382YE Spring Equinox winds of war
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[[Category:History]] [[Category:Recent History]] [[Category:382YE]] [[Category:Military Council]] | [[Category:History]] [[Category:Recent History]] [[Category:382YE]] [[Category:Military Council]] | ||
==Overview== | ==Overview== | ||
It is a new year, but the war is old. | It is a new year, but the war is old. | ||
==Salvage (Madruga)== | |||
<div style="float:right; width: 450px;"><quote by="General of the Drakes">Merry Lads and Lasses, The Mournwold is ours, but now our neighbours need us, and it seems our work is never done. We march to Madruga and our bills and bows advance steadily will drive the Grendel back into the bitter sea from where they came. Freelanding is the home of the Freeborn, now lets get them back their land.</quote></div> | |||
The Grendel swept into Madruga after the Autumn Equinox, a lightning raid agaist [[Atalya]] and the Shining Pillar. They burned the shipyards, destroyed the Freeborn Storm, crushed all resistance on the islands of [[Madruga#Free Landing|Free Landing]], and then pushed on to raid the port of Quzar. The [[Navarr]] forces defending Madruga, the Black Thorns, were decisively defeated, pushed to the brink of destruction themselves. | |||
After the Winter Solstice, the Navaarr withdraw, marching north through Kharaman and the Mournwold toward the safety of distant Miaren. In the opposite direction, down out of the Mourn, come two Marcher armies to replace them. The Drakes and the Strong Reeds waste little time engaging the seafaring orcs. They drive south along the coast of [[Madruga#Lightsea|Lightsea]] liberating towns and villages. There is some fierce fighting at Quzar, but it lasts only a handful of hours before the raiding pirates board their ships and flee back across the straits to Atalya. | |||
The invading orcs are nothing like the disciplined forces that have come to drive them out. The Marchers are methodical, marshaling their resources to ensure the fewest Imperial lives are lost. Seven and a half thousand soldiers against at most a few hundred raiders - it seems the bulk of the Grendel forces have already withdrawn to the islands. Sadly they take with them their ill-gotten gains, the booty of a hundred looted paradours and ruined businesses. | |||
With the aid of the corsairs of the Brass Coast, the armies of the Marches push to liberate the islands of Free Landing. There is no navy, but the distances between islands are short and the people of Madruga are very angry indeed. There is some reticence from the Marcher captains, but in the end they are forced to admit that they either risk the sea or leave the Grendel in control of the islands. | |||
<div style="float:right; width: 450px;"><quote by="General of the Strong Reeds">Soldiers of the Strong Reeds, our hard won victories do not mean we can rest on our laurels. The Empire aided us, now we in turn aid. A Steady Advance into Madruga to remove the Grendel scum.</quote></div> | |||
The Grendel have little interest in fighting this season. A handful of hit-and-run strikes against Freeborn ships transporting Marcher soldiers, a few vicious skirmishes on this island or that. One by one the islands are liberated. Only at Atalya is there any serious attempt to slow the Marcher advance; but it is clear that almost all the Grendel forces have already departed. Witnesses say that the great armada left, taking the land troops with it, even before news of the Strong Reeds and the Drakes reached the islands. They have also taken much of the wealth of Free Landing - including many priceless relics and artifacts of the first years of the Brass Coast looted from the museums of Atalaya. | |||
Unfortunately, the difficulty presented by fighting over the islands does not complement the steady advance favoured by the Marchers. While almost all the islands are liberated, the troops are not in position to take Atalya which remains in Grendel hands. Several of the smaller islands are still occupied by Grendel forces, but they are opportunists - pirates - thieves. Not soldiers. | |||
One more push should see the last Grendel occupation forces driven out - but such a push must wait until after the Spring Equinox. | |||
===Game Information : Madruga=== | |||
The Strong Reeds and the Tusks face no organised resistance in their push to liberate Madruga. The main Grendel forces have withdrawn, leaving behind only scattered raiders and pirates. The Empire has retaken Lightsea, and is eight-tenths toward complete control of Free Landing. |
Revision as of 18:35, 17 May 2018
Overview
It is a new year, but the war is old.
Salvage (Madruga)
Merry Lads and Lasses, The Mournwold is ours, but now our neighbours need us, and it seems our work is never done. We march to Madruga and our bills and bows advance steadily will drive the Grendel back into the bitter sea from where they came. Freelanding is the home of the Freeborn, now lets get them back their land.
General of the DrakesThe Grendel swept into Madruga after the Autumn Equinox, a lightning raid agaist Atalya and the Shining Pillar. They burned the shipyards, destroyed the Freeborn Storm, crushed all resistance on the islands of Free Landing, and then pushed on to raid the port of Quzar. The Navarr forces defending Madruga, the Black Thorns, were decisively defeated, pushed to the brink of destruction themselves.
After the Winter Solstice, the Navaarr withdraw, marching north through Kharaman and the Mournwold toward the safety of distant Miaren. In the opposite direction, down out of the Mourn, come two Marcher armies to replace them. The Drakes and the Strong Reeds waste little time engaging the seafaring orcs. They drive south along the coast of Lightsea liberating towns and villages. There is some fierce fighting at Quzar, but it lasts only a handful of hours before the raiding pirates board their ships and flee back across the straits to Atalya.
The invading orcs are nothing like the disciplined forces that have come to drive them out. The Marchers are methodical, marshaling their resources to ensure the fewest Imperial lives are lost. Seven and a half thousand soldiers against at most a few hundred raiders - it seems the bulk of the Grendel forces have already withdrawn to the islands. Sadly they take with them their ill-gotten gains, the booty of a hundred looted paradours and ruined businesses.
With the aid of the corsairs of the Brass Coast, the armies of the Marches push to liberate the islands of Free Landing. There is no navy, but the distances between islands are short and the people of Madruga are very angry indeed. There is some reticence from the Marcher captains, but in the end they are forced to admit that they either risk the sea or leave the Grendel in control of the islands.
Soldiers of the Strong Reeds, our hard won victories do not mean we can rest on our laurels. The Empire aided us, now we in turn aid. A Steady Advance into Madruga to remove the Grendel scum.
General of the Strong ReedsThe Grendel have little interest in fighting this season. A handful of hit-and-run strikes against Freeborn ships transporting Marcher soldiers, a few vicious skirmishes on this island or that. One by one the islands are liberated. Only at Atalya is there any serious attempt to slow the Marcher advance; but it is clear that almost all the Grendel forces have already departed. Witnesses say that the great armada left, taking the land troops with it, even before news of the Strong Reeds and the Drakes reached the islands. They have also taken much of the wealth of Free Landing - including many priceless relics and artifacts of the first years of the Brass Coast looted from the museums of Atalaya.
Unfortunately, the difficulty presented by fighting over the islands does not complement the steady advance favoured by the Marchers. While almost all the islands are liberated, the troops are not in position to take Atalya which remains in Grendel hands. Several of the smaller islands are still occupied by Grendel forces, but they are opportunists - pirates - thieves. Not soldiers.
One more push should see the last Grendel occupation forces driven out - but such a push must wait until after the Spring Equinox.
Game Information : Madruga
The Strong Reeds and the Tusks face no organised resistance in their push to liberate Madruga. The main Grendel forces have withdrawn, leaving behind only scattered raiders and pirates. The Empire has retaken Lightsea, and is eight-tenths toward complete control of Free Landing.