Imperial history
Imperial historians date from the foundation of the Empire. Events that happened after the Empire is created are recored as YE for "Year of the Empire" and BE for "Before the Empire." Most nations had their own calendars before the foundation of the Empire so historical documents that predate the Empire use different systems. A very few Highguard historians stubbornly cling to the numbering SL for "Since Landfall" dating from the point at which they first set foot on these shores, but this is a largely discredited system.
The distant past
According to historians among the Navarr, Urizen and Winterfolk, the orcs occupied land that had once belonged to early human kingdoms. What is known, is that there were some powerful human kingdoms at this time, but that they were ultimately defeated and overthrown by the orcs.
When the first waves of human colonization began, most of the initial inhabitants were in retreat - the Navarr to their forests, the Urizen to their mountains, the Suaq and the Kallavesi to the inhospitable north, the Ushka huddled around their camp fires, and the Feni lurking in their swamps. There were also humans living among the orcs, largely as chattel, slaves or subjects. Where these humans were freed from orc oppression, they were usually assimilated by the conquerors leaving no records of their own culture.
Formation of the nations
Three waves of colonization brought people that founded new human nations. The Highborn are generally held to be the first, landing in the south, the forebears of Dawn and The Marches landed in the east and the Steinr and Vard appeared in the north leading to the creation of Wintermark and Varushka respectively.
These nations grew in size and power through constant warfare with their neighbours, particularly the barbarian orcs who claimed the land as their own. While the nations were successful, life was hard and brutal for the initial settlers and historians believe that it was only a matter of time before these new human nations would have been overrun and subjugated, like their predecessors.
Foundation of the Empire
Year Zero
With an eye to the conflict between the human nations and the risks posed by the orcs, the First Empress began her crusade in Highguard. She gathered around a small group of like-minded individuals from various nations and with their assistance, and with the aid of the Navarr, she brought together the leaders of humanity to discuss the barbarian threat. Her vision and charisma - and the hard work of her allies - convinced many of them to recognise the value of an Empire. The people of Urizen declined to join, but sufficient folk from The Brass Coast, Dawn, Highguard, The League, The Marches, Navarr, Varushka and Wintermark accepted the proposal to allow them to form the Empire.
(1 YE - 5 YE) Internal conflict
In the early years the Empire concentrated on consolidating its position. The creation of the Empire led to a brief but bloody civil war in the Marches and the first of many battles with the orcs. During this time the first egregores were created through a ritual created by the Hakima of The Brass Coast to ensure that the various nations are able to maintain their distinct cultural identity.
The most significant conflict is in Varushka where the Imperial forces engage those of the corrupt boyar Alderei the Fair who threatens to conquer Varushka and create his own corrupt Empire. With the magical aid of the Volodny magicians, his armies prove to be a match for the Imperial forces. The efforts of powerful magicians ultimately neutralise the Volodny and the tyrant boyar was defeated by the Marcher general Tom Drake although his body is never recovered.
(6 YE) The Senate, The Synod and the Militay Council
The Empress and her advisors lay the groundwork for Imperial structures to support and empower the Empire. Building on traditions of government in Wintermark, the Senate was created to advise the Empress and give the nations a voice in the rule of the Empire. Following a plan developed in the Marches, the Military Council of generals was set up to coordinate the military forces of the various nations. The Synod was formed by the priests of Highguard, allowing the Imperial Faith to serve as a unifying force with a remit to ensure that the leaders of the Empire did not become corrupt.
(22 YE) Death of the First Empress
The First Empress lead her troops from the front, rallying and inspiring them in their campaigns against their enemies. She died on campaign in battle against an orc barbarian tribe on the Brass Coast who were subsequently wiped out. She was interred in the Necropolis at Highguard, creating the tradition for many dead Emperors and Empresses that followed.
The last known horse, the mount of the First Empress, dies at this time. Highguard tales describe the pair's final battle, but Urizen records of army logistics from this period suggest that the horse died before the Empress. Although the first Empress is always shown on a horse, there are no more horses after this time.
(22 YE - 34 YE) Reign of Emperor Giovanni the Peacemaker
After the death of the First Empress, Emperor Giovanni of Tassato is chosen by the Senate to replace her. An advisor to the late Empress, Giovanni is a statesman and politician rather than a military leader like his predecessor. He sets about ensuring the Empire has the infrastructure required to help it prosper. His first act is to initiate a tradition of meeting once every three months at the site of the first meeting where the Empire was formed. A Senate building is built on the site, and it is declared Imperial Territory.
Giovanni approaches the people of Urizen with an invitation to join the Empire, and this time they accept. In addition to helping Giovanni to offer their expertise as scholars and mages. Urizen scholarship slowly helps to raise levels of education and literacy across the Empire. Harnessing the power of Urizen divination with the manpower of the civil service helps Giovanni to transform the Imperial Civil Service into its current form.
The Urizen work with the Empire to create the Imperial Conclave, inspired by experiences during the war with Alderei the Fair in Varushka. The divided magicians of the Empire, each jealously guarding their own secrets, were barely able to neutralise the much smaller force of the Volodya, and the Senate is keen to ensure that this does not happen again.
Giovanni also lays the foundations of the Imperial Bourse, and works with the Senate and Synod to codify the body of Imperial Law. During his reign he establishes a single currency based on steel coins issued by the Imperial Mint, based in Tassato under the ultimate control of the Civil Service. Giovanni dies in 34 YE but his legacy is at least as durable as that of his predecessor. His relentless commitment to civilisation earns Giovanni the ephithet "Peacemaker".
Consolidation of the Empire
(46 YE) Karsk captured
Imperial armies from Wintermark and Dawn support the Varushkan forces conquest of Karsk. The war is long and does not produce tales of heroism or glory.
(52 YE) Semmerholm defeated
An unusual alliance between Marcher and Dawnish forces causes the destruction of a major orc tribe in the territory now known as Semmerholm.
(54 YE) Scouring of Redoubt
A combined Imperial force assists the seers of Urizen in systematically removing the majority of orc occupants from the territory of Redoubt. Urizen control of the territory expands allowing it to be represented in the Senate.
(56 YE) Reikos gained
Highborn forces finally succeed in conquering the Reikos on the borders of the Great Forest of Peytaht. The territory is accepted as part of the Empire although it takes over a year to return the first senator for the territory.
(74 YE) Westward expansion
A campaign to secure the western flank of the Empire takes the Mourn from orcs, and secures Mitwold to the sea giving the Empire a western coastline.
(88 YE) Invasion of Kahraman
Freeborn and Marcher armies conclude a successful pincer invasion of the mountainous territory of Kahraman. The occupants are split in two by the invasion and forced out of the territory in the following years.
(125 YE) Assimilation of Zenith
The seers of Urizen complete the assimilation of Zenith after a lengthy campaign involving Highborn and League forces and a long sequence of powerful rituals.
(136 YE) Fall of Holberg
Imperial armies from Dawn conquer the territory of Holberg. The city of Holberg is convinced to join the Empire by League diplomats, leading to a political coup in the Senate that results in the territory being assigned to the League.
(154 YE) Skarsind pacified
Although it proves impossible to drive the barbarian orcs from Skarsind, enough of the territory is conquered and fortified for it to be declared a Imperial territory.
(167 YE) Domination of Miekarova
Steady expansion by the Varushkan boyars over the preceding century leads to the inclusion of Miekarova within the Empire.
(183) Expansion into Segura
A united front by the Hakima of the Guerra and Riquezza leads to the Brass Coast expansion into Segura.
Stability
(200 YE - 209 YE) Reign of Emperor Nicovar "the Mad"
The first reversals in the Empire's fortune occurred during the reign of Emperor Nicovar. Elected in the year 200, the Urizen Emperor is initially a brilliant administrator and expands the role of the civil service in support of the Empire. However, a decade of attempting to micromanage every element of the Empire, as well as a reliance on the magic of Day to gather and interpret ever greater amounts of information, eventually causes him to descend into madness.
Nicovar, a draughir, becomes increasingly unstable, perceiving patterns in events that appear paranoid to others. His increasingly unpopular policies divide the Senate and the Synod, and there are rumbles of civil war. He begins to demand extreme amounts of record keeping and it becomes increasingly clear that he is not in his right mind.
Things come to a head in 209 when Emperor Nicovar sends his troops to burn down the Empire's libraries. There is a revolt, which culminates in the destruction of the central repository of records in Highguard and several key spires in Urizen. The mad emperor is executed by the captain of his own guard, the Navarr Thorn Isaella. Despite appeals for clemency from the Synod, Isaella takes full responsibility, and is convicted as a traitor, while simultaneously being lauded as an exemplar of courage and duty and a hero of the Empire.
The destruction of the libraries leaves a big hole in the history of the Empire - thousands of books and scrolls are lost. While records exist, there are many gaps and those that remain are fragmentary. Over the next hundred and seventy-five years scholars try to recreate the books and records they have lost, but with mixed success.
(204 YE - 259 YE) Years of turmoil
This period is characterized by a sequence of military defeats as earlier conquests are lost to resurgent barbarian forces beginning with Segura in the Brass Coast in 204 and ending with the war in Karsk in 259. Most of the defeats are eventually reversed with the borders moving back and forth. By the end of the years of turmoil, the Empire actually controls slightly more land than at the beginning, but the period is still regarded as a low point in Imperial history.
(265 YE) Fixing the borders
The Senate decrees that the Empire is now large enouge and argues that further expansion is counterproductive, despite vociferous argument from the Synod and the Military Council. Trade routes with various foreigners are established, and peace treaties are signed with various barbarians, issuing in an area of economic growth and prosperity.
Some barbarians continue to threaten the borders, but the army shifts to a defensive role.
(300 YE - 304 YE) The Orc Rebellion
Prior to 304 YE, many orcs that were defeated in battle were enslaved. Orcs had no rights in the Empire before this time, as they were not considered people in the eyes of the Constitution. There were slave populations in Dawn, Wintermark and Highguard and especially in Varushka and The League.
During this period an orc hero arises among his people, leading them in armed revolt that sees them occupy parts of Varushka, the League, Dawn and the Marches. The Freeborn Emperor Ahraz arranged a deal with the orcs, and a motion to recognise them as people is brought before the Senate. The motion passes by a tiny margin, making the Imperial Orcs citizens of the Empire.
(324 YE - 328 YE) The Freedom Heresy
A briar priest preaching the heretical virtue of freedom ultimately inspires an attempt to secede from the Empire. When the rebellion is defeated by Imperial forces, the priest leads her followers into the barrens where they attempt to found a rogue state; the kingdom of Mountane. In 328 AE the heretics are destroyed by barbarian orcs, and in 329 YE the ringleaders of the heresy were tried and executed for heresy and blasphemy.
Decline
(331 YE) The Decline begins
In 331YE the territory of Spiral is lost to Urizen. This marks the start of the current period called the decline. A greedy and corrupt Senate, more concerned with internal political manoeuvring than the strength of the Empire, supports two weak occupants of The Throne and a third catastrophically incompetent Emperor. The Synod is mostly concerned with dogmatic disputes and begins to lose sight of its mission.
In 346 YE the territory of Holberg is lost to the barbarians. This triggers a defensive mindset and a period of recriminations. More territories are lost, leading to further defensiveness and less inter-nation cooperation. The generals of the Military Council find it impossible to collaborate effectively during this period.
Several more territories on the edges of the Empire are lost during this time.
(374 YE) Coronation of Empress Britta
A Steinr woman named Britta becomes the nineteenth Empress. In the wake of the disastrous Emperor Walter (who is already being termed "the Ham Fisted") she takes up the sword and shield and challenges the corruption of the Senate and Synod. She surrounds herslef with competent generals, and begins to formulate and prosecute a campaign to recover lost territories and drive the barbarians back.
A popular and charismatic figure, she unites the people of the Empire behind her and deals ruthlessly with her enemies. She has the wisdom to select competent advisors. People begin to call her the Young Empress, and hail her as the reincarnation of the First Empress, come to protect the Empire in it's time of need.
(376 YE) Death of the Young Empress
The Empress Britta is killed on campaign. The first event in the game takes places four weeks after her death.