Trodwalker's Readiness
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==Description== | ==Description== | ||
The warrior with magical abilities or the magician with the [[heroic skills#Hero points|confidence and inner | The warrior with magical abilities or the magician with the [[heroic skills#Hero points|confidence and inner fire]] to be a true hero both benefit from the use of these arcane weapons. Both [[Weapons & Armour#One-handed weapons|weapon]] and [[Weapons & Armour#Implements|implement]] are often marked with mirrored spirals, or designs reminiscent of the [[trods]] that the [[Navarr]] walk. | ||
There are many stories that suggest that the weapons occasionally channel additional strength to their wielders when they are employed in the vicinity of a trod, although there may be other explanations for this phenomenon (if it even exists - all the evidence so far is anecdotal). Obscure stories from the earliest days of the pre-Imperial Navarr suggest that these weapons were wielded by some form of elite Terunael champion, one who embraced both warfare and arcane study. There is some evidence to support this - relic hunters have uncovered more than one sets of these weapons in old burial grounds or [[vallorn]] choked ruins. Presumably, the items went by a different name in the days before the trods were established. | There are many stories that suggest that the weapons occasionally channel additional strength to their wielders when they are employed in the vicinity of a trod, although there may be other explanations for this phenomenon (if it even exists - all the evidence so far is anecdotal). Obscure stories from the earliest days of the pre-Imperial Navarr suggest that these weapons were wielded by some form of elite Terunael champion, one who embraced both warfare and arcane study. There is some evidence to support this - relic hunters have uncovered more than one sets of these weapons in old burial grounds or [[vallorn]]-choked ruins. Presumably, the items went by a different name in the days before the trods were established. | ||
These weapons are not common in the Empire - the skills needed to use them are rare. One must not only possess personal discipline and magical skills, but also the training needed to do something useful with that discipline and magic before one can get good use out of these items. They are somewhat more common in the hands of [[Urizen]] magicians who fight alongside the [[ | These weapons are not common in the Empire - the skills needed to use them are rare. One must not only possess personal discipline and magical skills, but also the training needed to do something useful with that discipline and magic before one can get good use out of these items. They are somewhat more common in the hands of [[Urizen]] magicians who fight alongside the [[Sentinel|sentinels]]. | ||
==Rules== | ==Rules== | ||
{{Arcane Weapons}} | {{Arcane Weapons}} | ||
* '''Effect:''' You gain one additional [[Heroic skills#Hero points|hero point]] and one additional point of [[Magical_skills#Extra_Mana|personal mana]]. | * '''Effect:''' You gain one additional [[Heroic skills#Hero points|hero point]] and one additional point of [[Magical_skills#Extra_Mana|personal mana]]. | ||
* '''Materials:''' Crafting the | * '''Materials:''' Crafting the Trodwalker's Readiness requires five measures of [[Materials#Dragonbone|dragonbone]], six ingots of [[Materials#Green Iron|green iron]], five measures of [[Materials#Iridescent Gloaming|iridescent gloaming]], five ingots of [[Materials#Orichalcum|orichalcum]] and three ingots of [[Materials#Tempest Jade|tempest jade]]. It takes one month to make a pair of these items. |
Latest revision as of 13:33, 23 May 2018
Description
The warrior with magical abilities or the magician with the confidence and inner fire to be a true hero both benefit from the use of these arcane weapons. Both weapon and implement are often marked with mirrored spirals, or designs reminiscent of the trods that the Navarr walk.
There are many stories that suggest that the weapons occasionally channel additional strength to their wielders when they are employed in the vicinity of a trod, although there may be other explanations for this phenomenon (if it even exists - all the evidence so far is anecdotal). Obscure stories from the earliest days of the pre-Imperial Navarr suggest that these weapons were wielded by some form of elite Terunael champion, one who embraced both warfare and arcane study. There is some evidence to support this - relic hunters have uncovered more than one sets of these weapons in old burial grounds or vallorn-choked ruins. Presumably, the items went by a different name in the days before the trods were established.
These weapons are not common in the Empire - the skills needed to use them are rare. One must not only possess personal discipline and magical skills, but also the training needed to do something useful with that discipline and magic before one can get good use out of these items. They are somewhat more common in the hands of Urizen magicians who fight alongside the sentinels.
Rules
- Form: Weapon. A pair consisting of a one-handed weapon and either a rod or a wand. You must be wielding both the weapon and the implement to use the set's magical properties.
- Requirement: You must have both the ambidexterity and magician skills to bond to these items.
- Effect: You gain one additional hero point and one additional point of personal mana.
- Materials: Crafting the Trodwalker's Readiness requires five measures of dragonbone, six ingots of green iron, five measures of iridescent gloaming, five ingots of orichalcum and three ingots of tempest jade. It takes one month to make a pair of these items.