Eternal
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|[[Sadogua]] | |[[Sadogua]], Brother of Wizards | ||
|Magicians, magic, power, manipulation | |Magicians, magic, power, manipulation | ||
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|Secrets, rumour, art | |Secrets, rumour, art | ||
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|[[Soghter]] | |[[Soghter]], Changer of the Ways | ||
|Transitions, learning through experience | |Transitions, learning through experience | ||
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Revision as of 13:49, 18 May 2013
This is a placeholder page for content that PD are actively working on.
Overview
The world of Empire is known to touch six other planes of existence. These are home to magical entities called Eternals, some of whom are interested in the human world. Players - especially magicians - can meet and negotiate with the Eternals. The Eternals are not gods but posses magical powers that players will find useful. They have their own motivations and personalities, and characters will be able to bargain with them to advance their own agendas.
Eternals Interested in the Empire
This list of Eternals is not exhaustive; rather it lists some of those beings who have shown a special interest in the Empire since it's formation.
Eternals of Spring | |||
Yaw'nagrah | Fertility, diversity | ||
Arhallogen | Survival, adaptation, poison, arachnids | ||
Llofir | Fungus, rot, decay, collapse | ||
Eternals of Summer | |||
Eleonaris, Queen of the Fields of Glory | Majesty, nobility, battle, victory | ||
Jaheris | Rivalry, betrayal, consort of Eleonaris | ||
Hayaak, the Gryphon King | Wrath, vengeance, ferocity | ||
Cathan Canea, Queen of Ice and Darkness | Might, winter, strength, durability | ||
Barien, the Iron Duke | Challenges, worth, tests | ||
Meraud, the Golden Magician | Magic, enchantment | ||
Eternals of Autumn | |||
The Lictors | Binding, imprisonment, punishment, contracts | ||
Estavus | Crafting, building, artisans | ||
Callidus, Prince of the Argent Tontine | Greed | ||
Prospero | Money, wealth, free market capitalism | ||
Ephisis | Trade, mutually beneficial exchanges | ||
Basileus Kade | Intrigue, Espionage, Influence, Power | ||
Mazen of the Many Faces | Pride, greed, manipulation | ||
Eternals of Winter | |||
Sorin, the Tomb King | Privation, strength from weakness | ||
Kaela | Entropy, despair, endings | ||
The Thrice-cursed Court | Curses, power at a price, spite | ||
Wise Rangara | Wisdom, tradition, | ||
Agramant the Wendigo | Hunger, cannibalism, madness, dread | ||
Eternals of Day | |||
Leviathan | History, foundations, causation | ||
Phaleron, the Great Library | Knowledge, preservation | ||
Sinokenon, the Turning Mirror | Hierarchy, connections, religion | ||
Kimus of the Thousand Eyes | Light, scrying, observation | ||
Ylenrith, the Swan | Purity, harmony, music | ||
Roshanwe, the Fisher | Discovery, wisdom, truth | ||
Eternals of Night | |||
Sadogua, Brother of Wizards | Magicians, magic, power, manipulation | ||
The Whisper Gallery | Secrets, rumour, art | ||
Soghter, Changer of the Ways | Transitions, learning through experience | ||
Murit the Shaper | Crafting, material transformation, the whole is different to the parts | ||
Lashonar | Stories, confusion, speech that moves, oratory |