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Of particular interest to a magician who masters this devastating spell is the [[Sceptre of the Necropolis]], a powerful [[Weapons & armour#Rods|rod]] that gives the wielder a limited ability to use their spell to [[Calls#IMPALE|critically injure]] their target by stilling processes vital to life rather than immobilising their bodies.
Of particular interest to a magician who masters this devastating spell is the [[Sceptre of the Necropolis]], a powerful [[Weapons & armour#Rods|rod]] that gives the wielder a limited ability to use their spell to [[Calls#IMPALE|critically injure]] their target by stilling processes vital to life rather than immobilising their bodies.
==Rules==
==Casting==
===2 personal mana [[Spellcasting#Offensive_Spells|Offensive Spell]]===
{{Offensive Spell|2}}
===Effects===
==Effects==
The target can move or take any action other than speech for 10 seconds.
The target can move or take any action other than speech for 10 seconds.



Revision as of 22:14, 22 January 2015

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Description

This potent martial magic renders an enemy defenceless for a short period of time - usually more than enough time to either dispatch or capture them.

Of particular interest to a magician who masters this devastating spell is the Sceptre of the Necropolis, a powerful rod that gives the wielder a limited ability to use their spell to critically injure their target by stilling processes vital to life rather than immobilising their bodies.

Casting

Effects

The target can move or take any action other than speech for 10 seconds.

Suggested Change: You may call PARAYSE against the target struck by your implement.

Sample Spellcasting Vocals

  • TBC

Common Elements

  • Rune Magic: TBC
  • Astronomancy: TBC
  • Dramaturgy: TBC
  • Other traditions: TBC