Peregrine and Ichimos
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===Effects=== | ===Effects=== | ||
The military unit gains a significant bonus to its effectiveness when it is assigned to [[Military_unit#Support_Army|support an army]] or [[Military_unit#Defend_Fortification|defend a fortification]]. {{Military Unit Strength| | The military unit gains a significant bonus to its effectiveness when it is assigned to [[Military_unit#Support_Army|support an army]] or [[Military_unit#Defend_Fortification|defend a fortification]]. {{Military Unit Strength|40|2}} | ||
While the military unit is enchanted the character who controls it experiences a roleplaying effect: you are always looking for opportunities to cooperate with others; the success of a group you belong to becomes more important to you than your own success. The effect persists for at least ten minutes after the ritual is complete. | |||
While the military unit is enchanted the character who controls it experiences a roleplaying effect: you are always looking for opportunities to cooperate with others; the success of a group you belong to becomes more important to you than your own success. | |||
{{Season Duration}} | {{Season Duration}} | ||
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===Additional Targets=== | ===Additional Targets=== | ||
This ritual can affect additional military units controlled by members of the same [[Groups#Banners|banner]]. Each additional military unit increases the magnitude by | This ritual can affect additional military units controlled by members of the same [[Groups#Banners|banner]]. Each additional military unit increases the magnitude by 6. The character who controls each unit must be present throughout the ritual. | ||
==Description== | ==Description== | ||
TBC | TBC |
Latest revision as of 12:57, 18 March 2023
Rules
Day Magnitude 10
Urizen Lore
This ritual is part of Urizen lore rather than Imperial Lore. Any Urizen character with the appropriate lore can master or perform this ritual. A character from another nation who mastered the ritual before it became part of Urizen lore may still perform it, but does so under the usual rules for performing a ritual learned from a ritual text.
Performing the Ritual
Performing this ritual takes at least 2 minutes of roleplaying. This ritual targets a military unit. The character who controls the target personal resource must be present throughout.
This ritual is an enchantment. A target may only be under one enchantment effect at a time.
Effects
The military unit gains a significant bonus to its effectiveness when it is assigned to support an army or defend a fortification. This temporary bonus increases the effective fighting force of the unit by 40, the equivalent of 2 normal upgrades.
While the military unit is enchanted the character who controls it experiences a roleplaying effect: you are always looking for opportunities to cooperate with others; the success of a group you belong to becomes more important to you than your own success. The effect persists for at least ten minutes after the ritual is complete.
The effect lasts until the start of the next Profound Decisions Empire event.
If the owner of the resource does not attend the next event, then the additional production provided by the resource is still added to that character's inventory.
Additional Targets
This ritual can affect additional military units controlled by members of the same banner. Each additional military unit increases the magnitude by 6. The character who controls each unit must be present throughout the ritual.
Description
TBC
Common Elements
TBC