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==Timetable== | |||
This timetable and much more information can be seen on the notices that get pinned up all around the Hub after time-in. <br /> | This timetable and much more information can be seen on the notices that get pinned up all around the Hub after time-in. <br /> | ||
For any queries regarding the IC timetabling at events you can talk to the civil service staff in the Hub. | For any queries regarding the IC timetabling at events you can talk to the civil service staff in the Hub. | ||
==New Player Sessions== | |||
At event we run a series of sessions designed to provide support for players new to the game or new to different areas of the game or after a refresher on an area. All of these sessions with two exceptions are open to all players who wish to attend. The New Player Meeting in the Hub and the New Player Skirmish on the Skirmish Field are available only to players at their first or second games. | |||
These sessions are run by members of crew or volunteers from the player base who have experience in the area of the game. | |||
Because of the number of different sessions available and time available some of the sessions clash with their timings, You are welcome to attend sessions at different events as you choose. | |||
==Thursday== | |||
OOC Social - meet and greet and general chat (in the Senate building): 8pm onwards | |||
This is an informal session where members of the Player Support Team are in the Senate to chat about the game with anyone new or newish who would like to chat. It’s a good opportunity to meet other new players and ask questions. | |||
==Friday== | |||
* '''Midday – Hall of Worlds – LGBTQ+ Meet up''' – More details to follow | |||
* '''Midday – Hub – New Player Meeting''' – This is a talk with some opportunity for questions after as time allows touching on many aspects of the gameincluding and not limited to the Agencies of State and how to interact with them, NPCs and what are they for, looking after yourself, what to do if things go wrong, weapons checking and anything else we can think of and fit in or people ask about! | |||
* '''1pm – Skirmish Field - Combat Brief''' – This session introduce the basics of LARP combat and combat at Empire. These sessions will include a brief rundown of the combat rules, how battles work, safety in combat, cinematic roleplay in combat, and some pointers on how to fight safely and enjoyably. | |||
* '''1pm - Military Council Tent - Public Speaking Class''' - this is a session providing useful advice and tips on improving your confidence and skill speaking to groups and crowds of people. | |||
* '''2pm – Hub – New Player Meeting''' - This is a talk with some opportunity for questions after as time allows touching on many aspects of the gameincluding and not limited to the Agencies of State and how to interact with them, NPCs and what are they for, looking after yourself, what to do if things go wrong, weapons checking and anything else we can think of and fit in or people ask about! | |||
* '''3pm – Hall of Worlds – Introduction to Apothecary''' - During this session, you can learn about, Common Imperial Herbs - Effects, Rules, Phys-Reps, Potions & Poisons - Effects, Rules & Phys-Reps, Brewing & Identifying Potions & Poisons, Apothecary Skill, Chirurgeon Skill, Physick Skill Appropriate Roleplaying Plus brief primers on Imperial lore & censure, uncommon herbs & mysterious potions! | |||
* '''3pm - Skirmish Field - Archery brief''' – This session will cover the basics of shooting a LARP bow, how to pick your target, shooting into melee, how to check an arrow, and what is acceptable use on the battlefield. Again, this is aimed at new players, those taking Marksman as a skill, and those who may fancy a refresh. It will also give you the chance to ask questions of players who use a bow regularly. | |||
* '''3pm – Skirmish Field – Combat Brief''' - This session introduce the basics of LARP combat and combat at Empire. These sessions will include a brief rundown of the combat rules, how battles work, safety in combat, cinematic roleplay in combat, and some pointers on how to fight safely and enjoyably. | |||
* '''4pm – Hall of Worlds – Introduction to the Synod''' – This session will be talk (with Q&A) explaining synod works, legal powers of priests, how to vote and raise judgements, inquisitions and the priest skills. | |||
* ''' 4pm – Skirmish Field – New Player Skirmish''' – This is an opportunity to try out your weapons and costume in a series of small skirmishes run by a number of crew and players in a controlled environment. It’s an opportunity to try the rules in action, learn what suits you, hit and get hit to judge your levels of comfort in a space where you’re character isn’t at risk and with the intention of helping you learn in a low pressure situation! | |||
* ''' 5pm – Hub – New Player Meeting''' - This is a talk with some opportunity for questions after as time allows touching on many aspects of the gameincluding and not limited to the Agencies of State and how to interact with them, NPCs and what are they for, looking after yourself, what to do if things go wrong, weapons checking and anything else we can think of and fit in or people ask about! | |||
* ''' 5pm – Hall of Worlds – Introduction to Magic''' - this is a session to talk about combat magic, ritual magic and the Conclave. | |||
* ''' 6pm - Time in!''' | |||
<table> | <table> |
Revision as of 18:04, 11 April 2022
Timetable
This timetable and much more information can be seen on the notices that get pinned up all around the Hub after time-in.
For any queries regarding the IC timetabling at events you can talk to the civil service staff in the Hub.
New Player Sessions
At event we run a series of sessions designed to provide support for players new to the game or new to different areas of the game or after a refresher on an area. All of these sessions with two exceptions are open to all players who wish to attend. The New Player Meeting in the Hub and the New Player Skirmish on the Skirmish Field are available only to players at their first or second games.
These sessions are run by members of crew or volunteers from the player base who have experience in the area of the game.
Because of the number of different sessions available and time available some of the sessions clash with their timings, You are welcome to attend sessions at different events as you choose.
Thursday
OOC Social - meet and greet and general chat (in the Senate building): 8pm onwards
This is an informal session where members of the Player Support Team are in the Senate to chat about the game with anyone new or newish who would like to chat. It’s a good opportunity to meet other new players and ask questions.
Friday
- Midday – Hall of Worlds – LGBTQ+ Meet up – More details to follow
- Midday – Hub – New Player Meeting – This is a talk with some opportunity for questions after as time allows touching on many aspects of the gameincluding and not limited to the Agencies of State and how to interact with them, NPCs and what are they for, looking after yourself, what to do if things go wrong, weapons checking and anything else we can think of and fit in or people ask about!
- 1pm – Skirmish Field - Combat Brief – This session introduce the basics of LARP combat and combat at Empire. These sessions will include a brief rundown of the combat rules, how battles work, safety in combat, cinematic roleplay in combat, and some pointers on how to fight safely and enjoyably.
- 1pm - Military Council Tent - Public Speaking Class - this is a session providing useful advice and tips on improving your confidence and skill speaking to groups and crowds of people.
- 2pm – Hub – New Player Meeting - This is a talk with some opportunity for questions after as time allows touching on many aspects of the gameincluding and not limited to the Agencies of State and how to interact with them, NPCs and what are they for, looking after yourself, what to do if things go wrong, weapons checking and anything else we can think of and fit in or people ask about!
- 3pm – Hall of Worlds – Introduction to Apothecary - During this session, you can learn about, Common Imperial Herbs - Effects, Rules, Phys-Reps, Potions & Poisons - Effects, Rules & Phys-Reps, Brewing & Identifying Potions & Poisons, Apothecary Skill, Chirurgeon Skill, Physick Skill Appropriate Roleplaying Plus brief primers on Imperial lore & censure, uncommon herbs & mysterious potions!
- 3pm - Skirmish Field - Archery brief – This session will cover the basics of shooting a LARP bow, how to pick your target, shooting into melee, how to check an arrow, and what is acceptable use on the battlefield. Again, this is aimed at new players, those taking Marksman as a skill, and those who may fancy a refresh. It will also give you the chance to ask questions of players who use a bow regularly.
- 3pm – Skirmish Field – Combat Brief - This session introduce the basics of LARP combat and combat at Empire. These sessions will include a brief rundown of the combat rules, how battles work, safety in combat, cinematic roleplay in combat, and some pointers on how to fight safely and enjoyably.
- 4pm – Hall of Worlds – Introduction to the Synod – This session will be talk (with Q&A) explaining synod works, legal powers of priests, how to vote and raise judgements, inquisitions and the priest skills.
- 4pm – Skirmish Field – New Player Skirmish – This is an opportunity to try out your weapons and costume in a series of small skirmishes run by a number of crew and players in a controlled environment. It’s an opportunity to try the rules in action, learn what suits you, hit and get hit to judge your levels of comfort in a space where you’re character isn’t at risk and with the intention of helping you learn in a low pressure situation!
- 5pm – Hub – New Player Meeting - This is a talk with some opportunity for questions after as time allows touching on many aspects of the gameincluding and not limited to the Agencies of State and how to interact with them, NPCs and what are they for, looking after yourself, what to do if things go wrong, weapons checking and anything else we can think of and fit in or people ask about!
- 5pm – Hall of Worlds – Introduction to Magic - this is a session to talk about combat magic, ritual magic and the Conclave.
- 6pm - Time in!
Friday | Senate | Military Council | Conclave | Bourse | Synod | Academy | Elections | Militia |
---|---|---|---|---|---|---|---|---|
6pm | Synod open for Judgement In the Civil Service Hub | Parent's evening (including classes sign up) In the Academy tent | Generals' selection starts 6pm | |||||
6.30pm | ||||||||
7pm | Militia meeting In the Civil Service Hub | |||||||
7.30pm | Deadline for Senate motions: 8pm | Deadline for Conclave addresses and declarations: 8pm | ||||||
8pm | Muster In the Military Council tent | |||||||
8.30pm | ||||||||
9pm | Conclave In the Hall Of Worlds | |||||||
9.30pm | Deadline for voting in Synod Judgements: 10pm | |||||||
10pm | Senate session In the Senate | |||||||
10.30pm | ||||||||
11pm | ||||||||
11.30pm | ||||||||
12 midnight | ||||||||
12.30am |
Saturday
Saturday | Senate | Military Council | Conclave | Bourse | Synod | Academy | Elections | Militia |
---|---|---|---|---|---|---|---|---|
10am | Synod open for Judgement In the Civil Service Hub | |||||||
10.30am | Voting for Bourse national positions starts: 10.30am | |||||||
11am | Battle Off Anvil | |||||||
11.30am | Cadets Council In the Military Council tent | |||||||
12 midday | Senatorial elections In the field of Anvil | |||||||
12.30pm | ||||||||
1pm | ||||||||
1.30pm | Deadline for Senate motions: 2pm | Deadline for voting in Synod Judgements: 2pm | ||||||
2pm | Imperial Hand-Sign class | Council session In the Military Council tent | Militia meeting In the Civil Service Hub | |||||
2.30pm | ||||||||
3pm | Auction for Imperial Bourse positions in the Senate Building | Synod open for Judgement In the Civil Service Hub | ||||||
3.30pm | Deadline for voting for Bourse national positions: 4pm | |||||||
4pm | Senate session | |||||||
4.30pm | Deadline for Conclave addresses and declarations: 6pm | |||||||
5pm | ||||||||
5.30pm | Deadline for voting in Synod Judgements: 6pm | |||||||
6pm | Grandmaster elections In the Hall of Worlds | |||||||
6.30pm | Deadline for Senate motions: 7pm | |||||||
7pm | Conclave In the Hall Of Worlds | Synod open for Judgement In the Civil Service Hub | Militia meeting In the Civil Service Hub | |||||
7.30pm | ||||||||
8pm | ||||||||
8.30pm | ||||||||
9pm | Senate session | |||||||
9.30pm | Deadline for voting in Synod Judgements: 10pm | |||||||
10pm | ||||||||
10.30pm | ||||||||
11pm | Senate Motions dance | |||||||
11.30pm | ||||||||
12 midnight | ||||||||
12.30am |
Sunday
Sunday | Senate | Military Council | Conclave | Bourse | Synod | Academy | Elections | Militia |
---|---|---|---|---|---|---|---|---|
10am | Synod open for Judgement In the Civil Service Hub | |||||||
10.30am | ||||||||
11am | Battle Off Anvil | |||||||
11.30am | Deadline for Senate motions: 12pm | |||||||
12 midday | Student Council In the Senate | |||||||
12.30pm | ||||||||
1pm | Council session In the Military Council tent | Graduation In the Academy tent | ||||||
1.30pm | Deadline for voting in Synod Judgements: 2pm | |||||||
2pm | Senate session In the Senate | Militia meeting In the Civil Service Hub | ||||||
2.30pm |