Archetype
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|[[The Brass Coast leadership|Dhomiro]] | |[[The Brass Coast leadership|Dhomiro]] | ||
|A Dhomiro is a member of a Freeborn family who is chosen by the family to be their representative to the wider world; sometimes as a leader, sometimes as an emissary | |A Dhomiro is a member of a Freeborn family who is chosen by the family to be their representative to the wider world; sometimes as a leader, sometimes as an emissary. | ||
|- | |- | ||
|[[The Brass Coast military concerns|Kohan]] | |[[The Brass Coast military concerns|Kohan]] | ||
| | |Kohan are groups of volunteer and outcast warriors-without-family, who traditionally pledge loyalty to their tribe's hakima. | ||
|- | |- | ||
|[[The Brass Coast religious beliefs|Sutannir]] | |[[The Brass Coast religious beliefs|Sutannir]] | ||
| | |Sutannir perform inspiring religious ceremonies for the Freeborn, and (more importantly) organise the parties that follow. | ||
|- | |- | ||
|[[Hakima]] | |[[Hakima]] | ||
| | |Hakima are highly-organised groups of magic-users whose loyalty is to the tribe, not their family. They are taken to be wise. | ||
|- | |- | ||
||[[The Brass Coast economic interests|Corsair]] | ||[[The Brass Coast economic interests|Corsair]] | ||
| | |Freeborn Corsairs are traders and privateers who deal with - and raid - foreign shipping in the Bay of Catazar. | ||
|- | |- | ||
|[[The Brass Coast economic interests|Scrivener]] | |[[The Brass Coast economic interests|Scrivener]] | ||
| | |Scriveners are Freeborn contract-writers who help traders frame the terms of their deals, and then decorate them with artwork and calligraphy. | ||
|} | |} | ||
===[[Dawn]]=== | ===[[Dawn]]=== | ||
{| | {| |
Revision as of 08:36, 10 October 2012
This is a placeholder page for content that PD are actively working on.
The Brass Coast
Dhomiro | A Dhomiro is a member of a Freeborn family who is chosen by the family to be their representative to the wider world; sometimes as a leader, sometimes as an emissary. |
Kohan | Kohan are groups of volunteer and outcast warriors-without-family, who traditionally pledge loyalty to their tribe's hakima. |
Sutannir | Sutannir perform inspiring religious ceremonies for the Freeborn, and (more importantly) organise the parties that follow. |
Hakima | Hakima are highly-organised groups of magic-users whose loyalty is to the tribe, not their family. They are taken to be wise. |
Corsair | Freeborn Corsairs are traders and privateers who deal with - and raid - foreign shipping in the Bay of Catazar. |
Scrivener | Scriveners are Freeborn contract-writers who help traders frame the terms of their deals, and then decorate them with artwork and calligraphy. |
Dawn
Earl | Description |
Knight-errant, Questing knight | Description |
Troubadour | Description |
Witch, Enchanter | Description |
Seneschal | Description |
Advocate | Description |
Retainer | Description |
Highguard
Exarch | Description |
Guardian | Description |
Unconquered | Description |
Cataphract | Description |
Wayfarer | Description |
Inquisitor | Description |
Steward of the Dead | Description |
Magister | Description |
Benefactor | Description |
Archivist | Description |
The League
Merchant Prince | Description |
Bravo | Description |
Bishop | Description |
Troupe, Mountebank | Description |
Cicisbeo | Description |
The Marches
Steward | Description |
Beaters | Description |
Yeoman | Description |
Monk | Description |
Friar | Description |
Landskeeper | Description |
Alderman | Description |
Brand | Description |
Thorn | Description |
Guide | Description |
Vate | Description |
Urizen
Arbiter | An Arbiter is the appointed leader of a Spire, often (but not always) its wisest and most skilled mage. |
Sentinel | Sentinels are scholar-warriors who strive for excellence in the ways of warfare. In battle, they prefer to stay in reserve until it is clear where they are most needed. |
Questor | The Questors are a sect of rationalist priests who believe the Way of Virtue is an unfinished doctrine, and must be questioned to understand its truth, relevance and moral rightness. |
Illuminate | The Illuminates are an Urizen priesthood who work improve the Empire's Virtue by identifying and influencing pivotal figures to become Virtuous. |
Mage | Urizen Magi are cunning politicians who use magic to bolster their influence, both in the mortal world and in the Eternal Realms. |
Stargazer | Stargazers are pure scholar-mages who study and experiment to advance humankind's understanding of magic and the Realms, and use their power to improve the world. |
Seer | The Seers are kin to the Torchbearers, seekers after objective truth who maintain extensive libraries. Many are powerful diviners. |
Architect | Architects meticulously study the Empire's economy to identify where and when to invest for the best return, and to exert the most influence. |
Torchbearer | The Torchbearers are a political movement devoted to spreading truth as wide and as fast as possible, in a quest to keep the Empire "honest". |
Varushka
Boyar | Description |
Warden | Description |
Schlacta | Description |
Wise One | Description |
Volhov | Description |
Cabalists | Description |
Storytellers | Description |
Stzena | Description |
Wintermark
Thane | Description |
Bannermen | Description |
Stormcrow | Description |
Runesmith | Description |
Icewalker | Description |
Mediator | Description |
Maggot | Description |
Scop | Description |
Grimnir | Description |