Weakness
Description
This spell is a potent malediction that can neutralise the most powerful enemy champion or render an archmage as powerless as a raw recruit.
It is particularly insidious in that it does not go away naturally; it can be removed with herbs by a skilled physick, or purged by a magician using the purify spell or a ritual such as Renewed Strength of the New Day. Otherwise, it lasts indefinitely.
Casting
- Type: Offensive spell
- Cost: 1 Personal mana
Effects
The target is affected by the WEAKNESS call. They cannot can cast any spells, use magic items or use hero points. Weakness lasts until cured.
Suggested Change: You may call WEAKNESS against the target struck by your implement.
Sample Spellcasting Vocals
- By what creeps, what crawls, by what does not; let all that grows recede and rot!
- "Oh mist-filled pits, dark, dank, unclear; touch all before me with frost-fingered fear!"
Common Elements
- Rune Magic: TBC
- Astronomancy: TBC
- Dramaturgy: TBC
- Other traditions: TBC