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<quote>"Where there is darkness, we will make light."</quote>
 
Urizen is a nation of magic forged from boundless ambition, of decisive action guided by reason. It is a realm of wonders; of majestic spires and citadels that reach toward the azure sky; of glittering lightstones that send messages arrowing across the mountain valleys in the blink of an eye; and of artificial labourers powered by magic that toil tirelessly in the fields to support the magicians and scholars of this mighty nation.
 
The mountains of Urizen rest on three pillars, magic, reason, and ambition.
 
The first pillar is magic – they see magical prowess as the highest achievement, and there are few places in the world where magicians are as influential as they are in Urizen. Magical prowess is not an end in itself, but rather a means to an end, a way to change the world. It is a tool forged through study, honed by reason, and wielded with absolute certainty. The Urizen see themselves as the only people in the world wise enough to understand the consequences of using magical power to achieve their goals.


<quote>Where there is darkness, we will make light.</quote>
The second pillar is reason – only those who understand the world are fit to change it. The Urizen devote themselves to study and learning, striving to perfect their understanding of the world and their place in it. Nowhere else in the world is education seen as a necessity the way it is in Urizen, a consequence of the natural drive to perfect the self. The superior understanding of the Urizen has allowed them to intervene at key moments in the past to move the Empire onto a better path. The risk is that without the light of knowledge the great experiment can only end in darkness and failure.


Basic text.
The third pillar is ambition – the Urizen are utopian, wanting nothing less than the perfection of all humanity. They seek to achieve excellence in the things they do, the better to perfect the world around them. There is nothing that cannot be made better by someone with the vision and will to do so. These lofty aspirations drive them to carve mountains into cities, to educate the ignorant, and to shape the fate of nations.


===Five things to know about Urizen===
In Urizen the most important lesson is this – that a single individual can change the world if they have sufficient will to do so.
*'''Life is competition, and someone is always keeping score.''' Citizens of the League love to compete – in commerce, in entertainment, even in love.
*'''Keep your loyalties close, like the rings on your fingers.''' League loyalties are fiercely held and hard to break.
*'''Coin counts, and everything costs.''' In the League wealth is status - this is the land of conspicuous consumption.
*'''Everything is on show, like a mask on your face.''' Performance runs through the heart of the nation.
*'''Keep your wit sharp, but your blade sharper.''' Citizens of the League pride themselves on their charm and intellect, but they’ll never, <i>ever</i> shy from a fight.


===What the citizens of Urizen are not===
==Five things to know about Urizen==
* '''Popinjays.''' While appearance and social standing are important, looking good and making witty comments is no substitute for actual deeds. Scratch the surface of the League and beneath you find a Nation of ruthless, ambitious people absolutely committed to their goals.
*'''They study magic as the highest discipline.''' Not everyone is a magician, but in Urizen magic permeates everything.
* '''DaVincian Inventors.''' Citizens of the League are creative, and they love trinkets and gew-gaws, but Empire is not a game that supports the invention of new technologies. League characters are audacious, rather than inventive.
*'''They live their lives by reason.''' Rationality and logic are the tools with which they pick apart the secrets of creation.
* '''Organised Criminals.''' The League is not home to Mafia families, and they have a cultural respect for the law because it helps create a shared understanding of the "rules of engagement".
*'''They aspire to mastery of themselves and the world around them.''' They prize personal excellence and seek to build a better world for everyone.
* '''Italian.''' While the cities of the Italian Renaissance are part of the inspiration for the League, they are not the ''only'' inspiration. The cities of the Hanseatic League, Rennaisance Prague and the County of Flanders are all part of the flavour of the League.
*'''They value elegance and precision.''' The best course of action is the one that produces the biggest change with the least effort.
*'''Education is the greatest gift.''' People who understand the world are simply better than people who do not.


==The Nation==
==What the citizens of Urizen are not==
* [[Urizen People|The People]]
* '''Pacifists or procrastinators.''' They are reasonable people, but are quite prepared to fight to get what they want – they're just likely to consider for a moment if violence is the best course of action before they attack.
* [[Urizen Culture and Customs|Culture and Customs]]
* '''Asian or East Asian.''' Urizen draws inspiration from high elves, [https://en.wikipedia.org/wiki/Classical_Greece classical Greece], and societies of wizards, but not directly from Asia or East Asia.
* [[Urizen History|History]]
* '''Unarmed combatants.''' When the Urizen think of martial skills, they think of weapons. Wrestling or even touching your enemies is a distasteful idea. Much better to keep them at bay and overwhelm them with your consummate weapon skills than let them get close to you.
* [[Urizen Leadership|Leadership]]
{{CaptionedImage|file=NotUpToAnything.jpg|title=They seek mastery not only of themselves, but the world around them.|align=right|width=600}}
* [[Urizen Economic Interests|Economic Interests]]
{{Urizen Links}}
* [[Urizen Military Concerns|Military Concerns]]
{{pdf}}
* [[Urizen Religious Beliefs|Religious Beliefs]]
* [[Urizen Magical Traditions|Magical Traditions]]
* [[Urizen Hearth Magic|Hearth Magic and the Egregore]]
* [[Urizen Look and Feel|Look and Feel]]
* [[Urizen Lineage and Species Attitudes|Lineage and Species Attitudes]]
* [[Urizen Territories|Territories]]
* [[Urizen Children|Children]]
* [[Urizen Music|Music]]
* [[Urizen Costumes|Costumes]]


__NOTOC__
[[Category:Urizen]]
[[Category:Urizen]]
[[Category:Nations]]

Latest revision as of 13:32, 28 September 2021

Mountain top home

"Where there is darkness, we will make light."

Urizen is a nation of magic forged from boundless ambition, of decisive action guided by reason. It is a realm of wonders; of majestic spires and citadels that reach toward the azure sky; of glittering lightstones that send messages arrowing across the mountain valleys in the blink of an eye; and of artificial labourers powered by magic that toil tirelessly in the fields to support the magicians and scholars of this mighty nation.

The mountains of Urizen rest on three pillars, magic, reason, and ambition.

The first pillar is magic – they see magical prowess as the highest achievement, and there are few places in the world where magicians are as influential as they are in Urizen. Magical prowess is not an end in itself, but rather a means to an end, a way to change the world. It is a tool forged through study, honed by reason, and wielded with absolute certainty. The Urizen see themselves as the only people in the world wise enough to understand the consequences of using magical power to achieve their goals.

The second pillar is reason – only those who understand the world are fit to change it. The Urizen devote themselves to study and learning, striving to perfect their understanding of the world and their place in it. Nowhere else in the world is education seen as a necessity the way it is in Urizen, a consequence of the natural drive to perfect the self. The superior understanding of the Urizen has allowed them to intervene at key moments in the past to move the Empire onto a better path. The risk is that without the light of knowledge the great experiment can only end in darkness and failure.

The third pillar is ambition – the Urizen are utopian, wanting nothing less than the perfection of all humanity. They seek to achieve excellence in the things they do, the better to perfect the world around them. There is nothing that cannot be made better by someone with the vision and will to do so. These lofty aspirations drive them to carve mountains into cities, to educate the ignorant, and to shape the fate of nations.

In Urizen the most important lesson is this – that a single individual can change the world if they have sufficient will to do so.

Five things to know about Urizen

  • They study magic as the highest discipline. Not everyone is a magician, but in Urizen magic permeates everything.
  • They live their lives by reason. Rationality and logic are the tools with which they pick apart the secrets of creation.
  • They aspire to mastery of themselves and the world around them. They prize personal excellence and seek to build a better world for everyone.
  • They value elegance and precision. The best course of action is the one that produces the biggest change with the least effort.
  • Education is the greatest gift. People who understand the world are simply better than people who do not.

What the citizens of Urizen are not

  • Pacifists or procrastinators. They are reasonable people, but are quite prepared to fight to get what they want – they're just likely to consider for a moment if violence is the best course of action before they attack.
  • Asian or East Asian. Urizen draws inspiration from high elves, classical Greece, and societies of wizards, but not directly from Asia or East Asia.
  • Unarmed combatants. When the Urizen think of martial skills, they think of weapons. Wrestling or even touching your enemies is a distasteful idea. Much better to keep them at bay and overwhelm them with your consummate weapon skills than let them get close to you.
They seek mastery not only of themselves, but the world around them.

Further Reading

Core Brief

Additional Information

This selection of articles can be downloaded as a PDF book (or as html only)