Vallorn
The Navarr are commited to the containment of a threat that lies at the heart of their territories, and is occasionally encountered elsewhere. Areas of malevolent growth called Vallorn occupy the ancient Navarri cities, teeming with hungry life and hordes of monstrous insect creatures. When the unwary stray into a vallorn’s realm of influence they court a horrible death and - potentially - risk rousing it and the creatures that inhabit it.
Part of the duty of the Navarri who dwell in a steading is to see that the vallorn are not disturbed, so they keep a careful watch to ensure that no-one stumbles into such areas, not even barbarian invaders. Several steadings are built in and around the ruins of Teruni'el, whether that is an old garrison, the remains of a town, or a still-flourishing sacred shrine, preserved library or reclaimed mine. The population of a steading supports itself by hunting, and with whatever limited agriculture they can arrange in the forests.
Outside these lands, there is a single Vallorn in Varushka and another in Highguard although both these forests are part of larger Imperial territories controlled by those nations. The Varushkan Vallorn is quiescent but is noted for being home to a number of monstrous creatures of Winter, that have somehow found a way to survive the touch of the Vallorn.