Axos ports
Overview
There is only one Axou port available to Imperial characters with the fleet resource; the Towers of Kantor.
Some Imperial captains prefer to avoid the Towers of Kantor and trade directly with some of the other citadels. This may involve a short overland trek - neither the Gates of Ipotavo nor the Halls of Maykop are easily accessible by sea. These citadels tend to be less prosperous on average than the Towers of Kantor itself, but trade in roughly the same goods (OOC: It is fine to role-play trading with one of the other citadels, but your character will receive the same goods regardless of where they go in Axos.)
Towers of Kantor
The Towers of Kantor were allegedly founded by the Sorcerer-King whose name they share. A busy metropolis that focuses on trade, the docks of Kantor dispatch black-sailed ships throughout the known world but they are also known as a centre of trade for the entire nation. Not only Axou merchants come to Kantor, but also Skouran traders from across the southern mountains, Sarcophan vessels from the south, and Jarmish vessels from the far east. There are even a few orc merchants in Kantor - the Grendel are as welcome as any others should they wish to risk the smoky, heavily scented bazaars of lower Kantor.
Like all Axou cities, a visitor is never far from a mausoleum, tomb, or memorial to the dead. Like the other Axou citadels, the revered dead of Kantor are interred in chambers beneath the city. Due to the vertiginous buildings that the citizens of Kantor favour, however, the arrangement of the catacombs is significantly less haphazard than in other citadels for fear of undermining the massive structures. Rather, there are said to be a second set of inverted towers build in the spaces between the main structures - sepulcher after sepulcher extending down, down into the dark stone beneath the city and linked by narrow galleries and passages.
In addition to beggar's lye gathered from extensive forest preserves at the foot of the plateau in central Axos, and between the cities, Kantor has extensive mineral wealth gathered both from deep mines in the mountains and trade with Skoura, leading to a bounty of tempest jade and orichalcum. Yet perhaps the most valuable trade good in Kantor is crystal mana - a material they have in such abundance that it has reportedly replaced money among some of the richest families of the citadel.
The Towers are also a source of luxuries unknown in the Empire - exotic foodstuffs, strange wines and spirits brewed with subtle spices, beautiful woolen garments, delicate but hard-wearing ceramics, and disturbing ceremonial articles associated with the practice of the necromantica, funerary urns, and narcotics. Also of interest to Imperial merchants are scrolls and books, which are easily available in Kantor and (unlike those acquired in more distant ports) written in the Imperial tongue. These texts are often quite disturbing, dealing as they commonly do with themes of death, ghosts, and the heretical notions of the strange Axou religion. All of these items fetch a fine price in the Imperial bazaars and among Imperial collectors. (OOC Note: Luxury goods from the Towers of Kantor are represented by money, acquired as part of the production provided by a fleet that visits the citadel.)
Trade with the Towers of Kantor
A starting fleet resource that engages in trade with the Towers of Kantor during downtime will produce 2 measures of beggar's lye, 2 ingots of orichalcum, 2 ingots of tempest jade, 2 crystal mana, and luxury goods worth 24 rings. A fleet that has been upgraded will produce more valuable resources according to this chart of foreign ports.