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* '''Form:''' [[Magic overview#wands|Wand]].
* '''Form:''' [[Magic overview#wands|Wand]].
* '''Effect:''' Once per day you may spend one mana to cast [[Spell list#Heal|heal]], [[Spell list#Purify|purify]] and [[Spell list#Restore Limb|restore limb]] on the target simultaneously.
* '''Effect:''' Once per day you may spend one mana to cast [[Spell list#Heal|heal]], [[Spell list#Purify|purify]] and [[Spell list#Restore Limb|restore limb]] on the target simultaneously.
* '''Materials:''' Crafting an Ambergelt Baton requires seven ingots of [[Materials#Living Amber|living amber]], five ingots of [[Materials#Weltsilver|weltsilver]] and two portions of [[Materials#Iridescent Gloaming|iridescent gloaming]]. It takes one month to make one of these items.
* '''Materials:''' Crafting an Ambergelt Baton requires seven ingots of [[Materials#Ambergelt|ambergelt]], five ingots of [[Materials#Weltsilver|weltsilver]] and two portions of [[Materials#Iridescent Gloaming|iridescent gloaming]]. It takes one month to make one of these items.


[[Category:Magic Items]]
[[Category:Magic Items]]
[[Category:Wands]]
[[Category:Wands]]

Revision as of 17:35, 31 December 2012

This is a placeholder page for content that PD are actively working on.

Description

These sturdy wands are usually made of a stout wooden core, wound about with weltsilver wire and tipped at the base with a shaped piece of living amber. They often bear one or more of the runes Rhyv, Cavul or occasionally Xun.

The Ambergelt Baton is a valuable emergency healing tool valuable both to dedicated magician healers, and to battle magicians of all sorts. It does not require extensive knowledge of healing incantations to provide powerful medical aid on a battlefield. A number of combat magicians wield a mundane rod but have an ambergelt baton as a support implement, drawing it out when they need to heal a critically wounded ally - or recover quickly from a particularly vicious engagement.

Rules