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<table><tr><td style="background-color: LightGray;">Item</td><td style="background-color: LightGray;">Power</td><td style="background-color: LightGray;">Time</td><td style="background-color: LightGray;">Orichalcum</td><td style="background-color: LightGray;">Tempest Jade</td><td style="background-color: LightGray;">Green Iron</td><td style="background-color: LightGray;">Weltsilver</td><td style="background-color: LightGray;">Ambergelt</td><td style="background-color: LightGray;">Beggars Lye</td><td style="background-color: LightGray;">Dragon Bone</td><td style="background-color: LightGray;">Irridescent Gloaming</td></tr>
{{ItemTable|Magic_Standard}}
<tr><td>[[Banner of the Bold]]</td><td>All Characters bonded to this banner may respond to Fear roleplaying effects with Bravery</td><td>2</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr>
==Magic Standards==
<tr><td>[[Mercenary Banner]]</td><td>You may travel to a battle that your national banner is not attending</td><td>1</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>10</td><td>7</td></tr>
A magic standard is a specific type of [[Magic items#Talisman|talisman]]. The phys-rep must be a banner or standard that is carried in the hand: it cannot be a back-banner or tabard. The banner pole must be at least 60" long, and the standard must be six square feet or more in area and at least one foot in any dimension (for example a 24" by 36" banner, or a 12" wide, 72" long pennant). You can include decorative additions to banners that are close to the minimum size to make them meet the requirements.
<tr><td>[[Exarch%27s Standard]]</td><td>A character wielding a 1-handed weapon and shield may call CLEAVE 1/day</td><td>1</td><td>12</td><td>0</td><td>7</td><td>0</td><td>0</td><td>7</td><td>17</td><td>3</td></tr>
 
<tr><td>[[Gancio%27s Gamble]]</td><td>A character wielding a bow may use Second Wind 1/day</td><td>1</td><td>7</td><td>0</td><td>0</td><td>12</td><td>7</td><td>0</td><td>17</td><td>3</td></tr>
A standard must be wielded in at least one hand or it has no effect. You may not use a magic standard in the same hand as a shield or weapon. Regardless of construction, a standard cannot be used as a weapon nor may it be used to parry.
<tr><td>[[Garrison%27s Vigilance]]</td><td>A character wielding a shield and wearing heavy armour on torso and one other appropriate location gains 1 endurance</td><td>1</td><td>12</td><td>0</td><td>0</td><td>3</td><td>7</td><td>0</td><td>17</td><td>7</td></tr>
<tr><td>[[Glory%27s Call]]</td><td>A character wielding a great weapon may call SHATTER 1/day</td><td>1</td><td>7</td><td>12</td><td>0</td><td>0</td><td>0</td><td>7</td><td>17</td><td>3</td></tr>
<tr><td>[[The Spiral Sigil]]</td><td>A character wielding a Mage Staff gains one personal mana</td><td>1</td><td>0</td><td>12</td><td>0</td><td>0</td><td>3</td><td>7</td><td>17</td><td>7</td></tr>
<tr><td>[[Yeoman%27s Flag]]</td><td>A character wielding a pole weapon may call STRIKEDOWN 1/day</td><td>1</td><td>7</td><td>0</td><td>12</td><td>0</td><td>7</td><td>0</td><td>17</td><td>3</td></tr>
<tr><td>[[Thorn%27s Kiss]]</td><td>A character wielding a spear and shield may call VENOM 1/day</td><td>1</td><td>0</td><td>10</td><td>0</td><td>7</td><td>0</td><td>14</td><td>17</td><td>3</td></tr>
<tr><td>[[The Last Retort]]</td><td>A character wielding a pike may call STRIKEDOWN 1/day</td><td>1</td><td>9</td><td>7</td><td>13</td><td>0</td><td>5</td><td>0</td><td>27</td><td>9</td></tr>
</table>

Latest revision as of 13:03, 25 April 2023

ItemPowerMonthsGreen IronOrichalcumTempest JadeWeltsilverAmbergeltBeggar's LyeDragonboneIridescent GloamingTotal
Banner of the BoldWhile wielding this standard, you gain an additional hero point, and can treat it as a source of spiritual strength for purposes of overcoming roleplaying effects.2000000000
Chirurgeon's EnsignWhen you use the stay with me skill, you may use it on two characters at the same time for the cost of only one hero point.105011057331
Thaneshall BannerWhile wielding this standard you gain three additional hero points.1117000711743
Sunfire PennantFive times per day you may use the empower spell as if you knew it without spending any mana. You may not use this ability if you are wearing any armour other than mage armour.1013330511944
Titan's BattlemarkWhile wielding this standard you gain five additional ranks of the endurance skill.171407950547
Thorn's DanceFive times per day you may engage in five seconds of appropriate roleplaying to restore the use of a limb that has been ruined by the cleave or impale call. The roleplaying must include manipulating the ruined limb. If you or your target attacks another character or either of you are hit then the attempt to use this ability fails. The charge is not lost but you must begin the roleplaying again.10009151013956
Celestial SigilWhile wielding this standard you gain five additional personal mana.10707011132058
Loyal StanchionFive times per day you may use get it together as if you know it without spending any hero points.1137009715758
Warsmith's ShingleFive times per day, with five seconds of uninterrupted appropriate roleplaying, you may repair any item, such as a weapon or shield that has been broken using the SHATTER call. The roleplaying must include touching the broken item. If you or your target attacks another character or either of you are hit then the attempt to use this ability fails. The charge is not lost but you must begin the roleplaying again.10205014913768

Magic Standards

A magic standard is a specific type of talisman. The phys-rep must be a banner or standard that is carried in the hand: it cannot be a back-banner or tabard. The banner pole must be at least 60" long, and the standard must be six square feet or more in area and at least one foot in any dimension (for example a 24" by 36" banner, or a 12" wide, 72" long pennant). You can include decorative additions to banners that are close to the minimum size to make them meet the requirements.

A standard must be wielded in at least one hand or it has no effect. You may not use a magic standard in the same hand as a shield or weapon. Regardless of construction, a standard cannot be used as a weapon nor may it be used to parry.

Media in category "Magic Standards"

The following 31 files are in this category, out of 31 total.