• ...even though they lack much in the way of mages capable of casting venomous spells, or in the use of blade venoms typically employed by Navarr vallorn-hunters
    17 KB (2,964 words) - 14:27, 8 December 2023
  • ...rs. To strengthen their ancestors, they invoke their presence when casting spells and rituals, allowing their forebears to draw a little of the power of thei
    22 KB (3,857 words) - 09:55, 16 April 2024
  • ...ult; they are expected to use their magic carefully but to ensure that the spells they cast serve their community without charge. In return many Navarr try t
    7 KB (1,135 words) - 17:31, 12 August 2021
  • ...ons, or on [[empower|empowering]] warriors rather than the more aggressive spells.
    11 KB (1,884 words) - 11:46, 23 March 2023
  • Our shamans weave mighty magic spells,
    1 KB (266 words) - 12:20, 12 April 2023
  • ...s hard and fierce as dervishes of the Virtues, and Gnaius kept weaving his spells even when I felt sure he must falter and stumble from the sheer effort. The
    5 KB (836 words) - 16:38, 30 March 2017
  • [[Category:Spells]]
    5 KB (807 words) - 09:17, 28 September 2020
  • ...Entropy]]: The character under this enchantment may cast one of the three spells it grants - [[shatter]], [[weakness]], or [[paralysis]] once each day witho
    39 KB (6,591 words) - 23:27, 3 August 2023
  • Receiving this brand often spells the end of a political career, but this is not always the case. While being
    6 KB (999 words) - 22:55, 26 May 2023
  • ...of Empire has significant magical healing. The five magical [[herbs]] and spells such as [[heal]], [[purify]], and [[restore limb]] mean that many injuries
    30 KB (5,106 words) - 20:13, 3 April 2024
  • ...-magnitude rituals that allow ritualists to create the effects of certain spells. This suite includes rituals such as [[Hands of Sacred Life]] that duplicat
    51 KB (8,899 words) - 20:24, 28 March 2024
  • ...ystal mana, but only for casting [[Spellcasting#Offensive_Spells|offensive spells]] or rituals using [[Day magic]]. These splinterstars appear to be attuned
    27 KB (4,532 words) - 09:08, 23 April 2024
  • ...ith [[heal|healing magic]], and fight alongside them with judicious use of spells such as [[entangle]], [[repel]], or [[shatter]]. With a nod to the [[magist
    7 KB (1,167 words) - 17:20, 12 August 2021
  • ...gres are '''large'''. Like all such creatures, they are unaffected by many spells and martial tactics (''OOC note: they do not suffer the effects of combat o
    11 KB (1,805 words) - 06:22, 2 July 2022
  • ...undermine the important political intrigue - but there are very effective spells and rituals that allow you to talk to the dead. It's relatively easy to kil
    15 KB (2,722 words) - 13:25, 26 April 2023
  • ...'Effect:''' Three times per day you may cast the [[entangle]] or [[repel]] spells as if you know them without spending any mana.
    5 KB (812 words) - 09:15, 25 August 2020
  • [[Category:Spells]]
    5 KB (729 words) - 16:38, 1 March 2021
  • ...a fundamental change to the game and it won't change the costs to perform spells or rituals for example. Many players might not even notice there is a conju
    9 KB (1,675 words) - 11:11, 29 July 2020
  • ...oven to expand their versatility; a common use is to allow members to cast spells such as [[mend]] or [[repel]] that might be useful in a coming battle. Whil
    3 KB (437 words) - 14:12, 4 June 2019
  • ...ill tolerate their subject nations learning some of the more simple battle spells and little more. In total they have only a few dozen rituals - none of whic
    23 KB (4,098 words) - 13:20, 28 January 2022
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