Arms of the Warwitch
Description
A rod and a one-handed sword are the most common combination for the arms of the warwitch, although it is by no means the only arrangement of these arcane weapons. They are obviously favoured by warriors who combine magical lore with martial prowess. Ironically, these arcane weapons are not especially popular with the traditional war witch, who tends to focus more on raw magical power. They are much more commonly used in the League, Brass Coast, Varushka and among the Navarr; even there it is rare to find a warrior who uses both offensive magic and aggressive combat techniques. It is much more common to find a magician with offensive magic and a the confidence to keep themselves or their allies fighting, or a magician who relies on the ability to strike crippling blows and uses healing or utility magic off the battlefield.
In the League, the Brass Coast and Highguard this arcane weaponry is called a set of dragonbone scales, and they are often engraved with a set of unbalanced merchant's scales. The name references the way the wielder 'balances' their confidence and inner fire with their magical power.
Rules
- Form: A pair consisting of a One-handed weapon and either a rod or a wand
- Effect: Once per day you may either expend one hero point to regain two personal mana, or expend two personal mana to regain one hero point.
- Materials: Crafting the arms of the warwitch requires eight measures of dragonbone, four ingots of green iron and four measures of iridescent gloaming. It takes one month to make a pair of these items.
You require both the ambidexterity and magician skills to bond to these items.