Baersark's Rage
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{{Medium Armour}} | {{Medium Armour}} | ||
* '''Effect:''' When you use the [[Heroic skills#Unstoppable|unstoppable]] skill you regain up to 5 lost hits. | * '''Effect:''' When you use the [[Heroic skills#Unstoppable|unstoppable]] skill you regain up to 5 lost hits. | ||
* '''Materials:''' Crafting a suit of baersarks' rage requires | * '''Materials:''' Crafting a suit of baersarks' rage requires fifteen ingots of [[Materials#Weltsilver|weltsilver]], eleven measures of [[Materials#Ambergelt|ambergelt]], five ingots of [[Materials#Tempest Jade|tempest jade]] and five measures of [[Materials#Beggar's Lye|beggar's lye]]. It takes one month to make one of these items. | ||
Revision as of 16:42, 18 March 2017
Description
A baersark's rage lets the wearer recover quickly from crippling wounds. It is a popular piece of armour with many Kallavesi warriors, and they have introduced it to the Steinr who fight alongside them. It allows a hero to rise up from incapacitating wounds and then fight for a short time even in the face of active opposition. Kallavesi-made suits often have boar-hide as the base and may incorporate a boar mask, calling upon the beast's almost boundless tenacity. Indeed, Baersark was the name of a particularly huge and vicious boar which roamed Kallavesa centuries ago, slaying many hunters who sought to make their names by killing it. Eventually a team of Suaq slew it, but it killed severeal of their number before it fell, charging down the spears embedded in its flesh to gore its killers with its massive tusks. Its hide was used to make the first examples of this armour.
Navarr skirmishers also value this armour when spread out in forests and far from medical attention. Some wait for the right moment to heave themselves to their feet and join the fray once more, waiting for their opponents to disregard them as a threat. Others regard this as foolhardy for every moment spent bleeding is a dangerous one and every moment on the ground could be the last if a foe decides to deal a finishing blow. Navarri archers sometimes call this armour Arrow Catcher when being polite and a string of more colourful words in the heat of battle, for a barbarian chieftain dressed in such armour can take several arrows to keep on the ground.
There is debate over which runes are best to work into this armour. Rhyv is used in its healing aspect, but some hold that those suits encourage their wearers to shed their blood freely in the knowledge that they can recover and that such a cavalier attitude is unhealthy. Verys, the rune of might, is a popular alternative, multiplying the wearer's natural reserves of strength.
Rules
- Form: Armour. Takes the form of a suit of medium armour. You must be wearing this armour to use its magical properties.
- Requirement: Any character can bond to this item.
- Effect: When you use the unstoppable skill you regain up to 5 lost hits.
- Materials: Crafting a suit of baersarks' rage requires fifteen ingots of weltsilver, eleven measures of ambergelt, five ingots of tempest jade and five measures of beggar's lye. It takes one month to make one of these items.
"the Spotted Bull cannot be killed by one arrow!" snarled the Kallavesi, unsheathing a war-knife that would have doubled as a sword for most people.
This duel was going considerably awry.
"Has anybody got a spare crossbow bolt?" shouted Jaster, barely evading another swing from his enraged opponent...