Skills
mNo edit summary |
(Hero point skills changes) |
||
Line 58: | Line 58: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>[[ | <td>[[Heroic skills#Extra Hero Points|Extra Hero Points]]</td><td>1*</td> | ||
<td>[[Magical skills#Extra Ritual|<nowiki>[Extra Ritual]</nowiki>]]</td><td>1**</td> | <td>[[Magical skills#Extra Ritual|<nowiki>[Extra Ritual]</nowiki>]]</td><td>1**</td> | ||
<td>[[Exorcism]]</td><td>1</td> | <td>[[Exorcism]]</td><td>1</td> |
Revision as of 16:13, 10 December 2016
- A starting character has 8 points to spend on skills
* You may buy this skill multiple times. The cost increases by 1 point each time.
** You may buy this skill multiple times. The cost is the same each time.
† This skill is a pre-requisite for all other skills in this section. You must buy this skill before buying any of the skills listed in the section below it.
‡ Weapon master is a prerequisite for these two skills.
Spending exp is not mandatory, and any unspent exp is saved. Characters who have not spent any exp can use the Apprentice Ability