious unliving creature. If they are the target of Whispers through the Black Gate or a similar effect, they will appear calm and aware that they are dead. When any member of the sect is terminal or dying, they may roleplay stoic acceptance rather than roleplaying being in pain.2000000000
Marauder's CoteYou may spend a hero point to call CLEAVE with any melee weapon you can wield, except a pike.2000000000
Mazzarine SpindleYou may cast, or swift cast, the restore limb spell as if you know it.2000000000
Mendicant CassockOnce per day when you perform or cooperate in the performance of a religious skill you may do so without using a dose of liao.2000000000
Mountebank's SurpriseOnce per day after casting the empower spell on a target you also gain the benefit of the empower spell.2000000000
Pilgrim's ShieldAs long as you are dedicated or anointed, you gain an additional rank of endurance.2000000000
Pugilist's ShillelaghYou may cast the repel spell as if you know it.2000000000
Razorleaf HastaYou may spend a hero point to call CLEAVE with this weapon.2000000000
Runesmith's GavelYou may cast, or swift cast, the mend spell as if you know it.2000000000
Storm SceptreYou may cast the repel spell as if you knew it.2000000000
Stoutheart GambesonYou gain an additional rank in the fortitude skill.2000000000
Straw MaskGain 1 rank for the Blessing of New Spring, Strong Ox, Golden Sun, Gathering the Harvest, and Fallow Fields and Dried Meat rituals, subject to the normal rules for effective skill.2000000000
Swanfeather SchemaYou may cast, or swift cast, the purify spell as if you know it.2000000000
Tactician's DemandYou may cast the empower spell as if you knew it.2000000000
Unseen EncasementYou may cast the paralysis spell as if you know it.2000000000
Warrior's PlateYou gain one additional rank of the endurance skill.2000000000
Yeoman's BountyYou may cast the weakness spell as if you know it.2000000000
Guided PathWhen you perform or cooperate with the performance of a religious skill that targets a terminal character, you may do so without spending a dose of liao. If you have an ability to add additional strength to a ceremony you may use that ability in the normal way at the normal cost.1000000404
Whelpmaster's FangOnce per day you can cast the weakness spell as if you knew it and without spending any mana.1000004004
Windreaping SickleOnce per day you can cast the repel spell as if you knew it and without spending any mana.1004000004
Sanguine SpearYou may use a hero point to call CLEAVE with this pole-arm.1500000005
Biting BladeOnce per day, you may call CLEAVE with this one-handed weapon.1070000007
Bloodamber HauberkGain an additional rank of the endurance skill.1030040007
BondringThis item allows the create bond spell to be cast to connect you to a single willing target; you can be bonded to only one person at a time, and if you stop being bonded to the bond ring, this additional bond breaks. Once per day you may use either stay with me or get it together on the other person that you have bonded the ring to, without spending a hero point.1000000707
Enduring BreastplateYou may ignore the roleplaying effects of any single traumatic wound until the end of the battle.1070000007
Escharotic CauldronWhen you use the apothecary skill to create a potion you may substitute two drams of Marrowort for one dram of Cerulean Mazzarine, or two drams of Cerulean Mazzarine for one dram of Marrowort. You can only make this substitution once per preparation.1000070007
Reaving MattockOnce per day you may call IMPALE with this two-handed weapon.1007000007
Shears of WinterWhen wielding both the weapon and the implement, you may cast the shatter spell as if you knew it.1004000307
Witchwood WandYou gain one additional point of personal mana.1000000077
Wyrmstone MortarWhen you use the apothecary skill to create a potion you may substitute two drams of Imperial Roseweald for one dram of Bladeroot, or two drams of Bladeroot for one dram of Imperial Roseweald. You can only make this substitution once per preparation.1000007007
Bloodsilver SpikeOnce per day you can swift cast the heal spell as if you knew it and without spending any mana.1000800008
Quiet WordOnce per day you can cast the paralysis spell as if you knew it and without spending any mana.1000080008
Shadowbound DonjonOnce per day when you cast the paralysis spell you can do so without spending any mana. You must be able to cast the paralysis spell to use this power.1000050038
Soldier's HarnessYou gain one additional rank of the endurance skill.1000080008
Volhov's RobeRequirement: You cannot be part of a coven while bonded to a volhov's Robe. Twice per day you can take part in a ritual with a coven of the same nation. Two (or more) solo ritualists with Volhov's robes may use the robes to perform a coven ritual together. If you have contributed to a coven ritual, you cannot make use of a volhov's robe until the next day; likewise if you have used a volhov's robe to contribute to a ritual you cannot contribute to a ritual as part of a coven until the next day.1000000538
Warden's FistsOnce per day you may either use the weapon to call CLEAVE or instead use the rod to cast repel without spending hero points or Mana.1222000208
Altruist's RecompenseWhenever you cast, or swift cast, the heal spell you regain one hit.1000500049
Amberglass ChainTwice per day you may cast the entangle spell as if you knew it and without expending any mana.1000090009
Boarskin VestGain two additional ranks of the Fortitude skill.1000630009
Death's DoorTwice per day you can cast the venom spell as if you knew it without expending any mana.1000006039
Enfeebling EchoTwice per day you can cast the weakness spell as if you knew it without spending any mana.1000009009
Redsteel ChiselTwice per day you can cast the mend spell as if you know it and without expending any mana.1060000039
Shackle of the UnvirtuousWhile wearing this item your aura is concealed from the insight skill and similar effects. You cannot use any Liao ceremonies or use imperial liao while bonded to this item, and you either do not dream or do not remember your dreams.1004000509
Shimmergold CoatYou gain one additional rank of endurance.1030300039
Splintering GorgetTwice per day when you cast the weakness spell, you may do so without spending any mana. You must be able to cast the weakness spell to use this power.1003003039
Stumbleroot SpearYou may spend a hero point to call STRIKEDOWN with this one-handed spear.1600030009
Tumultuous GyreTwice per day you can cast the repel spell as if you knew it and without spending any mana.1006000039
Wyvernsting SpauldersTwice per day when you cast the venom spell, you may do so without spending any mana. You must be able to cast the venom spell to use this power.1000303039
Beneficent SigilWhen you use the exorcism skill you may remove the WEAKNESS condition from a target rather than exorcising a spiritual effect.10000055010
Phial of the SunOnce per day when you use the physick skill you can decant some of the juice from this phial and use it as if it were a single dose of either Bladeroot, Cerulean Mazzarine, Imperial Roseweald, Marrowort, or True Vervain. An apothecary cannot use this juice when creating a potion.10003520010
Sungold BasinWhen you use the dedication skill on a dying target you may restore them to 1 hit rather than having the normal effect.10500005010
Wayfarer's PyxWhen your sect cooperates in the use of a religious skills, the final strength of the ceremony is increased by one, provided one of the participants is wielding this item.100000010010
Wayfarer's RobeWhen you perform or cooperate in the performance of a religious skill, you may spend an additional dose of liao to increase the strength of the ceremony by one.10000034310
Butcher's BillOnce per day you may call either STRIKEDOWN or CLEAVE with this pole-arm.10800000311
Corsair's Bloody MaskGain 1 rank for the Blood and Salt and Merciless Wrath of the Reaver rituals, subject to the normal rules for effective skill.10050003311
Jack of IronsOnce per day you may use the relentless skill as if you know it without spending any hero points.10003500311
Mask of Gold and LeadGain 1 rank for The Eight-Spoked Wheel, The Retrograde Wheel, Distill the Serpent's Stone, and Amalgamation of Silver and Gold rituals, subject to the normal rules for effective skill. In addition, for each contributor to either the Eight-Spoked Wheel or the Retrograde wheel who wears one of these masks, three additional ingots or measures of material can be transmuted without increasing the magnitude of the ritual. All measures or ingots targeted by one of these rituals must be of the same type as usual.10000053311
Mercantilist's MaskGain 1 rank for the Streams of Silver, Rivers of Gold, and Winds of Fortune rituals, subject to the normal rules for effective skill.10500003311
Rake's ProgressTwice per day, when you use CLEAVE, you may use it on two targets instead of one. You have only 10 seconds to deliver the second CLEAVE.10800003011
Warmage's BeltOnce per day you may use the unstoppable skill as if you know it without spending hero points.10007400011
Winter's BreathOnce per day you may use the unstoppable skill as if you know it without spending any hero points.10005600011
Alder's EdgeYou gain the weapon master skill.10090003012
Cerulean ProtectorYou may spend a hero point to use the relentless skill as if you know it.10303600012
Goldentide MailAfter 5 seconds appropriate roleplaying that includes a loud invocation of cleansing you may spend a hero point to remove the venom condition from yourself.10700050012
Greensteel BraceletsYou gain the shield skill.19300000012
Healer's HarnessWhen you cast, or swift cast, heal or purify spell you regain one lost hit.10070000512
Oakheart ShieldYou gain one additional rank of both the fortitude skill and the endurance skill.10005700012
Scorpion's StingOnce per day, you may call VENOM with this dagger. You are also affected by venom when you use this ability.10000570012
Scrivener's GuardYou may spend a hero point to use the unstoppable skill as if you know it.10007500012
Blackwillow TwistOnce per day you may call STRIKEDOWN with this one-handed spear.18000500013
Lodestone ShearsIf you have the artisan skill, you may use these shears twice per day to cut a bond connecting to any item you can make as if you were casting the create bond spell.10060070013
Ambergelt BatonOnce per day you may cast heal, purify and restore limb on the target simultaneously as if you knew them without spending any mana.10004700314
Amberglass OrbMembers of the coven who are performing a Spring ritual they have mastered may use ambergelt in place of crystal mana. Every two measures of ambergelt spent count as one crystal mana.10070403014
Bolstering BillOnce per day while wielding this pole-arm you may use stay with me as if you knew it without spending a hero point.16008000014
Burnished OrbMembers of the coven who are performing a Summer ritual they have mastered may use orichalcum in place of crystal mana. Every two measures of orichalcum spent count as one crystal mana.10470003014
Dawn's GloryYou gain one additional hero point.111003000014
Dragonbone OrbOnce per day members of the coven who are performing a ritual they have mastered may use dragonbone in place of crystal mana. Every two measures of dragonbone spent count as one crystal mana.10090005014
Greensteel OrbMembers of the coven who are performing a Autumn ritual they have mastered may use green iron in place of crystal mana. Every two measures of green iron spent count as one crystal mana.14070003014
Ironbrand ThornYou gain one additional hero point.110040000014
Neophyte's AidYou have two additional points of personal mana.10090000514
Radiant OrbMembers of the coven who are performing a Day ritual they have mastered may use weltsilver in place of crystal mana. Every two measures of weltsilver spent count as one crystal mana.10074003014
Runebound WardGain one additional hero point.110000004014
Runemark ShirtYou gain one additional hero point.19000000514
Triumphant BladeYou gain one additional hero point.110400000014
Twilight OrbMembers of the coven who are performing a Night ritual they have mastered may use iridescent gloaming in place of crystal mana. Every two measures of Iridescent Gloaming spent count as 1 crystal mana.10070003414
Vitriolic OrbMembers of the coven who are performing a Winter ritual they have mastered may use beggar's lye in place of crystal mana. Every two measures of beggar's lye spent count as one crystal mana.10070043014
VowkeeperYou gain one additional hero point.19000500014
Warden's BardicheYou gain one additional hero point.110000400014
Arms of the WarwitchYou may either expend one hero point to regain one personal mana, or expend three personal mana to regain one hero point.13000009315
Blacksmith's WageYou may repair this pole-arm by expending a hero point and spending at least five seconds of uninterrupted appropriate roleplaying involving handling the weapon. This ability fails if you are hit or attack another character during spellcasting, or if the weapon is hit or used to make an attack.10900600015
Brother BladesOnce per day you can repair one or both of these weapons with ten seconds of appropriate roleplaying.10900300315
Furrowed WakeWhen you cast the entangle spell, you may call STRIKEDOWN rather than ENTANGLE.10050500515
Giant's MaulOnce per day you may call STRIKEDOWN with this two-handed weapon.17080000015
Jade HammersWhen wielding these arcane weapons, you may spend 1 mana to call STRIKEDOWN. This ability follows all the rules for casting an offensive spell with the exception that the call can be made with either the weapon or the implement.10050005515
Opaline CoatYou gain two points of personal mana.10000033915
Staff of PowerOnce per day you may cast, or where appropriate swift cast, any spell you know for no mana cost.100500001015
Alabaster CerementYou gain three ranks of fortitude.10000673016
Bloodsteel BarbTwice per day, you may call CLEAVE with this one-handed spear.101000330016
Blood-sweat HauberkTwice per day you may use 5 seconds of appropriate roleplaying that includes a self-inflicted cut to remove the VENOM condition from yourself. Using this power is very painful; it feels as if your blood is on fire and this roleplaying effect takes several seconds to fade.105000110016
Captain's MaskGain 2 ranks for Splendid Panoply of Knighthood; and Strength of the Bull, subject to the normal rules for effective skill.10800003516
Cartographer's EyeWhen your coven performs a ritual that targets resources in a single territory, they can also include resources from a second territory provided both are part of the same nation.10075004016
Chrysalis PendantYou may spend a hero point and engage in five seconds of appropriate roleplay to restore the use of a limb that has been ruined by the cleave or impale call. The roleplaying must include manipulating the ruined limb. If you or your target attacks another character or either of you are hit then the attempt to use this ability fails. The hero point is not lost but you must begin the roleplaying again.10008530016
Duelist's ScalesYou may spend a hero point to call WEAKNESS with this one-handed weapon. You are also affected by WEAKNESS.10733030016
Knightly RedoubtYou gain two additional ranks of the endurance skill.101105000016
Landsknecht's ZweihanderTwice per day you may call IMPALE with this two-handed weapon.103130000016
Mask of the MountebankGain 2 ranks for the The Twilight Masquerade ritual, subject to the normal rules for effective skill. When contributing to a performance of the Twilight Masquerade ritual, you may choose to substitute iridescent gloaming for crystal mana. Every 2 measures of iridescent gloaming spent counts as 1 crystal mana, up to the normal limit determined by your effective rank of night lore.100000331016
Orator's ChaliceWhen your coven performs a ritual that targets characters who must all be members a single band, the targets can also include characters from a single second band provided both bands are from the same nation.14070005016
Stormguard BulwarkYou gain one additional rank of the endurance skill and one additional point of personal mana.10730000616
Sunfire PectoralYou gain one additional point of personal mana and one additional rank of endurance.18400000416
Troubadour's RingYou may spend a hero point to use the stay with me skill as if you know it. Once per day you may use the stay with me skill without spending a hero point.15000407016
Vorpal SwordTwice per day, you may call CLEAVE with this weapon.131000030016
Warcaster's OathYou may spend 2 personal mana (instead of 1 hero point) to use the unstoppable skill as if you know it. You must be able to cast spells to use this power - it will not work if you are wearing armour other than mage armour.17050004016
WardensweaveGain two additional ranks of the endurance skill.10900700016
Witches' HammerTwice per day you can cast the shatter spell as if you knew it without spending any mana.10070030616
Binding ThreadsYou may spend a hero point to call ENTANGLE when you hit with this weapon or implement. You cannot use this ability if you are wearing armour.13000707017
BoneweaverThree times per day when you cast the restore limb spell you can do so without spending any mana. You must be able to cast the restore limb spell to use this power.10005700517
Burnished RampartYou may repair this shield by expending a hero point and spending at least five seconds of uninterrupted appropriate roleplaying involving handling the item. If the shield is struck with a blow while using this ability, the blow is considered to have struck your arm as usual and you must begin the appropriate roleplaying again. If you are attacked or make an attack while using this ability the attempt fails and you must begin the roleplaying again101400000317
Champion's BastionWhenever you spend a hero point you regain one lost hit immediately afterward.17055000017
Children of ThunderYou may spend a hero point to call REPEL when you strike with this weapon or rod. You cannot use this ability if you are wearing armour.13070007017
Earthquake DrummersYou can call REPEL against a target you hit with both weapons simultaneously by spending a hero point.100100007017
Oathsworn SpineOnce per day you may call ENTANGLE with this one-handed spear.100001000717
Blessing WheelWhen you perform or cooperate with the performance of the hallow skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount.10003057318
Blood-dimming TideTwice per day you may swift cast the heal spell as if you knew it and without spending any mana10007400718
Bloodfeather HarnessYou gain three additional ranks of fortitude.100010530018
Bloodwoven BraidThree times per day you may cast the heal spell as if you know it and without spending any mana.10007530318
Brazier of BenedictionWhen you perform or cooperate with the performance of the consecration skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount.15300505018
Ethereal ManacleThree times per day you may cast the entangle spell as if you knew it without spending any mana.100001104318
Ivory AketonYou gain three additional ranks in the fortitude skill.100051030018
Pilgrim's CupWhen you perform or cooperate with the performance of the anointing skill, you may spend up to three additional doses of liao to increase the strength or the ceremony by the same amount.10600057018
Roaring Chimera RodThree times per day you can cast the empower spell as if you knew it and without spending any mana.13330000918
StormweaverThree times per day you can cast the repel spell as if you knew it and without expending any mana.10080030718
Trollsweave VestTwice per day when you cast, or swift cast, the heal spell you may do so without spending any mana. You must be able to cast the heal spell to use this power.10008700318
Barbed SpearYou may spend a hero point to call VENOM with this pole-arm.133000130019
Magistrate's GraspYou can use a hero point to call ENTANGLE when you hit with this pole-arm.145001000019
The Barren LandOnce per day the coven may perform a Winter ritual that does not count towards their daily limit of rituals performed.13050056019
The Empty HorizonOnce per day the coven may perform a Day ritual that does not count towards their daily limit of rituals performed.10055036019
The Fields of GloryOnce per day the coven may perform a Summer ritual that does not count towards their daily limit of rituals performed.13550006019
The Flickering FlameOnce per day the coven may perform a Night ritual that does not count towards their daily limit of rituals performed.10050306519
The Green WorldOnce per day the coven may perform a Spring ritual that does not count towards their daily limit of rituals performed.10053506019
The Iron LabyrinthOnce per day the coven may perform a Autumn ritual that does not count towards their daily limit of rituals performed.15053006019
Seer's ProbeThree times each day you can cast detect magic or voice for the dead as if you know them and without spending any mana.10059003320
Sydanjaa's CallYou may spend a hero point to call REPEL with this one-handed spear.1001001000020
Thresher's CudgelYou may spend a hero point to call SHATTER with this one-handed weapon when you strike a mage implement.15090330020
Bishop's ChaliceIf a member of the sect with the dedication skill uses this reliquary in a consecrated area as part of a religious ceremony then after ten minutes of appropriate religious roleplaying any member of the sect who was present throughout may regain all their spent hero points. You may only gain this benefit once per day - any additional uses of a Bishop's Chalice after the first have no affect on you. This ability cannot be used on a battlefield or in a similar stressful environment. You cannot benefit from this item if you are under an effect that prevents recovery of hero points overnight (such as Dreamscape of the Endless Hunt and similar curses).15700009021
Celebrant's FiddleYou must be dedicated to Prosperity to use this item. Once per day, while you are in an area consecrated to Prosperity, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power.10070009521
Goldwood PipesYou must be dedicated to Wisdom to use this item. Once per day, while you are in an area consecrated to Wisdom, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power.10000795021
Heroes' HornYou must be dedicated to Courage to use this item. Once per day, while you are in an area consecrated to Courage, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power.19700005021
Horn ResoundingYou must be dedicated to Pride to use this item. Once per day, while you are in an area consecrated to Pride, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power.10790005021
Icon of the DevotedYou may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Loyalty.17000009521
Icon of the DrivenYou may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Ambition.10500009721
Icon of the IndustriousYou may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Prosperity.10000709521
Icon of the InsightfulYou may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Wisdom.10000079521
Icon of the ProudYou may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Pride.10700009521
Icon of the RighteousYou may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Courage.10070009521
Icon of the WatchfulYou may perform ceremonial skills other than dedication as if you were dedicated to the virtue of Vigilance.10007009521
Silver GateYou must be dedicated to Ambition to use this item. Once per day, while you are in an area consecrated to Ambition, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power.10709005021
Splintering HammerOnce per day you may call SHATTER with this two-handed weapon.135100300021
Thundering DrumYou must be dedicated to Loyalty to use this item. Once per day, while you are in an area consecrated to Loyalty, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power.19070005021
Thundering MaceOnce per day, you may call STRIKEDOWN with this one-handed weapon.18580000021
Watchers' FluteYou must be dedicated to Vigilance to use this item. Once per day, while you are in an area consecrated to Vigilance, you may spend ten minutes of appropriate roleplaying that includes playing this musical instrument. Any listener who was in the area for the entire period recovers all hero points. You cannot use this ability if you are on a battlefield or in a similar stressful environment. A listener who has lost the ability to recover hero points overnight is not effected by this power.10007095021
Pauper's KeyTwice each day with thirty seconds of appropriate roleplaying you may open a portal as if you had cast the operate portal spell. You may use this power if you are wearing armour.10006070922
Scrivener's SealWhen you cast, or swift cast, the create bond spell to create a bond you may do so without spending any mana. You cannot use this ability with any other function of the create bond spell (such as when breaking an existing bond).130000071222
Staff of CommandYou may cast the entangle, repel and paralysis spells as if you know them.100100700522
Staff of LifeYou may cast, or swift cast, the spells heal, purify and restore limb as if you know them.100070100522
Strigine MaskGain 2 ranks for the Eyes of the Sun and Moon; and the Eye of the High Places rituals, subject to the normal rules for effective skill.107010003323
Defiant SteelTwice each day you may use the relentless skill as if you know it without spending any hero points.15509500024
Spiritskin CoatTwice per day you may use the unstoppable skill as if you know it without spending any hero points.100051150324
Suzerain's CommandThree times per day you may cast the entangle or repel spells as if you know them without spending any mana.10090900624
Tombshroud GuardianTwice per day you may use the unstoppable skill as if you know it without spending any hero points.103013503024
Trodwalker's ReadinessYou gain one additional hero point and one additional point of personal mana.16530005524
Vambraces of RegenerationTwice per day you may use the relentless skill as if you know it without spending hero points.10803800524
Web of Celestial AttunementYour coven may join another coven from the same nation and perform a single ritual together. This counts as a daily ritual use by your coven as well as the target coven. While your covens may perform a ritual together, they are still treated as separate covens for all other purposes (for example, a ritual that affects an entire coven will only affect the target coven, not both covens). Your coven does not gain the benefit of the other coven's paraphernalia (if any) while performing a joint ritual.105900010024
Fell Iron FuryTwice per day you may either call CLEAVE or STRIKEDOWN with this pole-arm.113700500025
Robe of Blood and BoneThree times per day you can cast heal, purify or restore limb on another character without expending any mana. You must be able to cast the appropriate spell to use this power.10009670325
Caress of ArhallogenThree times per day you may cast the venom or paralysis spell as if you knew it without spending any mana.10000990927
Bloodfire PeriaptWhile under the effect of VENOM, you gain three additional ranks of endurance. You lose three hits from your current total if the VENOM is cured, or you lose this item.137011070028
Ironbound AxeThree times per day, you may call CLEAVE with this one-handed weapon.191500050029
Thorns of the RoseAfter you successfully entangle a character, you may spend a hero point to call IMPALE when you hit the entangled character with this weapon.150120007529
Abraxus StoneWhen hits are restored to you by any means then you are also cured of the venom condition. This item will not work if the purify spell would fail to remove the VENOM for any reason. In addition, while wearing his talisman you are not subject to the venomous effects of the vallorn miasma. You will not contract green lung, nor will you become a vallornspawn husk if you die while wearing this talisman.1007100130030
Almery of SilenceThe aura of every member of the sect is concealed from the insight ceremony. A character responding to a quick insight must respond "my aura is concealed" and provide no other information.105700711030
Glamourweave RobeFour times per day when you cast the empower spell, you may do so without spending any mana. You must be able to cast the empower spell to use this power.112700030830
Lowther's GazeYou gain the marksman skill.130906012030
WoundbinderFour times per day you may cast the heal spell as if you know it without spending any mana.100011570730
Ashen MantleYou gain four additional points of personal mana.100004571531
Bullroarer's ShoutThree times per day may call STRIKEDOWN with this pole-arm.113580050031
Chirurgeon's EnsignWhen you use the stay with me skill, you may use it on two characters at the same time for the cost of only one hero point.105011057331
Cowl of AshesGain 3 ranks for the Whispers through the Black Gate ritual, subject to the normal rules for effective skill. If you contribute to a performance of this ritual while wearing this mask, you are invisible to any spirit or spiritual effect, as if you were not part of the coven. This effect lasts until you remove the mask, interact with, or speak to a summoned spirit. You must inform a referee that you are using this item in advance of performing the ritual.100030129731
FireglassThree times per day when you use the anointing skill you may restore a spent hero point to your target rather than creating a personal aura.157900010031
Keeper's HabitThree times per day while wearing this robe, you may use get it together as if you know it without spending any hero points.14700547431
Trollslayer's CrescentYou gain two additional hero points.120503003031
Twilight PauldronsYou gain four additional points of personal mana.100530531531
WayfinderYou gain two additional hero points.1150001033031
Winterborn WarmailYou gain three additional ranks of the endurance skill.101407730031
Grimnir's HearthfireWhen you cast (but not swift cast) the heal spell, you also restore any and all of their limbs which have been crippled with cleave or impale.100016900732
Labyrinth's GateYou may spend a hero point point to call IMPALE with this pole-arm.1114170000032
Sanguine ThornWhenever you cast (but not swift cast) the heal spell on a target, you also remove the venom and/or weakness conditions from that target.1060301301032
The Eternal GambitOnce per day your coven can perform a ritual that does not count towards your daily limit.13373337332
TrollhammerYou may spend a hero point to call PARALYSE when you strike with this two-handed weapon.170100960032
Winternight LifestealerYou may spend a hero point to call IMPALE with this one-handed spear.175130070032
Ring of AdversityOnce per day you may use this ring to gain one additional rank of either Spring Lore, Winter Lore or Night Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill.10060990933
Ring of TriumphOnce per day you may use this ring to gain one additional rank of either Summer Lore, Autumn Lore or Day Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill.16909000933
Captain's CommandYou may spend a hero point to call STRIKEDOWN or REPEL with this two-handed weapon.1114120007034
RuneplateYou gain two additional hero points.124500033035
Troubadour's TunicYou gain two additional hero points.170000419535
Baersark's RageWhen you use the unstoppable skill you regain up to 5 lost hits.1005151150036
Goldenfire ScaleWhile wearing this armour, when you use the unstoppable skill you regain up to 5 hits.11212012000036
Gravedigger's VestWhen you use the unstoppable skill you regain up to 5 lost hits.170071070536
Radiant TorrentThree times per day you can swift cast the heal spell as if you knew it without spending any mana.1040150012536
ShieldbreakerYou may spend a hero point to call SHATTER with this weapon when you strike a shield.178110370036
Bravo's BladeYou may spend a hero point to call IMPALE with this one-handed weapon.177200005039
Mercenary BannerA banner bonded to this gonfalon may travel to a battle that their national banner is not attending. You must invoke this banner during the Military Council Muster to make use of it.175000018939
Bishop's EnsembleOnce per day you may use this robe to gain two additional ranks of Day Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill.105012077940
Captain's GarbOnce per day you may use this robe to gain two additional ranks of Summer Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill.1512000751140
Doctor's AttireOnce per day you may use this robe to gain two additional rank of Winter Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill.100550167740
Mountebank's GuiseOnce per day you may use this robe to gain two additional ranks of Spring Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill.1005012751140
Prince's RaimentOnce per day you may use this robe to gain two additional ranks of Autumn Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill.193500751140
Semblance of the WitchOnce per day you may use this robe to gain two additional ranks of Night Lore for the purposes of performing a single ritual, subject to the normal rules for effective skill.100570751640
Forge of IsenbradWhen you swift cast the mend spell, you need only spend 1 mana rather than the usual 2 mana.1015061100941
Gryphonsoul AegisWhile wearing this armour, you gain 2 additional ranks of endurance and an additional hero point.1112100090041
Moonsilver DoubletWhen you swift cast the heal spell, you need only spend 1 mana rather than the usual 2 mana.1030150931141
Atun's RingOnce per day you may use this ring to gain one additional rank of any one ritual lore for the purposes of performing a single ritual, subject to the normal rules for effective skill.10777770742
Bear ClawsYou can call SHATTER against an item you hit with both weapons simultaneously by spending a hero point.1091400712042
Circlet of CommandWhenever you activate the Get It Together skill, you may use it on two characters at once for the cost of 1 Hero Point. You must have one hand on each target.1475150011042
Sceptre of the NecropolisWhen you cast the paralysis spell, you may call IMPALE rather than PARALYSE.1005012200542
The Fountain of ThornsTwice per day the coven may perform a Spring ritual that does not count towards their daily limit of rituals performed.100791275242
The Key and the GateTwice per day the coven may perform a Day ritual that does not count towards their daily limit of rituals performed.107712095242
The Mountainous OakTwice per day the coven may perform a Summer ritual that does not count towards their daily limit of rituals performed.191270705242
The Spider's WebTwice per day the coven may perform an Autumn ritual that does not count towards their daily limit of rituals performed.112079075242
Woodcutter's AxeYou may spend a hero point to call SHATTER with this two-handed weapon.199150333042
Terunael WarlordThis weapon can be used twice per day. Each time you use the weapon you may make one of the following calls: ENTANGLE, REPEL or CLEAVE.1099012100343
Thaneshall BannerWhile wielding this standard you gain three additional hero points.1117000711743
The Drowned ThresholdTwice per day the coven may perform a Winter ritual that does not count towards their daily limit of rituals performed.1907001251043
The Vagabond WyrmTwice per day the coven may perform a Night ritual that does not count towards their daily limit of rituals performed.100709751543
BloodcloakThree times per day when you use the physick skill you can draw a little of your own blood and use it as if it were a single dose of either Bladeroot, Cerulean Mazzarine, Imperial Roseweald, Marrowort, or True Vervain. An apothecary cannot use this blood when creating a potion.1000122080444
Cowl of JudgementWhen you perform or cooperate with the performance of the excommunication skill, you may spend up to five additional doses of liao to increase the strength or the ceremony by the same amount.1000702111544
Labyrinthine VestmentsWhen you perform or cooperate in the performance of a religious skill, you may spend up to three additional doses of liao to increase the strength of the ceremony by the same amount.1050501114944
Silent BellWhen you perform or cooperate with the performance of the exorcism skill, you may spend up to five additional doses of liao to increase the strength or the ceremony by the same amount.1070701411544
Skein BowlWhen you perform or cooperate with the performance of the testimony skill, you may spend up to five additional doses of liao to increase the strength or the ceremony by the same amount.100577911544
Sunfire PennantFive times per day you may use the empower spell as if you knew it without spending any mana. You may not use this ability if you are wearing any armour other than mage armour.1013330511944
Choleric StaffGain one rank of Summer Lore, subject to the normal rules for effective skill.10141100020045
Enigmatic StaffGain one rank of Night Lore, subject to the normal rules for effective skill.10000110201445
Luminous StaffGain one rank of Day Lore, subject to the normal rules for effective skill.10001400201145
Melancholic StaffGain one rank of Autumn Lore, subject to the normal rules for effective skill.11400110020045
Phlegmatic StaffGain one rank of Winter Lore, subject to the normal rules for effective skill.11100001420045
Sanguine StaffGain one rank of Spring Lore, subject to the normal rules for effective skill.10011014020045
Staff of the MagiWhen you cast, or swift cast, the operate portal spell, or the create bond spell, or perform the discern enchantment, identify ritual performance, identify magical item functions, or discern arcane mark function of detect magic, you may do so without spending any mana.1099001201545
Virtuous WardWhen another character makes you the target of a spell, ritual, heroic skill, or chirurgeon that restores a number of hits you regain 2 additional hits. You do not gain additional healing from any effect you use on yourself, nor from any use of potions or herbs.17001211015045
Titan's BattlemarkWhile wielding this standard you gain five additional ranks of the endurance skill.171407950547
Battlesmith's PanoplyYou gain two additional points of personal mana and two additional ranks of endurance.1711079501150
The Syphon of StarsOnce per day when the coven performs a ritual, all members of the coven who have not mastered that ritual gain an additional effective rank in the appropriate lore for purposes of performing that ritual, subject to the normal rules for effective skill.155115559550
Mountainfall BracersYou may cast the paralysis spell for 1 mana rather than 2 mana.10070151191052
Staff of Imperial MasteryYou may cast, and where appropriate swift cast, the spells detect magic, create bond, operate portal, heal, mend, night pouch, purify, restore limb, voice for the dead, empower, entangle, paralysis, repel, shatter, venom and weakness as if you know them.17777777756
Thorn's DanceFive times per day you may engage in five seconds of appropriate roleplaying to restore the use of a limb that has been ruined by the cleave or impale call. The roleplaying must include manipulating the ruined limb. If you or your target attacks another character or either of you are hit then the attempt to use this ability fails. The charge is not lost but you must begin the roleplaying again.10009151013956
Celestial SigilWhile wielding this standard you gain five additional personal mana.10707011132058
Loyal StanchionFive times per day you may use get it together as if you know it without spending any hero points.1137009715758
Warsmith's ShingleFive times per day, with five seconds of uninterrupted appropriate roleplaying, you may repair any item, such as a weapon or shield that has been broken using the SHATTER call. The roleplaying must include touching the broken item. If you or your target attacks another character or either of you are hit then the attempt to use this ability fails. The charge is not lost but you must begin the roleplaying again.10205014913768


Extra Item

  • 1-point skill
  • The cost of this skill is the same each time

You may choose one additional item that your character knows how to make each time you purchase this skill. There are no restrictions on what this item can cost.

Further reading

  • You can learn more about the many magical items that can be created by Imperial artisans here.
  • You can learn more about the permanent magical items known as artefacts here.
  • You can learn more about how magical items are made by artisans here.
  • You can learn more about the various special materials that artisans use to craft items here, including the rare star-metal ilium.
  • You can learn more about the items only available to artisans in Wintermark here