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<tr><td style="white-space:nowrap;">[[Thief's Arcane Gambit]]</td><td>Steals an enchantment.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Thief's Arcane Gambit]]</td><td>Steals an enchantment.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Riddle Hides the Reward]]</td><td>Makes an item unbondable without the answer to a riddle.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Riddle Hides the Reward]]</td><td>Makes an item unbondable without the answer to a riddle.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[The Cuckoo's Egg]]</td><td>When the ritual is complete the target may be brought through the Sentinel Gate as if they were an Imperial citizen of the same nation as the coven who performed the ritual. They must be accompanied by at least one member of the coven performing the ritual.
<tr><td style="white-space:nowrap;">[[The Cuckoo's Egg]]</td><td>Allows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.</td><td style="text-align: center;">6</td></tr>
 
The ritual allows one trip through the Sentinel Gate which must take place within ten minutes of the ritual being completed.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[The Eight-spoked Wheel]]</td><td>Transforms three ingots or measures of materials along an alchemical path.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[The Eight-spoked Wheel]]</td><td>Transforms three ingots or measures of materials along an alchemical path.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Verdant Bounty of the Twilight Bayou]]</td><td>Adds five measures to the production of a forest over the next season.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Verdant Bounty of the Twilight Bayou]]</td><td>Adds five measures to the production of a forest over the next season.</td><td style="text-align: center;">6</td></tr>

Revision as of 19:03, 9 November 2017

RitualExplanationMagnitude
Freedom of the SoulCreates an aura on a character that greatly heightens emotions.2
Missive for SadoguaSends a message to an Eternal.2
Cast Off The Chain of MemoryExcises memory via voluntary amnesia.4
Incantation's Mystic MaskObfuscate the next ritual cast by this coven.4
Masque of the Blinded WeaverObscures bonds between items or characters.4
Secrets for the Shadow CourierCreates a year duration night pouch for a character.4
Secrets of Skillful ArtificeGrants ability to craft a single item.4
Secrets of the Empty HeartGives the ability to die rather than reveal a secret.4
Signs and PortentsProvides a coven with visions of important events.4
Thief's Arcane GambitSteals an enchantment.4
Riddle Hides the RewardMakes an item unbondable without the answer to a riddle.6
The Cuckoo's EggAllows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.6
The Eight-spoked WheelTransforms three ingots or measures of materials along an alchemical path.6
Verdant Bounty of the Twilight BayouAdds five measures to the production of a forest over the next season.6
Embrace the Living FlameGrants an additional hero point for a season.7
Chamber of DelightsCreates an aura in an area that encourages relaxation.8
Drawing the Penumbral VeilShrouds a territory from scrying.8
The Retrograde WheelTransforms three ingots or measures of materials the other way along an alchemical path.8
The Twilight MasqueradeCreates a magical disguise that changes lineage.8
Whispering Shadow CourtiersEnables limited communication with the Whisper Gallery.8
Shadowed Glass of SungDivines mysterious, secretive, or enigmatic information about the immediate area.8
Shroud of Mist and ShadowGrants a concealing bonus to a military unit doing paid work or supporting armies.10
Unfettered AnarchyCurses a character with uncontrollable emotions.10
Dreams in the Witch HouseThis gives intuitive impressions of the objectives and strategies of enemy armies in the target territory. Map of target territory required.12
Clear Counsel of the Everflowing RiverSeeks aid from the eternal Sung in solving a mystery.20
Conclave of Trees and ShadowTransforms a forest into a powerful military unit for a season.20
Sift the Dreamscape's SandsGrants 1 additional rank of any lore overnight, which can be changed each morning for a season.20
Vale of ShadowsConceals a resource from invaders.20
Still Waters, Running DeepGrants 3 additional hero points for a season.29
Align the Celestial NetRealign regio for the next ritual cast at it.30
Transmogrification of the Soul's EchoPermanently change the personality of a willing character, and remove some curses.60
Distill the Serpent's StoneCreates a unique consumable alchemical item.70
Dripping Echoes of the FenCreates a temporary supernatural fortification in marsh terrirtory.80
Wondrous Forests of the NightEnhances the production of forests throughout the Empire.160