Information for 11-15 year olds
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==Parental responsibility where appropriate== | ==Parental responsibility where appropriate== | ||
At this age it is acceptable for participants to roleplay for long periods without their parents present. You should still be aware of what your child is doing and they should check in regularly with you. | At this age it is acceptable for participants to roleplay for long periods without their parents present. You should still be aware of what your child is doing and they should check in regularly with you. | ||
==Character may have skills and resources== | |||
We expect young live roleplayers of this age to be taking an increasing interest in the wider game and will encourage them to become involved in the politics and life of the Empire. Once a young live roleplayer has passed the [[test of citizenship]], then their character will be treated as an adult character and will be allowed to choose a personal resource, operate campaign resources and spend eight character points on skills as a starting character. | |||
==Characters begin as non-combatants== | ==Characters begin as non-combatants== |
Revision as of 10:05, 6 January 2013
Overview
Children of this age are becoming adults and many players of this age are just as capable of remaining in-character all day as any adult. We assume that roleplayers at this age are able to participate and roleplay fully in the game setting. The additional rules are designed only to ensure that all participants are fully protected.
Ticket costs £20 less discounts
We expect a child of this age who is attending to have a character and roleplay at an event, with full participation in many areas. If the parent or guardian attending the event is eligible for a discount (a student or in receipt of benefits or a pension) then the ticket costs £10.
Must have suitable costume
All participants of this age should dress in costume appropriate for their character. Footwear is difficult in LRP, but sports trainers are no longer acceptable at this age.
Parental responsibility where appropriate
At this age it is acceptable for participants to roleplay for long periods without their parents present. You should still be aware of what your child is doing and they should check in regularly with you.
Character may have skills and resources
We expect young live roleplayers of this age to be taking an increasing interest in the wider game and will encourage them to become involved in the politics and life of the Empire. Once a young live roleplayer has passed the test of citizenship, then their character will be treated as an adult character and will be allowed to choose a personal resource, operate campaign resources and spend eight character points on skills as a starting character.
Characters begin as non-combatants
Children of this age cannot participate in a fight before they have passed the “Warrior Test”, unless they have express prior agreement of a member of our referee team. Parents may allow their children to spar with other children using standard latex weapons. Older participants in this age range my take the “Warrior Test” with their parents permission. This is a basic IC test designed to ensure that a younger live roleplayer is ready to take the battlefield - our refs will check they are a safe combatant, understand the combat rules and are physically mature enough to participate in the battles.
IC tests to become an IC adult
Children mature at different rates and our rules are designed to encourage them to seek to become full citizens of the Empire. Older participants in this age range may take the “Test of Citizenship” which is a basic IC test designed to ensure that a young player is capable and ready to be treated as a full member of the game. Once a young roleplayer passes this test then their character may gain skills normally from then on.
IC Area for young players
The IC site will include a large tent dedicated to IC activities for children. There will be CRB checked crew in attendance when the tent is open, who will offer supervised sparring and combat training, lessons in Imperial Geography and History and similar. Parents may leave their children here with the permission of the crew.