NPC guidelines
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==Overview== | |||
Every LRP system has its own idea on what it expects from NPCs, how best to play parts you are given. This is a short guide on what we want from our NPC’s and some hints and tips for making game on Plot’s front line. | |||
==Before Hitting the Field== | |||
* Make sure that you turn up in plenty of time for make-up / briefings. If you are waiting for a role, wait in the chill out area near Plot Support, rather than outside or in the Crew Welfare hut. | |||
* Before you leave on your role – make sure you have read and understood the brief, if the brief contains anything you don't understand, please ask! We do expect you to know the basics of Empire – make sure you know the basics of magic calls, Anvil’s laws, game rules, etc... Share your knowledge of nations and groups with others it can make a huge differences for fellow NPC’s going out. | |||
* Make sure that you turn up in plenty of time for make-up / briefings. If you are waiting for a role, wait in the chill out area near Plot Support, rather than outside or in the Crew Welfare hut. | * If going out with a group, talk to each other before going out. This allows you to work out characterisation, IC relationships and what your role in the encounter is going to be. This allows a much more cohesive and interesting encounter both for you and the players. Remember their IC names! | ||
* Before you leave on your role – make sure you have read and understood the brief, if the brief contains anything you don't understand, please ask! We do expect you to know the basics of Empire – make sure you know the basics of magic calls, Anvil’s laws, game rules, etc... Share your knowledge of nations and groups with others it can make a huge differences for fellow NPC’s going out. | |||
* If going out with a group, talk to each other before going out. This allows you to work out characterisation, IC relationships and what your role in the encounter is going to be. This allows a much more cohesive and interesting encounter both for you and the players. Remember their IC names! | |||
==On the field=== | |||
* There are two key things for all NPC’s to remember – stay in character and stick to the brief. | * There are two key things for all NPC’s to remember – stay in character and stick to the brief. | ||
* When on the IC field – stay in character. If you are not sure how something works, get a ref. Even if the players drop character occasionally, we expect you to remain in character for the entire time you are on the field. | * When on the IC field – stay in character. If you are not sure how something works, get a ref. Even if the players drop character occasionally, we expect you to remain in character for the entire time you are on the field. | ||
* While we want you to improvise emotion, invest in the personality and make your character real - DON'T ‘add’ to the plot, the world, or create information about eternals / other characters – basically “Don't make shit up”! | * While we want you to improvise emotion, invest in the personality and make your character real - DON'T ‘add’ to the plot, the world, or create information about eternals / other characters – basically “Don't make shit up”! | ||
* When you are asked questions you don't have an answer to - you can say that you ‘don’t know’ – you CAN SAY NO. | * When you are asked questions you don't have an answer to - you can say that you ‘don’t know’ – you CAN SAY NO. | ||
* See if your Plot has a ‘get out’ for the character. (i.e. New to Anvil / pigheaded, will only talk to John Smith ) | * See if your Plot has a ‘get out’ for the character. (i.e. New to Anvil / pigheaded, will only talk to John Smith ) | ||
* Never ever give a player the impression they are going to get to do something in downtime unless the brief explicitly tells you to do so. We don’t have a free text downtime at Empire. | * Never ever give a player the impression they are going to get to do something in downtime unless the brief explicitly tells you to do so. We don’t have a free text downtime at Empire. | ||
* We encourage taking IC notes. Many briefs can be complicated and remembering the names of players met over a long trip to Anvil can be very difficult. | * We encourage taking IC notes. Many briefs can be complicated and remembering the names of players met over a long trip to Anvil can be very difficult. | ||
* Make sure you stay IC when you take notes. | * Make sure you stay IC when you take notes. | ||
* Remember to get the names of characters and groups that you interact with. Make sure they’re spelt correctly! | * Remember to get the names of characters and groups that you interact with. Make sure they’re spelt correctly! | ||
* Don’t collect OC information like PID’s, if we have the name and group, we can find them. | * Don’t collect OC information like PID’s, if we have the name and group, we can find them. | ||
* Many players are keen to make deals with NPC’s. If that is not part of your brief, don’t make any deals! If it is part of your plot; the numbers involved in a plot that contains elements of buying or selling will be based on a number of factors. When your role involves buying or selling something, look carefully at the requirements for minimum and maximum prices. If in doubt – ask your Plot Writer or Plot Support. | * Many players are keen to make deals with NPC’s. If that is not part of your brief, don’t make any deals! If it is part of your plot; the numbers involved in a plot that contains elements of buying or selling will be based on a number of factors. When your role involves buying or selling something, look carefully at the requirements for minimum and maximum prices. If in doubt – ask your Plot Writer or Plot Support. | ||
==More Hints and Tips== | |||
* Don't spoon feed the players - if they don't get it, they don't get it. (Exception - quest hooks) | * Don't spoon feed the players - if they don't get it, they don't get it. (Exception - quest hooks) | ||
* Don't offer to return to the field - unless it says so in the brief, assume that you will /never play this role again. | * Don't offer to return to the field - unless it says so in the brief, assume that you will /never play this role again. | ||
* Don't believe the players. They may be wrong or just lying. Don't let them doubt your brief. (But do make a note in your debrief what you believe they think) | * Don't believe the players. They may be wrong or just lying. Don't let them doubt your brief. (But do make a note in your debrief what you believe they think) | ||
* PCs have the power to send letters to NPCs, but it is *intentionally* expensive. So many of them will try to find any excuse to get round that cost | * PCs have the power to send letters to NPCs, but it is *intentionally* expensive. So many of them will try to find any excuse to get round that cost | ||
==Returning to Monster== | |||
* DEBRIEF! Seriously – please always debrief, and don’t go out on another role until you have. | |||
* Always write the names of the NPC’s that went on the plot. | |||
* Feel free to use bullet points. (You can do this by putting "* " (remember the space) at the start of the line.) | |||
==And Finally...== | |||
* Have fun! Seriously, you are giving up your time to help this game. If you are not having fun, have a word with the folk on the plot desk and we'll see what else we can do for you. | |||
* Have fun! Seriously, you are giving up your time to help this game. If you are not having fun, have a word with the folk on the plot desk and we'll see what else we can do for you. | |||
[[Category: NPC]] | [[Category: NPC]] |
Revision as of 19:05, 25 September 2015
Overview
Every LRP system has its own idea on what it expects from NPCs, how best to play parts you are given. This is a short guide on what we want from our NPC’s and some hints and tips for making game on Plot’s front line.
Before Hitting the Field
- Make sure that you turn up in plenty of time for make-up / briefings. If you are waiting for a role, wait in the chill out area near Plot Support, rather than outside or in the Crew Welfare hut.
- Before you leave on your role – make sure you have read and understood the brief, if the brief contains anything you don't understand, please ask! We do expect you to know the basics of Empire – make sure you know the basics of magic calls, Anvil’s laws, game rules, etc... Share your knowledge of nations and groups with others it can make a huge differences for fellow NPC’s going out.
- If going out with a group, talk to each other before going out. This allows you to work out characterisation, IC relationships and what your role in the encounter is going to be. This allows a much more cohesive and interesting encounter both for you and the players. Remember their IC names!
On the field=
- There are two key things for all NPC’s to remember – stay in character and stick to the brief.
- When on the IC field – stay in character. If you are not sure how something works, get a ref. Even if the players drop character occasionally, we expect you to remain in character for the entire time you are on the field.
- While we want you to improvise emotion, invest in the personality and make your character real - DON'T ‘add’ to the plot, the world, or create information about eternals / other characters – basically “Don't make shit up”!
- When you are asked questions you don't have an answer to - you can say that you ‘don’t know’ – you CAN SAY NO.
- See if your Plot has a ‘get out’ for the character. (i.e. New to Anvil / pigheaded, will only talk to John Smith )
- Never ever give a player the impression they are going to get to do something in downtime unless the brief explicitly tells you to do so. We don’t have a free text downtime at Empire.
- We encourage taking IC notes. Many briefs can be complicated and remembering the names of players met over a long trip to Anvil can be very difficult.
- Make sure you stay IC when you take notes.
- Remember to get the names of characters and groups that you interact with. Make sure they’re spelt correctly!
- Don’t collect OC information like PID’s, if we have the name and group, we can find them.
- Many players are keen to make deals with NPC’s. If that is not part of your brief, don’t make any deals! If it is part of your plot; the numbers involved in a plot that contains elements of buying or selling will be based on a number of factors. When your role involves buying or selling something, look carefully at the requirements for minimum and maximum prices. If in doubt – ask your Plot Writer or Plot Support.
More Hints and Tips
- Don't spoon feed the players - if they don't get it, they don't get it. (Exception - quest hooks)
- Don't offer to return to the field - unless it says so in the brief, assume that you will /never play this role again.
- Don't believe the players. They may be wrong or just lying. Don't let them doubt your brief. (But do make a note in your debrief what you believe they think)
- PCs have the power to send letters to NPCs, but it is *intentionally* expensive. So many of them will try to find any excuse to get round that cost
Returning to Monster
- DEBRIEF! Seriously – please always debrief, and don’t go out on another role until you have.
- Always write the names of the NPC’s that went on the plot.
- Feel free to use bullet points. (You can do this by putting "* " (remember the space) at the start of the line.)
And Finally...
- Have fun! Seriously, you are giving up your time to help this game. If you are not having fun, have a word with the folk on the plot desk and we'll see what else we can do for you.