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Mithril
Imperial Bourse Seats
Resource | Location | Output | Occupant> | Election | Eligibility |
---|---|---|---|---|---|
Brilliant Star | Tomari, Redoubt | 24 wains of mithril | Cormack Dun | Autumn | Imperial Position |
National Bourse Seats
Resource | Location | Output | Occupant> | Election | Eligibility |
---|---|---|---|---|---|
The Eternal Shafts of Time | Wieliczka, Karov | 27 wains of mithril | Tomislav Straskovic | Autumn | Varushkan Position |
Lost Seats
Resource | Location | Output |
---|---|---|
Pride of Ikka's Tears | Suaq Fount, Sermersuaq | 15 wains of mithril |
Ministries
Resource | Location | Potential Purchase | Occupant> | Election | Eligibility |
---|---|---|---|---|---|
Bargainer of the Iron Tower | Duzekani, Karov | 15 wains of mithril | Dragomir Dragovich | Autumn | Varushkan Position |
Foreman of the Mines of Gulhule | Estermark, Skarsind | 1 wain of mithril | Irontide Flax | Spring | Imperial Orc Position |
Plan
- Check data of Commission Explanation in Commission table
- check data for new titles and commissions
- ADD OCCUPANT AND NATION TO BOURSE SEAT REPORT
Add documentation to work flow* Move stored procedures to page systemSort Roll of Honour shit.Update commission list to include folliesAdd nationality to recent election table for Imperial titlesMore all data pages to archiveadd title holder to sinecure, ministry and armyAdd commission output - "additional small donations"Create Election schedule pageEdit election system to mandate character ID and default descriptionComplete Table for Category:Title pageNeed to update Election Results code - for this page 383YE_Autumn_Equinox_Imperial_electionsAdd voting scores into Archive:All election results
Accessibility – Possible Spoiler
Category | Status |
---|---|
Combat Unlikely or Contained | May use the non-contact gesture as needed. Comes with same risk as if in Anvil; any combat will be in a contained area that is easily avoided both IC and OOC. |
Walking | You will need to travel a couple of hundred yards to the start of the encounter, but once started it is designed to take place in a reasonably contained area. |
Light | Encounter takes place late at night and will be poorly illuminated. |
Smoke | Encounter will include significant use of smoke as an essential component of the encounter. |
Mobility | Encounter takes place in the woods which can be difficult underfoot with rough terrain and other obstacles. |
Accomodations Possible | If you wish to partake in the encounter but the combination of poor light, distance and mobility will make that a challenge, please talk to us well beforehand. We will try to arrange for you to travel earlier than the other players, by a separate route with better illumination. |