Infusions of Feathers
These mystic infusions grant those who inhale them supernatural insight. They are intended to be poured into hot water and the resulting steam drawn into the lungs, from where it's semi-narcotic effect flows throughout the entire body. Extensive use of these infusions can have a detrimental effect on the peace of mind of the user, and they are best employed sparingly.
These potions are, unsurprisingly, popular with the Kallavesi and with mystics of all nations. The modern recipes used to brew the infusions were refined over centuries in the swamps of Kallavesa, but it was a Navarr vate who first developed the Ravenwing and Shadowcloak infusions.
Goosewhisper Infusion
This volatile blue oil dissolves quickly in warm water, or can be thrown directly onto hot coals or open flame to create a small cloud of strongly scented steam. Taken deep into the lungs, it allows the drinker to perceive magical auras, or gain an instinctive feel for the qualities of a ritual being performed nearby.
- Effect: Inhaling the steam from this infusion grants the character the ability to use an effect similar to the DETECT MAGIC incantation once during the next ten minutes without using any training or mana. This allows the drinker to discern the level and realm of an enchantment that a single target close enough to touch is under, or to discern the level and realm of a ritual that is being cast if they areclose enough to hear the words of the ritual. A referee is required to gain this information.
- Roleplaying Effect: The steam from the infusion has a numbing effect on the tongue and lips which can result in slurred speech. The drinker often finds themselves blinking rapidly, or suffering from watering eyes. While under the effect of the infusion any spell that the drinker hears being cast causes them to perceive dramatic displays of colourful light that can be quite distracting.
- Recipe: Two drams of Cerulean Mazzarine.
Ravenwing Infusion
This pale red concoction produces a thick, lingering steam that hangs in the air for several moments unless actively inhaled. It causes a momentary dizziness, and then the individual who has partaken of it can perceive auras around living beings. Be closely examining these auras, the imbiber can potentially gain useful insights.
Initially this preparation was of most use to mystics who interpreted the information gained from auras in various esoteric ways.
- Effect: Inhaling the steam from this infusion grants the character the ability to use the effect of the INSIGHT skill once during the next ten minutes without needing any training or liao.
- Roleplaying Effect: The night after taking this infusion a character will have exceptionally vivid dreams. the drinker perceives colourful auras around living creatures, with the colour and intensity reflecting how the drinker feels about that person. A
- Recipe: One dram each of Cerulean Mazzarine, Imperial Roseweald and Marrowort.
Magpie Infusion
Effect: Inhaling the steam from this infusion causes the character to suffer brief but intense visions regarding a single object they are handling. It most often provides information about any bonds attached to the item, but occasionally provides other information including images of current and past bonded characters.
Roleplaying Effect: You receive odd sensations when touching items for the next hour or so. These sensations are especially distracting if you are of the naga lineage.
Recipe: One dram of Cerulean Mazzarine and one 'crystalized mana.