Category:Jewellery
mNo edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
<tr><td>[[Abraxus Stone]]</td><td>When hits are restored to you by any means then you are also cured of the venom condition.</td><td style="text-align: center;">1</td><td style="text-align: center;">0</td><td style="text-align: center;">7</td><td style="text-align: center;">0</td><td style="text-align: center;">9</td><td style="text-align: center;">0</td><td style="text-align: center;">12</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | <tr><td>[[Abraxus Stone]]</td><td>When hits are restored to you by any means then you are also cured of the venom condition.</td><td style="text-align: center;">1</td><td style="text-align: center;">0</td><td style="text-align: center;">7</td><td style="text-align: center;">0</td><td style="text-align: center;">9</td><td style="text-align: center;">0</td><td style="text-align: center;">12</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | ||
<tr><td>[[Bloodfire Periapt]]</td><td>While under the effect of VENOM, you gain 2 endurance. You lose 2 hits from your current total when the VENOM is cured.</td><td style="text-align: center;">1</td><td style="text-align: center;">6</td><td style="text-align: center;">0</td><td style="text-align: center;">6</td><td style="text-align: center;">14</td><td style="text-align: center;">0</td><td style="text-align: center;">6</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | <tr><td>[[Bloodfire Periapt]]</td><td>While under the effect of VENOM, you gain 2 endurance. You lose 2 hits from your current total when the VENOM is cured.</td><td style="text-align: center;">1</td><td style="text-align: center;">6</td><td style="text-align: center;">0</td><td style="text-align: center;">6</td><td style="text-align: center;">14</td><td style="text-align: center;">0</td><td style="text-align: center;">6</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td></tr> | ||
<tr><td>[[Circlet of Command]]</td><td>Whenever you activate the Get It Together skill, you may use it on two characters at once for the cost of 1 Hero Point. You must have one hand on each target.</td><td style="text-align: center;">1</td><td style="text-align: center;">7</td><td style="text-align: center;">5</td><td style="text-align: center;">4</td><td style="text-align: center;">15</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;"> | <tr><td>[[Circlet of Command]]</td><td>Whenever you activate the Get It Together skill, you may use it on two characters at once for the cost of 1 Hero Point. You must have one hand on each target.</td><td style="text-align: center;">1</td><td style="text-align: center;">7</td><td style="text-align: center;">5</td><td style="text-align: center;">4</td><td style="text-align: center;">15</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">11</td><td style="text-align: center;">0</td></tr> | ||
</table> | </table> |
Revision as of 11:45, 30 November 2016
Item | Power | Months | Orichalcum | Tempest Jade | Green Iron | Weltsilver | Ambergelt | Beggars Lye | Dragon Bone | Irridescent Gloaming |
---|---|---|---|---|---|---|---|---|---|---|
Circlet of Falling Snow | When you are exposed to any roleplaying effect you can expend 1 mana to justify remaining calm and relaxed. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Dragonbone Symbol | Once per day, if you are Dedicated or Anointed, you can recover hero points in an appropriate consecrated area. | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Bondring | 1/day you may use either stay with me or get it together on the other person you have bonded to, without spending a hero point. | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0 |
Alderman's Edge | You gain the weapon master skill | 1 | 0 | 9 | 0 | 0 | 0 | 0 | 3 | 0 |
Greensteel Bracelets | You gain the shield skill | 1 | 3 | 0 | 9 | 0 | 0 | 0 | 0 | 0 |
Shackle of the Unvirtuous | While wearing this ring, your aura is concealed from the INSIGHT skill; you cannot use any liao skills or imperial liao while bonded to this item | 1 | 0 | 4 | 0 | 6 | 0 | 0 | 5 | 0 |
Troubadour's Ring | Wearer gains the stay with me skill, and may use it once a day without spending a hero point | 1 | 0 | 0 | 5 | 0 | 4 | 0 | 7 | 0 |
Chrysalis Pendant | You may spend a hero point and five seconds of appropriate roleplaying to restore the use to another character's limb that has been disabled with the CLEAVE or IMPALE calls. | 1 | 0 | 0 | 0 | 8 | 5 | 3 | 0 | 0 |
Pauper's Key | 2/day may open a portal as if they had cast the open portal spell | 1 | 0 | 0 | 2 | 7 | 0 | 9 | 0 | 9 |
Abraxus Stone | When hits are restored to you by any means then you are also cured of the venom condition. | 1 | 0 | 7 | 0 | 9 | 0 | 12 | 0 | 0 |
Bloodfire Periapt | While under the effect of VENOM, you gain 2 endurance. You lose 2 hits from your current total when the VENOM is cured. | 1 | 6 | 0 | 6 | 14 | 0 | 6 | 0 | 0 |
Circlet of Command | Whenever you activate the Get It Together skill, you may use it on two characters at once for the cost of 1 Hero Point. You must have one hand on each target. | 1 | 7 | 5 | 4 | 15 | 0 | 0 | 11 | 0 |
Pages in category "Jewellery"
The following 14 pages are in this category, out of 14 total.