Empire overview
Formed nearly four hundred years ago when the First Empress began her crusade to unite all humanity, the Empire has grown and prospered ever since despite being surrounded by barbarian enemies. Made up of nine great nations, the Empire is politically and legally unified. Rather than try to enforce homogeneity it preserves the culture and customs of the member nations. Although everyone is an Imperial citizen the yeomen of Dawn are as different to the Freeborn of the Brass Coast as they have always been.
The Empire has a complex political system that shares power between a number of institutions. At its head is the Throne, the seat of the Emperor or Empress and the most powerful political position in the Empire. The Throne is not hereditary; the occupant is chosen by the Senate (a council of representatives chosen from each nation) to oversee the running of the Empire. When the Throne is empty, most of it's powers are held by the Senate.
The Synod exists to keep the Empire virtuous. This august body is formed from every priest in the Empire who has a recognized congregation. It has many powers defined in the Imperial Constitution, and is the only body able to dismiss an Imperial citizen from a position once they have been appointed. The prosecution of wars and the defence of the Empire is the responsibility of the generals appointed to the Military Council, whilst the most powerful magicians in the Empire protect and support their own through the Conclave. The Bourse oversees matters of economics, helping to build the Empire and enrich its citizens.
The day-to-day operation of the Empire is attended to by the magistrates and functionaries of the Imperial Civil Service. These NPCs (non-player characters) ensure that the laws are upheld. They also ensure that the tedious business of logistics and administration is attended to without those who rule have to waste their time with such matters. They have an untarnished reputation for integrity and impartiality. The magistrates ensure that everyone has recourse to the law, while the functionaries see that armies are fed and transported where the Generals order and that workers are hired and paid for building projects that the Senate authorizes.
What binds the Empire together is the Way of Virtue, a single religion shared by every citizen which teaches that humans enjoy reincarnation after death and that adherence to the seven great Virtues will ensure a swift reincarnation. The Way recognizes the legacy of the heroes of the past, while encouraging every citizen to work towards the triumph of humanity.
That triumph is not assured; the Empire has enemies on all sides. Barbarian tribes and kingdoms that look on the success of humanity with jealous eyes. They remember a time when they ruled this land and and pounce on any opportunity to restore their own fortunes. The dream of the First Empress will not be complete until these barbarians are defeated once and for all.
Five things to know about the Empire
- It has many enemies. The Empire is surrounded by barbarians, the majority of whom are orc tribes and kingdoms. While they are rarely at war with all of them at the same time, there has never been a year when the Empire has not been at war with one of them.
- It does not tolerate murder. The Empire has a strong legal system that serves to identify and prosecute criminals especially murderers. Our NPC magistrates will use every possible in-character resource to punish those who break the law.
- It is defended by its heroes. The Empire relies on its heroes citizens to defend it. Many elements of Imperial society works to encourage the citizenry to step up to this challenge. Children are taught to be the heroes of tomorrow..
What the Empire is not
- An aristocracy. The Senate appoints an Emperor or Empress and the senators are in turn chosen by the prominent inhabitants of the nations. This pattern is widespread throughout the Empire; it has no aristocratic or dynastic family lines and no tradition of inherited power or titles. Wealth may be inherited, but power is granted by your peers.