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Overview

Over the past three months, several events have occurred which are of significance to the Empire and may require a response from her champions. You can also read about the progress of the Empire's military campaigns here.

In each case, we've tried to tag the Winds of Fortune entry with the nations, or political bodies, to which it is most relevant. We've done this to help people who are interested only in events that are especially relevant to them. In no way are these tags intended to be exhaustive; the Empire is a complex place and very little happens in isolation.

As always, how much or how little of this information you choose to know in character is up to you. Part of the purpose of Winds of Fortune is to maintain the illusion of the Empire as a living, breathing place where things happen - and to make players aware of things their characters 'should' know based on what their roleplaying says they have been doing for the past three months.

Many winds of fortune open with a short section of in-character text. In all cases, these pieces are intended to help create an atmosphere and provide a little entertainment. Where they contain opinions, those are the opinions of the fictional people depicted - and where they contain information or rumours the assumption is that the reader will create their own context for that information or gossip. They're mostly just a bit of fun and they tend not to contain anything vital to the understanding of the wind of Fortune.

Winds of Fortune

Bury the Hatchet (Plenipotentiary)

  • Imperial Conclave

Six eternals have apparently responded to plenipotentiary messages sent by the archmages during the Spring Equinox. Furthermore, all six have agreed to formal parley. Some intend to visit - or send representatives to - the Hall of Worlds, while others are arranging to meat the archmage and a few guests in specially prepared chambers. You can learn which eternals are keen to talk to the Empire, and what about, here.

More Work

  • Imperial Synod, Imperial Senate; Highguard

The encyclical of Severin von Holberg continues to be discussed. Whilst initial reactions focused on the problems caused by the National assemblies and the nature of the paragons and exemplars, now that a few months have passed ecclesiastical scholars are looking at what it has to say about virtue. "It is the Seven Virtues than unite us, not divide us" said Severin - and by mandating him to send out his address, the Imperial Synod tacitly agreed with him. You can hear some of the suggestions made by theologians and constitutional scholars here.

Ongoing Situations and Outcomes

In this section, we'll summarize situations that are potentially of interest to players, but which at this time we've decided not to explore with a full Wind of Fortune.

Roundup

Mandates

Only one mandate was successfully upheld in the Imperial Synod during the Spring Equinox. You can find the details of all the Synod judgements raised last season here.

Assembly Mandate Priest Outcome
Wintermark We do not compromise even with ourselves. The mantle of the hero is not easily shrugged on and off again, it is a quality of the soul that endures beyond life. We send Gunnbrand Ironwill with 50 doses of liao to remind all the people of Wintermark of the path that we all walk. Gunnbrand Ironwill permanent change in tactics for Wintermark armies, plus opportunites.