User:Matt
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==Plan== | ==Plan== | ||
* Update commission list to include | * Update commission list to include colleges of magic, follies, shipyards, embassies | ||
* check data for new titles and commissions | * check data for new titles and commissions | ||
* Move stored procedures to page system | * Move stored procedures to page system |
Revision as of 10:48, 16 August 2020
Plan
- Update commission list to include colleges of magic, follies, shipyards, embassies
- check data for new titles and commissions
- Move stored procedures to page system
- Add documentation to work flow
- Sort Roll of Honour shit.
More all data pages to archiveadd title holder to sinecure, ministry and armyAdd commission output - "additional small donations"Create Election schedule pageEdit election system to mandate character ID and default descriptionComplete Table for Category:Title pageNeed to update Election Results code - for this page 383YE_Autumn_Equinox_Imperial_electionsAdd voting scores into Archive:All election results
Fish | Chips |
---|---|
first | Line |
second | Entry |
third | End |
Workflow Pages
- Archive:All_Commission_Payments
- Archive:All_Election_Results
- Archive:Bourse Seats
- Archive:Current_Imperial_Titles
- Election schedule
- Category:Title
- Update latest XXYear XX season Conclave Sessions page e.g. 383YE Winter Solstice Conclave sessions
- Update latest XXYear XXSeason Imperial elections page e.g. 383YE Winter Solstice Imperial elections
Accessibility – Possible Spoiler
Category | Status |
---|---|
Combat Unlikely or Contained | May use the non-contact gesture as needed. Comes with same risk as if in Anvil; any combat will be in a contained area that is easily avoided both IC and OOC. |
Walking | You will need to travel a couple of hundred yards to the start of the encounter, but once started it is designed to take place in a reasonably contained area. |
Light | Encounter takes place late at night and will be poorly illuminated. |
Smoke | Encounter will include significant use of smoke as an essential component of the encounter. |
Mobility | Encounter takes place in the woods which can be difficult underfoot with rough terrain and other obstacles. |
Accomodations Possible | If you wish to partake in the encounter but the combination of poor light, distance and mobility will make that a challenge, please talk to us well beforehand. We will try to arrange for you to travel earlier than the other players, by a separate route with better illumination. |