Category:Summer Ritual
Overview
This table lists all the Summer magic rituals that are part of Imperial lore.
Ritual | Explanation | Magnitude |
---|---|---|
Renewed Strength of the New Day | Removes weakness condition. | 2 |
Stag Knight's Glory | Allows the target to make a single appropriate call with a weapon within the next 10 seconds | 2 |
Tenacity of Jotra | Grants a rank of fortitude for a season. | 2 |
Hammer of Thunder | Grants one use of IMPALE each day for a season with a great weapon. | 3 |
Strength of the Bull | Grants one rank of endurance for a season. | 3 |
Swan's Cruel Wing | Grants one use of CLEAVE each day for a season with any weapon. | 3 |
Swift Leaping Hare | Grants one use of STRIKEDOWN each day for a season with a pole-arm. | 3 |
Strong Ox, Golden Sun | Replaces Blessing of New Spring with enhanced production for a farm for two seasons. | 4 |
Clad in Golden Raiment | Increase fighting force of a military unit by one rank while assisting a campaign army. | 5 |
Stout Resolve of the Unyielding | Suppresses the effects of a traumatic wound until end of battle. | 5 |
Skar's Gentle Push | Grant the target the shield skill for the season. | 6 |
Crimson Ward of Summer Stars | Grants two ranks of endurance while in mage armour for a season. | 8 |
From the Mouths of Babes | Sends a message to the eternal Meraud. | 8 |
Unbreakable Spirit, Unbreakable Blades | Grants ability to mend a weapon, implement or shield once a day for a season. | 8 |
Vigour of Youth | Grants three ranks of fortitude for a season. | 9 |
Chasuble of Majesty | Grants a priest the power to strengthen a ceremony with extra liao for a season. | 10 |
Sutannir's Promise | Grants the ability to restore hero points to a group while in an area consecrated to Courage once each day for a season. | 10 |
The Sound of Drums | Grants two uses of unstoppable each day for a season. | 11 |
Delve Deep, Beneath the Mountain | Adds additional ingots and wealth to the production of a mine for a season. | 12 |
Gidyon's Refrain | Grants a source of spiritual strength, but only while singing. | 12 |
Glorious Crown of Enchantment | Grants a magician the ability to repeatedly empower their allies. | 14 |
Splendid Panoply of Knighthood | Grants one rank of endurance to a group for a season. | 14 |
Talon of the Gryphon | Grants the ability to spend a hero point to call IMPALE with a one-handed spear. | 15 |
Champions Shining Resolve | Grants two additional hero points for a season. | 16 |
Golden Voyage | This enchantment increases the level of the target fleet by 6 ranks. | 18 |
Devastating Maul of Inga Tarn | Grants the ability to spend a hero point to call SHATTER with a great weapon. | 20 |
Leonine Pavilion | Creates roleplay aura encouraging celebration and boasting in an area | 20 |
Noble Mien of the Hawk Lords | Grants one rank of Summer lore for a season and additional prowess when performing powerful rituals. | 20 |
Piranhas Devour the Kraken | Enchants a fleet to help it fight alongside a navy. | 20 |
Raise the Standard of War | Grants a significant increase to the strength of a military unit in campaign battles. | 20 |
Mantle of Lordly Might | Grants three uses of Stay with Me or Get it Together every day for a season. | 22 |
Mantle of the Kriegszauberer | Enchants a battle mage with three ranks of endurance and four personal mana while wearing mage armour | 22 |
Glory to the Sovereign | Grants two ranks of endurance and 2 uses of CLEAVE each day for a season. | 24 |
Lions of Phoenix Reach | This enchantment summons a military unit of summer warriors by using the power of a mana site. | 24 |
Challenge the Iron Duke | Binds the eternal Barien to provide a challenge and a reward. | 30 |
Unbreakable Behemoth's Strength | Grants five ranks of endurance for a season. | 36 |
Might of the Myrmidon | Grants weapon master, shield, cleaving blows, shattering blows, strikedown and thrown skills for a season. | 40 |
Hammers of the Brilliant Shore | Repairs a target fortification. | 60 |
Stalwart Stand on Solid Ground | The enchantment targets a fortification, it will not be destroyed unless it is reduced to 0 strength. | 60 |
Thundering Roar of the Lion-bound Horn | Allows one use of an area-effect repel call. | 60 |
Golden Ramparts | This enchantment summons servants of Meraud to defend a fortification. It increases the defensive strength of a fortification by 1500 points. | 75 |
Frozen Citadel of Cathan Canae | Creates a temporary supernatural fortification in mountainous region in a territory. | 100 |
Knights of Glory | Summons supernatural troops to enhance a campaign army. | 120 |
This table lists all the Summer magic rituals that are part of Urizen lore
Ritual | Explanation | Magnitude |
---|---|---|
Aspect of the Mountain | Grants a significant increase to the strength of a military unit when supporting a fortification | 20 |
Raise the Dragonsworn Cohort | Provides a powerful military unit for a season in return for a mine. | 20 |
Vital Strength of the Earth | Grants additional power to uses of the unstoppable and relentless skills while touching earth or stone | 28 |
Crown of Phoenix Fire | Grants two ranks of endurance to a group for a season | 32 |
Hook of the Hoarfrost Guardian | Grants four strikedowns a day with a pole-arm for a season | 40 |
Swords in the Noonday Sun | Enchants a campaign army changing its quality and filling soldiers with zeal for victory | 80 |
Stone's Unyielding Defiance | Enchants a fortification, repairing it and increasing the combat strength by 1,500 for a season | 120 |
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Pages in category "Summer Ritual"
The following 49 pages are in this category, out of 49 total.