Category:Night Ritual
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[[Category:Magic]] | |||
==Overview== | ==Overview== | ||
This table lists all the [[Night magic]] [[rituals]] that are part of [[Formulaic_ritual#Imperial_Lore_and_the_Ritual_List|Imperial lore]]. | This table lists all the [[Night magic]] [[rituals]] that are part of [[Formulaic_ritual#Imperial_Lore_and_the_Ritual_List|Imperial lore]]. | ||
{{RitualTable|Night}} | {{RitualTable|Night}} | ||
This table lists all the [[Night magic]] [[rituals]] that are part of [[Urizen_magical_traditions#Urizen_Lore|Urizen lore]] | |||
{{UrizenRitualTable|UrizenNight}} | |||
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Latest revision as of 14:33, 9 February 2023
Overview
This table lists all the Night magic rituals that are part of Imperial lore.
Ritual | Explanation | Magnitude |
---|---|---|
Freedom of the Soul | Creates an aura on a character that greatly heightens emotions. | 2 |
Missive for Sadogua | Sends a message to the eternal Sadogua. | 2 |
Cast Off The Chain of Memory | Excises memory via voluntary amnesia. | 4 |
Incantation's Mystic Mask | Obfuscate the next ritual cast by this coven. | 4 |
Masque of the Blinded Weaver | Obscures bonds between items or characters. | 4 |
Secrets for the Shadow Courier | Creates a year duration Ornate Pouch for a character. | 4 |
Secrets of Skillful Artifice | Grants ability to craft a single item. | 4 |
Secrets of the Empty Heart | Gives the ability to die rather than reveal a secret. | 4 |
Signs and Portents | Provides a coven with visions of important events. | 4 |
Thief's Arcane Gambit | Steals an enchantment. | 4 |
Riddle Hides the Reward | Curses an item or character making it difficult to sever magical bonds connected to them. | 6 |
The Cuckoo's Egg | Allows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes. | 6 |
The Eight-spoked Wheel | Transforms three ingots or measures of materials along an alchemical path. | 6 |
Verdant Bounty of the Twilight Bayou | Adds five measures to the production of a forest over the next season. | 6 |
Embrace the Living Flame | Grants an additional hero point for a season. | 7 |
Chamber of Delights | Creates an aura in an area that encourages relaxation. | 8 |
Drawing the Penumbral Veil | Shrouds a territory from scrying. | 8 |
Ride the Noble Steed | Grants two people a vivid dream of riding a horse next time they sleep. | 8 |
Shadowed Glass of Sung | Divines mysterious, secretive, or enigmatic information about the immediate area. | 8 |
Silver Tongue of Virtue | Enhances a congregation for the next season granting additional 3 liao and 6 votes in the synod. | 8 |
The Retrograde Wheel | Transforms three ingots or measures of materials the other way along an alchemical path. | 8 |
The Twilight Masquerade | Creates a magical disguise that changes lineage. | 8 |
Whispering Shadow Courtiers | Enables limited communication with the Whisper Gallery. | 8 |
Muffled Oar | Provides a bonus to a fleet engaged in espionage, smuggling or other covert activity, usually by supporting an Imperial spy network. | 10 |
Secrets of the Soul's Desire | Reveals information about a past-life vision | 10 |
Shroud of Mist and Shadow | Grants a concealing bonus to a military unit for both raiding and war. | 10 |
Tithe of Bats | Exchanges measures of iridescent gloaming and dragonbone for Night vis. | 10 |
Unfettered Anarchy | Curses a character with uncontrollable emotions. | 10 |
Dreams in the Witch House | This gives intuitive impressions of the objectives and strategies of enemy armies in the target territory. Map of target territory required. | 12 |
Infant Starts with a Blank Slate | Causes a willing character to forget all their mastered rituals. | 12 |
Clear Counsel of the Everflowing River | Seeks aid from the eternal Sung in solving a mystery. | 20 |
Conclave of Trees and Shadow | Transforms a forest into a powerful military unit for a season. | 20 |
Sift the Dreamscape's Sands | Grants 1 additional rank of any lore overnight, which can be changed each morning for a season. | 20 |
Vale of Shadows | Conceals a resource from invaders. | 20 |
Still Waters, Running Deep | Grants 3 additional hero points for a season. | 29 |
Align the Celestial Net | Realign regio for the next ritual cast at it. | 30 |
Transmogrification of the Soul's Echo | Permanently change the personality of a willing character, and remove some curses. | 60 |
Amalgamation of Silver and Gold | Transforms ilium, weltsilver, and ambergelt into a powerful curative substance. | 70 |
Distill the Serpent's Stone | Creates a unique consumable alchemical item. | 100 |
Dripping Echoes of the Fen | Creates a temporary supernatural fortification in marsh territory. | 100 |
Wondrous Forests of the Night | Enchants the Empire with power drawn from the Night realm. | 210 |
This table lists all the Night magic rituals that are part of Urizen lore
Ritual | Explanation | Magnitude |
---|---|---|
The Stargazer's Astrolabe | Grants a magician the ability to repeatedly use detect magic | 8 |
The Certainty of Doubt | Curses a character so that any congregation they control provides half as much liao and votes for a year | 16 |
Mirror of Perfection | Upgrade a mana site with ilium | 30 |
Flame and the Flood | Upgrade a forest with ilium | 30 |
An Echo of Songs | Upgrade a mine with ilium | 30 |
This selection of articles can be downloaded as a PDF book (or as html only)
Pages in category "Night Ritual"
The following 42 pages are in this category, out of 42 total.