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===Effects===
===Effects===


When the target performs or participates in a [[Religious skills#Consecrate|consecrate]], [[Religious skills#Hallow|hallow]], [[Religious skills#Anointing|anointing]], [[Religious skills#Exorcism|exorcism]], [[Religious skills#Testify|testify]], or [[Religious skills#Excommunication|excommunication]] ceremony, they may add an additional rank by spending an additional [[Liao]].
When the target performs or participates in a [[Religious skills#Consecrate|consecrate]], [[Religious skills#Hallow|hallow]], [[Religious skills#Anointing|anointing]], [[Religious skills#Exorcism|exorcism]], [[Religious skills#Testify|testimony]], or [[Religious skills#Excommunication|excommunication]] ceremony, they may add an additional rank by spending an additional [[Liao]].


The target is under a powerful [[roleplaying effect]]; they are confident in their causes, philosophies and beliefs, and may choose to respond to any roleplaying effect that would cause them to doubt or abandon them with a declaration of certainty and bolstered commitment.
The target is under a powerful [[roleplaying effect]]; they are confident in their causes, philosophies and beliefs, and may choose to respond to any roleplaying effect that would cause them to doubt or abandon them with a declaration of certainty and bolstered commitment.

Revision as of 20:01, 29 March 2015

Rules

Summer Magnitude 9

Performing the Ritual

Performing this ritual takes at least 2 minutes of roleplaying. This ritual targets a character, who must be present throughout. The target character must possess the dedication skill.

This ritual is an enchantment. A target may only be under one enchantment effect at a time.

Effects

When the target performs or participates in a consecrate, hallow, anointing, exorcism, testimony, or excommunication ceremony, they may add an additional rank by spending an additional Liao.

The target is under a powerful roleplaying effect; they are confident in their causes, philosophies and beliefs, and may choose to respond to any roleplaying effect that would cause them to doubt or abandon them with a declaration of certainty and bolstered commitment.

The effect lasts until the start of the next Profound Decisions Empire event.

Additional Targets

This ritual can affect additional characters from the same sect. Each additional character increases the magnitude by 5. Additional characters must be present throughout.

Description

It is easy to focus solely on the physical and war-like potence of the magic of Summer, but as this enchantment demonstrates there is much more to the Realm than that. This ritual enhances and strengthens the spiritual powers of a Religious skills#priest, allowing them to perform more potent ceremonies through the use of additional liao.

While some priests are concerned about allowing magic to influence them, there are many more who see the strength this ritual can grant in a very positive light. Whether they are creating a potent consecration or exorcising a force of corruption, the usefulness of Chasuble of Majesty cannot be denied. Indeed, the ritual was first used extensively by Highborn magisters, and some religious magicians point to it as proof that magic is another tool for humanity to use in pursuit of it's glorious destiny.

The ritual is named for the traveling garment popular among pre-Imperial pilgrims, although it is also commonly called Mantle of Majesty. A roughly oval piece of tough woolen cloth, with a hole in the centre through which to pass the head, falling below the knees on all sides and gathered up on the arms to allow them to be used freely. It became associated with several early Chapters and as the Way spread, so too did the chausable. While it was eventually replaced by the beautiful robes favoured by high ranking priests today, the chausable remains popular with some sects, especially among the priests of the Assembly of the Way.

Common Elements

This ritual often incorporates religious imagery of the Imperial Virtues. Some magicians, especially in Wintermark use the seven accepted runes of the faith when they perform the ritual, but others prefer to focus more on symbols of the Way, especially the seven-spoked wheel.