Magistrate's Grasp
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[[Category:Magic Items]] | [[Category:Magic Items]] | ||
[[Category:Pole-arms]] | [[Category:Pole-arms]] | ||
[[Farmer's Scythe]] | |||
[[Sanguine Spear]] | |||
[[Yeoman's Harvest]] | |||
[[Pikeman's Press]] | |||
[[Blacksmith's Wage]] | |||
[[Warden's Bardiche]] | |||
[[Fell Iron Fury]] | |||
[[Barbed Spear]] | |||
[[Labyrinth's Embrace]] | |||
[[Bullroarer's Shout]] |
Revision as of 18:40, 3 January 2013
This is a placeholder page for content that PD are actively working on.
Description
One of the first magistrates, the Varushkan Arnost Whitehair, focused his attention on pursuing and capturing criminals. He equipped his lieutenants with these useful pole-arms, and the name has since stuck. One of the Imperial Magistrates invariably wields Arnost's artefact version of this weapon, using it as both a badge of office and as a statement that they will commit themselves to paying special interest to the capture of fugitives.
Rules
- Form: Pole-arms.
- Effect: You can use a hero point to call ENTANGLE when you hit with this weapon.
- Materials: Crafting a magistrate's grasp requires eleven ingots of ambergelt, six ingots of orichalcum, six ingots of green iron and five measures of iridescent gloaming. It takes one month to make one of these items.
Farmer's Scythe Sanguine Spear Yeoman's Harvest Pikeman's Press Blacksmith's Wage Warden's Bardiche Fell Iron Fury Barbed Spear Labyrinth's Embrace Bullroarer's Shout