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(making the obvious rule about regions explicit)
 
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This ritual effectively creates a small [[fortifications|fortification]] in the target region.
The magical structure mimics the effect of a 2,000 strength [[fortifications|fortification]] in the enchanted region. The fortification helps determine [[War#Victory|victory]], and if the region is attacked it may inflict [[Casualties#Calculating_casualties|casualties]]. Unlike a mundane fortification, the magical fortification does not absorb any casualties itself. A region may only contain one fortification, regardless of whether it is magical or mundane in nature.
 
<!-- the strength of the fortification needs to be set. Perhaps we should allow it to be variable magnitude? -->

Latest revision as of 19:14, 26 October 2016

The magical structure mimics the effect of a 2,000 strength fortification in the enchanted region. The fortification helps determine victory, and if the region is attacked it may inflict casualties. Unlike a mundane fortification, the magical fortification does not absorb any casualties itself. A region may only contain one fortification, regardless of whether it is magical or mundane in nature.