Forest
Definition
A forest represents an area of woodlands that are harvested to gain magical materials. It shouldn't be a farm or a garden - if that is what you want to take then we would recommend you choose the farm resource or a herb garden resource instead.
Production
Upon taking a forest, you must choose one of ambergelt, beggar's lye, dragonbone, or iridescent gloaming. A forest produces 12 measures of the chosen material.
Downtime Options
It is possible to harvest additional materials from a forest during any given season. You may spend 6 crowns to have the forest produce an additional 5 measures of the same material as it would naturally produce.
Upgrades
A forest can be upgraded using white granite obtained from the Bourse. Each time a forest is upgraded, the owner receives an additional 2 measures from then on.
To upgrade a forest requires Imperial wains of white granite equal to the level the forest is being upgraded to. So the first upgrade of a starting level 1 forest costs 2 Imperial wains of white granite, from 2 to 3 costs 3 Imperial wains, etc.
Diversification
A forest can be diversified to sacrifice production of one material for another. To diversify a forest costs one throne. Each time a forest diversifies, the owner chooses a different resource from the list for forests; the forest produces 2 measures of the new material at the expense of 2 less of the original material.
The table below shows a list of the rituals in both Imperial lore and Urizen lore which can affect the production of a forest.
Ritual | Effect | Realm | Magnitude |
---|---|---|---|
Rampant Growth | Produces an additional 77 rings and six drams of random herbs over the next season | Spring | 10 |
Verdant Bounty of the Twilight Bayou | Produces an additional five measures over the next season | Night | 6 |
Conclave of Trees and Shadow | Functions as a military unit with 100 extra strength if taking an independent action | Night | 20 |
Flame and the Flood(1) | Uses ilium to permanently upgrade the forest | Night | 30 |
Withering Touch of Frost | Reduces production by a quarter for a year | Winter | 6 |
Anathemic Call of Bug and Briar | Reduces production by a half for a year | Spring | 16 |
Like Water Through Your Fingers | Reduces production by three quarters for a year | Autumn | 30 |
Winter's Ghosts(2) | Reduces production by a quarter over the next season | Winter | 50 |
- This ritual is in Urizen lore
- This curse affects an entire territory