Eternal
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<!--- Explanation of what | <!--- Explanation of what eternals are - powerful but not godlike inhabitants of the realms with stuff to offer the Empire. They're characters not mechanics. | ||
Explanation of what Heralds are and what makes them special | Explanation of what Heralds are and what makes them special | ||
Communication with | Communication with eternals, audiences and the spaces in between | ||
Killing Eternals | Killing Eternals | ||
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== Overview == | == Overview == | ||
[[The World|The world]] of Empire is known to touch six other [[Realms|planes of existence]]. These are home to magical entities called | [[The World|The world]] of Empire is known to touch six other [[Realms|planes of existence]]. These are home to magical entities called eternals, some of whom are interested in the human world. Players - especially magicians - can meet and negotiate with the eternals. The eternals are not gods but posses magical powers that players will find useful. They have their own motivations and personalities, and characters will be able to bargain with them to advance their own agendas. | ||
===Eternals Interested in the Empire=== | ===Eternals Interested in the Empire=== | ||
This list of | This list of eternals is not exhaustive; rather it lists some of those beings who have shown a special interest in the Empire since it's formation. | ||
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The creature known as Capradan, the Horned Hunter, is a being of the Spring realm whose true nature is unclear. It is either a very potent Herald or a lesser | The creature known as Capradan, the Horned Hunter, is a being of the Spring realm whose true nature is unclear. It is either a very potent Herald or a lesser eternal concerned with primitive concepts of hunting and killing for sustenance. | ||
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Revision as of 17:36, 14 May 2015
Overview
The world of Empire is known to touch six other planes of existence. These are home to magical entities called eternals, some of whom are interested in the human world. Players - especially magicians - can meet and negotiate with the eternals. The eternals are not gods but posses magical powers that players will find useful. They have their own motivations and personalities, and characters will be able to bargain with them to advance their own agendas.
Eternals Interested in the Empire
This list of eternals is not exhaustive; rather it lists some of those beings who have shown a special interest in the Empire since it's formation.
Eternals of Spring | Known Interests |
Yaw'nagrah | Fertility, diversity |
Arhallogen | Survival, adaptation, poison, arachnids |
Llofir | Fungus, rot, decay, collapse |
Irra Harah | Youth, struggle, the weak |
The creature known as Capradan, the Horned Hunter, is a being of the Spring realm whose true nature is unclear. It is either a very potent Herald or a lesser eternal concerned with primitive concepts of hunting and killing for sustenance.
Eternals of Summer | ||
Eleonaris, Queen of the Fields of Glory | Majesty, nobility, battle, victory | |
Jaheris | Rivalry, betrayal, consort of Eleonaris | |
Hayaak, the Gryphon King | Wrath, vengeance, ferocity | |
Cathan Canae, Queen of Ice and Darkness | Might, winter, strength, durability | |
Barien, the Iron Duke | Challenges, worth, tests | |
Meraud, the Golden Magician | Magic, enchantment |
The creature known in the Empire as Aben-Nuath is believed to be a powerful herald, but it is not clear to whose "court" they belong, if any. They are usually described as "independent" in lists of such beings although there is much speculation.
Eternals of Autumn | ||
The Lictors | Binding, imprisonment, punishment, contracts | |
Estavus | Crafting, building, artisans | |
Callidus, Prince of the Argent Tontine | Greed | |
Prospero | Influence, favours, grudges | |
Ephisis | Trade, mutually beneficial exchanges | |
Basileus Kade | Intrigue, Espionage, Power | |
Mazen of the Many Faces | Manipulation, Deception |
Eternals of Winter | ||
Sorin, the Tomb King | Privation, strength from weakness | |
Kaela | Entropy, despair, endings | |
The Thrice-cursed Court | Curses, power at a price, spite | |
Wise Rangara | Wisdom, tradition, | |
Agramant the Wendigo | Hunger, cannibalism, madness, dread |
Eternals of Day | ||
Leviathan | History, foundations, causation | |
Phaleron, the Great Library | Knowledge, preservation | |
Sinokenon, the Turning Mirror | Hierarchy, connections, religion | |
Kimus of the Thousand Eyes | Light, scrying, observation | |
Ylenrith, the Swan | Purity, mathematics, music | |
Roshanwe, the Navigator | Discovery, wisdom, truth | |
Zakalwe, the Strategist | Conflict, logistics, strategy |
Eternals of Night | |
Janon the Shadowed Fire | Passion, freedom |
Lashonar | Stories, confusion, speech that moves, oratory |
Murit the Shaper | Crafting, material transformation, the whole is different to the parts |
Sadogua, Brother of Wizards | Magicians, magic, power, manipulation |
Soghter, Changer of the Ways | Transitions, learning through experience |
Sung, the Rainbow Serpent | Mysteries and enigmas |
The Whisper Gallery | Secrets, rumour, art |