Category:Pole-arms
(handling the weapon. Hurr hurr) |
mNo edit summary |
||
Line 5: | Line 5: | ||
<tr><td>[[Bolstering Bill]]</td><td>1/day may use Stay With Me</td><td style="text-align: center;">1</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">6</td><td style="text-align: center;">8</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | <tr><td>[[Bolstering Bill]]</td><td>1/day may use Stay With Me</td><td style="text-align: center;">1</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">6</td><td style="text-align: center;">8</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | ||
<tr><td>[[Warden's Bardiche]]</td><td>Gain 1 Hero Point</td><td style="text-align: center;">1</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">10</td><td style="text-align: center;">0</td><td style="text-align: center;">4</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | <tr><td>[[Warden's Bardiche]]</td><td>Gain 1 Hero Point</td><td style="text-align: center;">1</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">10</td><td style="text-align: center;">0</td><td style="text-align: center;">4</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | ||
<tr><td>[[Blacksmith's Wage]]</td><td>You may repair this pole-arm by expending a [[Heroic skills#Hero | <tr><td>[[Blacksmith's Wage]]</td><td>You may repair this pole-arm by expending a [[Heroic skills#Hero|hero point]] and spending at least five seconds of uninterrupted [[appropriate roleplaying]] involving handling the weapon. This ability fails if you are hit or attack another character during spellcasting, or if the weapon is hit or used to make an attack.</td><td style="text-align: center;">1</td><td style="text-align: center;">9</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">6</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | ||
<tr><td>[[Barbed Spear]]</td><td>May spend hero points to call VENOM.</td><td style="text-align: center;">1</td><td style="text-align: center;">3</td><td style="text-align: center;">0</td><td style="text-align: center;">3</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">13</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | <tr><td>[[Barbed Spear]]</td><td>May spend hero points to call VENOM.</td><td style="text-align: center;">1</td><td style="text-align: center;">3</td><td style="text-align: center;">0</td><td style="text-align: center;">3</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">13</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | ||
<tr><td>[[Magistrate's Grasp]]</td><td>May spend hero point to call ENTANGLE</td><td style="text-align: center;">1</td><td style="text-align: center;">5</td><td style="text-align: center;">0</td><td style="text-align: center;">5</td><td style="text-align: center;">0</td><td style="text-align: center;">9</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | <tr><td>[[Magistrate's Grasp]]</td><td>May spend hero point to call ENTANGLE</td><td style="text-align: center;">1</td><td style="text-align: center;">5</td><td style="text-align: center;">0</td><td style="text-align: center;">5</td><td style="text-align: center;">0</td><td style="text-align: center;">9</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> |
Revision as of 13:00, 14 December 2016
Item | Power | Months | Orichalcum | Tempest Jade | Green Iron | Weltsilver | Ambergelt | Beggars Lye | Dragon Bone | Irridescent Gloaming |
---|---|---|---|---|---|---|---|---|---|---|
Farmer's Scythe | May spend a hero point to call STRIKEDOWN | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Sanguine Spear | May spend a hero point to call CLEAVE | 1 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 |
Butcher's Bill | 1/day may call STRIKEDOWN or CLEAVE | 1 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 3 |
Bolstering Bill | 1/day may use Stay With Me | 1 | 0 | 0 | 6 | 8 | 0 | 0 | 0 | 0 |
Warden's Bardiche | Gain 1 Hero Point | 1 | 0 | 0 | 10 | 0 | 4 | 0 | 0 | 0 |
Blacksmith's Wage | You may repair this pole-arm by expending a hero point and spending at least five seconds of uninterrupted appropriate roleplaying involving handling the weapon. This ability fails if you are hit or attack another character during spellcasting, or if the weapon is hit or used to make an attack. | 1 | 9 | 0 | 0 | 0 | 6 | 0 | 0 | 0 |
Barbed Spear | May spend hero points to call VENOM. | 1 | 3 | 0 | 3 | 0 | 0 | 13 | 0 | 0 |
Magistrate's Grasp | May spend hero point to call ENTANGLE | 1 | 5 | 0 | 5 | 0 | 9 | 0 | 0 | 0 |
Labyrinth's Gate | You may spend a hero point to call IMPALE on a prone opponent | 1 | 4 | 17 | 9 | 0 | 0 | 0 | 0 | 0 |
Fell Iron Fury | 2/day may call STRIKEDOWN or CLEAVE | 1 | 7 | 0 | 13 | 0 | 5 | 0 | 0 | 0 |
Bullroarer's Shout | 3/day may call STRIKEDOWN | 1 | 5 | 8 | 13 | 0 | 0 | 5 | 0 | 0 |
This category currently contains no pages or media.