Rules reminder
mNo edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
A handy archive of [[Empire_rules|rules]] reminders from the left bar. | A handy archive of [[Empire_rules|rules]] reminders from the left bar. | ||
==List== | ==List== | ||
* It takes at least two free hands to [[Combat#Moving_a_dying_character|move]] someone who's dead, [[Combat#Dying|dying]], Combat#Terminal|terminal]], or [[Calls#PARALYSE|paralysed]] (07/08/2023) | |||
* You must have purchased at least one rank of a [[Magical_skills#Realm_Lore|realm lore]] skill to benefit from anything that grants [[Magical_skills#Gaining_additional_ranks|additional ranks]] in that realm. (17/07/2023) | * You must have purchased at least one rank of a [[Magical_skills#Realm_Lore|realm lore]] skill to benefit from anything that grants [[Magical_skills#Gaining_additional_ranks|additional ranks]] in that realm. (17/07/2023) | ||
* [[Potion#Consuming_a_Potion|Using]] a [[potion]] or [[Potion#Philtres|philtre]] takes five seconds of appropriate roleplaying, usually involving miming drinking the potion. (10/07/2023) | * [[Potion#Consuming_a_Potion|Using]] a [[potion]] or [[Potion#Philtres|philtre]] takes five seconds of appropriate roleplaying, usually involving miming drinking the potion. (10/07/2023) | ||
Line 15: | Line 16: | ||
* You take damage from any [[Combat#Heroic_Blows|call]] made with a weapon or implement even if the call doesn't affect you. | * You take damage from any [[Combat#Heroic_Blows|call]] made with a weapon or implement even if the call doesn't affect you. | ||
* When using things that grant [[Magical_skills#Gaining_additional_ranks|additional ranks]] of [[Magical_skills#Realm_Lore|realm lore]] the highest you can go is triple your original skill (so you can't have more than two extra ranks if you've only bought one rank of realm lore). | * When using things that grant [[Magical_skills#Gaining_additional_ranks|additional ranks]] of [[Magical_skills#Realm_Lore|realm lore]] the highest you can go is triple your original skill (so you can't have more than two extra ranks if you've only bought one rank of realm lore). | ||
* All [[Combat#Arrows|arrows and bolts]] automatically cause [Calls#Impale|impale]], ''and'' do a point of damage! | * All [[Combat#Arrows|arrows and bolts]] automatically cause [Calls#Impale|impale]], ''and'' do a point of damage! | ||
'''STOP LOOKING AT THIS SCOTT!''' | '''STOP LOOKING AT THIS SCOTT!''' | ||
--> | --> |
Revision as of 12:00, 7 August 2023
Overview
A handy archive of rules reminders from the left bar.
List
- It takes at least two free hands to move someone who's dead, dying, Combat#Terminal|terminal]], or paralysed (07/08/2023)
- You must have purchased at least one rank of a realm lore skill to benefit from anything that grants additional ranks in that realm. (17/07/2023)
- Using a potion or philtre takes five seconds of appropriate roleplaying, usually involving miming drinking the potion. (10/07/2023)
- When you're dying you aren't unconscious unless you want to be - you can still speak, shout, or scream for help. (07/07/2023)
- You can only be under the effect of one enchantment at a time; the most recent is the only one that applies! (03/07/2023)
- You can't use Unstoppable if you're under the effects of a WEAKNESS or PARALYSE (26/06/2023)
- You need to check your arrows both when you pick them up and when you put them onto the bow! (22/06/2023)