Skills
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<td>[[Heroic skills#Shattering Blow|Shattering Blow]] | <td>[[Heroic skills#Shattering Blow|Shattering Blow ‡]]</td><td>1</td> | ||
<td>[[Magical skills#Extra Ritual|<nowiki>[Extra Ritual]</nowiki>]]</td><td>1*</td> | <td>[[Magical skills#Extra Ritual|<nowiki>[Extra Ritual]</nowiki>]]</td><td>1*</td> | ||
<td>[[Religious skills#Hallow|Hallow]]</td><td>1</td> | <td>[[Religious skills#Hallow|Hallow]]</td><td>1</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>[[Heroic skills#Mighty Strikedown|Mighty Strikedown]] | <td>[[Heroic skills#Mighty Strikedown|Mighty Strikedown ‡]]</td><td>1</td> | ||
<td colspan="2"></td> | <td colspan="2"></td> | ||
<td>[[Religious skills#Insight|Insight]]</td><td>1</td> | <td>[[Religious skills#Insight|Insight]]</td><td>1</td> |
Revision as of 18:05, 24 December 2012
- A starting character has 8 points to spend on skills
- You gain one additional point for every two events you attend in a year
* You may buy this skill multiple times. The cost increases by 1 point each time.
† This skill is a pre-requisite for all other skills in this section. You must buy this skill before buying any of the skills listed in the section below it.
‡ Weapon master is a prerequisite for these two skills.