Construct Hordalant spy network
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===Overview=== | ===Overview=== | ||
* Construct a spy network in the Jotun-controlled territory of | * Construct a spy network in the Jotun-controlled territory of Hordalant. | ||
* Hordallat is described in a recent piece of [[historical research]] concerning the reign of [[Emperor Guntherm]]. "''The Marchers headed down the southern coast of the Gullet, into Narkyst, and made a spirited attempt to capture the territory named Hordalant on the border of Bregasland; they successfully overran the marshes of Blutgahn and the plains of Ashahohn but were incapable of making further progress.''" | * Hordallat is described in a recent piece of [[historical research]] concerning the reign of [[Emperor Guntherm]]. "''The Marchers headed down the southern coast of the Gullet, into Narkyst, and made a spirited attempt to capture the territory named Hordalant on the border of Bregasland; they successfully overran the marshes of Blutgahn and the plains of Ashahohn but were incapable of making further progress.''" | ||
===Date=== | ===Date=== |
Revision as of 19:09, 11 July 2015
The creation of a spy network to explore the lands West of imperial Territories, to be based in Horddalat.
Proposed by Therunin, seconded by Mitwold.
Proposed by Therunin, seconded by Mitwold.
Overview
- Construct a spy network in the Jotun-controlled territory of Hordalant.
- Hordallat is described in a recent piece of historical research concerning the reign of Emperor Guntherm. "The Marchers headed down the southern coast of the Gullet, into Narkyst, and made a spirited attempt to capture the territory named Hordalant on the border of Bregasland; they successfully overran the marshes of Blutgahn and the plains of Ashahohn but were incapable of making further progress."
Date
- Spring 379YE.
Cost
- 10 weirwood (Standard costs)
- Time: 3 months to construct
- Upkeep: 2 Thrones per season from the Senate budget
Progress
- Unknown.
Campaign Outcome
- Once complete any Imperial citizen can assign a military unit they control to support the spy network.
- If the equivalent of five military units are assigned, then a map of the territory showing settlements will be shown.
- With ten military units, the location and nature of armies, naval routes and trading partners in the territory will be discovered.
- With fifteen military units, the location and size of fortifications in the territory will be discovered.
- Information will go to the players who assigned military units to the network.
- Military units assigned to a spy network also receive the normal resources they would receive when supporting an army.