Revision as of 09:27, 18 November 2015 by Rafferty (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Rules

Autumn Magnitude 24

Performing the Ritual

Performing this ritual takes at least 2 minutes of roleplaying. This ritual targets a character, who must be present throughout. The target character must have the Autumn lore skill.

This ritual is an enchantment. A target may only be under one enchantment effect at a time.

Effects

The target character experiences a shortlived roleplaying effect; they become dizzy and suffer from vertigo for a few moments.

Once the dizziness passes, the target loses one rank of Autumn lore and gains one rank of one other ritual lore. They do not gain any additional mastered rituals for the new lore, nor lose the mastery of any Autumn rituals they have already mastered.

The effect lasts until the start of the next Profound Decisions Empire event.

Additional Targets

This ritual can affect additional characters from the same coven. Each additional character increases the magnitude by 14. Additional characters must be present throughout. Characters who are targeted by the ritual may gain an additional rank in different realm lores.

Description

This ritual exchanges skill with Autumn magic for skill with the magic of another realm. It is rarely used on masters of Autumn magic themselves, unless they have a pressing need to diversify their abilities. It is most commonly used on ritualists who possess a modicum of Autumn lore but are specialists in other realms, or on generalist ritual casters who have a need to temporarily focus their attention on another realm.

Common Elements

The ritual often involves some sort of symbolic exchange or balance. A target may begin with something representing their understanding of Autumn lore in one hand and transfer it to another hand, or they may trade it to one of the ritualists in return for a symbol of their new mastery. In other versions a rune representing Autumn magic, often Lann is inscribed on the skin and then replaced or washed away and a new rune connected to the new lore is applied.