Skills
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‡ Weapon master is a prerequisite for these two skills. | ‡ Weapon master is a prerequisite for these two skills. | ||
Spending exp is not mandatory, and any unspent exp is saved. Characters who have not spent any exp can use the [[Apprentice Ability]] | |||
[[Category:Rules]] | [[Category:Rules]] |
Revision as of 13:54, 17 March 2013
- A starting character has 8 points to spend on skills
* You may buy this skill multiple times. The cost increases by 1 point each time.
** You may buy this skill multiple times. The cost is the same each time.
† This skill is a pre-requisite for all other skills in this section. You must buy this skill before buying any of the skills listed in the section below it.
‡ Weapon master is a prerequisite for these two skills.
Spending exp is not mandatory, and any unspent exp is saved. Characters who have not spent any exp can use the Apprentice Ability