Ports of the Broken Shore
Overview
There is one port on the Broken Shore available to characters with the fleet resource; Dubhtraig on the northern shores of Attar, the landmass on the other side of the Bay of Catazaar. Dubhtraig - and the Broken Shore as a whole - is dominated by the orcs of the Grendel tribe. There are certainly other Grendel ports in the Broken Shore, but their wherabouts and identities are unknown.
Piracy against the Grendel rarely involves direct attacks of Dubhtraig - the port is well defended and swarms with Grendel vessels and warriors. Normally, an Imperial fleet tries to catch a Grendel vessel on it's way from Dubhtraig out into the bay; the best prey are those vessels who are on their way back to Dubhtraig, holds full of stolen loot.
Trading with the Grendel is a criminal act, but can prove quite lucrative. Unlike many barbarian tribes, the Grendel seem unconcerned about the idea of trading with Imperial citizens - but they keep a close eye on them to ensure they are not assassins or spies.
Dubhtraig (Northern Broken Shore)
Piracy against Dubhtraig is a common calling of the Freeborn corsair fleet. The Broken Shore is rich in tempest jade, but most of the profit for a fleet that attacks Grendel vessel comes in the recovery of goods stolen from other traders - especially valuable goods such as silk, jewellry, barrels of fine spirits, furs, precious metals and mundane ore. All such luxury goods raise a pretty price for a resolute captain. Control of the Imperial Bourse seat known as the Broken Shore Bounty is determined by Freeborn fleets raiding the Grendel in the Bay, and along the shores of Attar.
Trade here is a risky proposition - not only is it illegal, but there is very little law here. The Grendel rule, and the other orcs and humans who throng here jump to obey their commands. Aye, humans - there are humans who consider themselves subjects of the Grendel orcs; misguided fools who view the Empire as their enemy and the orcs as their rightful lords. Still, dangerous as trade in Dubhtraig is, it can be very profitable.
Piracy and Trade with Dubhtraig
A starting fleet resource that engages in piracy against the Grendel at Dubhtraig during downtime will produce 2 ingots of green iron, 1 dose of Imperial Roseweald, 1 Mana Crystal, 3 ingots of Tempest Jade, and valuable goods that can be sold for 54 rings. A fleet that has been upgraded will produce more valuable resources according to this chart of foreign ports - potentially including items obviously stolen from Imperial ships, such as liao.
Unlike most ports, a fleet that engages in trade with Dubhtraig will produce more valuable resources by default; this is the reverse of the normal situation.
Apulus (South-Eastern Urizen)
Some time after the invasion of Spiral by the orcs of the Broken Shore, the port of Apulus became a centre of Grendel operations and was used to resupply the armies occupying the territory. In 378YE, the port was ravaged by a preternatural storm that shattered the quays and sank many Grendel ships. At the same time, Imperial ships launched significant raids against any vessels travelling to or from the ex-Urizen port. In combination, these twin disasters rduced Apulus to ruins - by the time the storm finally cleared, the port was in ruins and Grendel vessels began to avoid the area.
Piracy and Trade with Dubhtraig
It is not currently possible to commit piracy against, or trade with, Apulus.