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The water-logged bayou of Therunin provides a unique challenge to the stridings that travel there
Regions of Therunin

Overview

On the borders of Highguard, the water-logged bayou of Therunin provides a unique challenge to the stridings that travel here. As the Navarr have recovered territory from the Vallorn, the forest here has grown still more malicious. Monstrous insects are a common threat here, even outside of areas where the Vallorn still holds sway. Orcs from the East are a constant threat, although their incursions are made more difficult by the swampland.

Minor Settlements

Peakedge Stead

A place of contemplation, of houses in the trees where the Navarri can see across the hills of Reikos to the forests beyond. Some tell of it as a remnant of long-lost Terunael, and while the trees cannot be this old, there is something ageless about them. The steading led a rescue mission to High Chalcis as it fell, and gave many of the refugees shelter.

Return

A place of flowers and memory, a Steading built to remember a Navarr Brand who spent too much time amongst the barbarians, where Stridings pass to remember what happens when you forget that you are human, and they are not.

Places of Interest

Fever’s Wake

Fever’s wake was once a Navarri Glade of the Dead, but over a small space of days all the corpses laid there disappeared completely, with no sign they had ever existed. The area is shunned completely now.

The Thimble

The Thimble is a Bourse position which produces weirwood.